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authorFelix Kuehling <[email protected]>2005-01-20 15:18:10 +0000
committerFelix Kuehling <[email protected]>2005-01-20 15:18:10 +0000
commit677d1d07c41050e7474f44c592641b14ffd73e8c (patch)
tree1ce84c0492d66c728482c3948b3197852b96f341 /src/mesa/drivers/dri/savage/savagerender.c
parent14dee36fa78dc309919dd81ae37d0e8d13773104 (diff)
* Added options for disabling the fast path (render stage) and vertex DMA
* Fixed disabling of the render stage * Added debug output for per-primitive fallbacks * Bumped driver date
Diffstat (limited to 'src/mesa/drivers/dri/savage/savagerender.c')
-rw-r--r--src/mesa/drivers/dri/savage/savagerender.c1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/mesa/drivers/dri/savage/savagerender.c b/src/mesa/drivers/dri/savage/savagerender.c
index cdc82c7be8c..46871f964cc 100644
--- a/src/mesa/drivers/dri/savage/savagerender.c
+++ b/src/mesa/drivers/dri/savage/savagerender.c
@@ -215,6 +215,7 @@ static void savage_check_render( GLcontext *ctx,
struct tnl_pipeline_stage *stage )
{
stage->inputs = TNL_CONTEXT(ctx)->render_inputs;
+ stage->active = SAVAGE_CONTEXT(ctx)->enable_fastpath;
}
static void dtr( struct tnl_pipeline_stage *stage )