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authorFelix Kuehling <[email protected]>2004-02-29 20:42:22 +0000
committerFelix Kuehling <[email protected]>2004-02-29 20:42:22 +0000
commitc6338e60ffac532a4e10013d5720597a431cbc34 (patch)
treedc8560f5101a686f16c0e1a8c9644de56e8dab58 /src/mesa/drivers/dri/savage/savageioctl.c
parent4923e1926ad7b7eb7de017eda8e7db64d357e5c8 (diff)
Reorganized hardware state data structures and state emission. Don't track
which registers changed in all the functions that change the state. Instead check which registers changed in the end when the hardware state is updated. Tried to avoid cosmetic (whitespace) changes in this commit.
Diffstat (limited to 'src/mesa/drivers/dri/savage/savageioctl.c')
-rw-r--r--src/mesa/drivers/dri/savage/savageioctl.c8
1 files changed, 4 insertions, 4 deletions
diff --git a/src/mesa/drivers/dri/savage/savageioctl.c b/src/mesa/drivers/dri/savage/savageioctl.c
index 7f85ef920aa..e606fb95822 100644
--- a/src/mesa/drivers/dri/savage/savageioctl.c
+++ b/src/mesa/drivers/dri/savage/savageioctl.c
@@ -111,8 +111,9 @@ static void savage_BCI_clear(GLcontext *ctx, drm_savage_clear_t *pclear)
if(imesa->IsFullScreen && imesa->NotFirstFrame &&
imesa->savageScreen->chipset >= S3_SAVAGE4)
{
- imesa->Registers.ZBufCtrl.s4.autoZEnable = GL_TRUE;
- imesa->Registers.ZBufCtrl.s4.frameID = ~imesa->Registers.ZBufCtrl.s4.frameID;
+ imesa->regs.s4.zBufCtrl.ni.autoZEnable = GL_TRUE;
+ imesa->regs.s4.zBufCtrl.ni.frameID =
+ ~imesa->regs.s4.zBufCtrl.ni.frameID;
imesa->dirty |= SAVAGE_UPLOAD_CTX;
}
@@ -191,8 +192,7 @@ static void savage_BCI_swap(savageContextPtr imesa)
imesa->drawMap = (char *)imesa->apertureBase[imesa->toggle];
imesa->readMap = (char *)imesa->apertureBase[imesa->toggle];
- imesa->Registers.DestCtrl.ni.offset = imesa->savageScreen->backOffset>>11;
- imesa->Registers.changed.ni.fDestCtrlChanged = GL_TRUE;
+ imesa->regs.s4.destCtrl.ni.offset = imesa->savageScreen->backOffset>>11;
imesa->dirty |= SAVAGE_UPLOAD_CTX;
bciptr = SAVAGE_GET_BCI_POINTER(imesa,3);
*(bciptr) = 0x960100B0;