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authorBrian Paul <[email protected]>2004-10-02 16:39:09 +0000
committerBrian Paul <[email protected]>2004-10-02 16:39:09 +0000
commit53f82c5aadbb15585754bfacf3237093eccdb2ce (patch)
tree93c013f62d99caf8581c774f768cb7f365350095 /src/mesa/drivers/dri/savage/savagestate.c
parent289ffee2a017308a9a97689662293613dc62d9e9 (diff)
added support for GL_ARB_draw_buffers
Diffstat (limited to 'src/mesa/drivers/dri/savage/savagestate.c')
-rw-r--r--src/mesa/drivers/dri/savage/savagestate.c4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/mesa/drivers/dri/savage/savagestate.c b/src/mesa/drivers/dri/savage/savagestate.c
index e5c8b96eec3..e03c2e340cc 100644
--- a/src/mesa/drivers/dri/savage/savagestate.c
+++ b/src/mesa/drivers/dri/savage/savagestate.c
@@ -638,7 +638,7 @@ static void savageDDDrawBuffer(GLcontext *ctx, GLenum mode )
/*
* _DrawDestMask is easier to cope with than <mode>.
*/
- switch ( ctx->Color._DrawDestMask ) {
+ switch ( ctx->Color._DrawDestMask[0] ) {
case DD_FRONT_LEFT_BIT:
imesa->IsDouble = GL_FALSE;
@@ -1768,7 +1768,7 @@ void savageDDInitState( savageContextPtr imesa ) {
imesa->regs.s4.zBufOffset.ni.zDepthSelect = 1;
}
- if (imesa->glCtx->Color._DrawDestMask == DD_BACK_LEFT_BIT) {
+ if (imesa->glCtx->Color._DrawDestMask[0] == DD_BACK_LEFT_BIT) {
if(imesa->IsFullScreen)
{
imesa->toggle = TARGET_BACK;