diff options
author | Felix Kuehling <[email protected]> | 2005-03-06 01:28:30 +0000 |
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committer | Felix Kuehling <[email protected]> | 2005-03-06 01:28:30 +0000 |
commit | e6aa21156ace5bea0a8bcc8c58aceacb748e2627 (patch) | |
tree | bcccc053a7c90d208c71d2373e4d8ed9d34704ad /src/mesa/drivers/dri/savage/savagecontext.h | |
parent | a30402b56a979a865d445c8bca2ccdfad1a3a114 (diff) |
- Fixed two bugs related to DMA buffer handling that showed up with the
new DRM version 2.4 and command DMA.
- Flush less.
- Bumped the driver date.
Diffstat (limited to 'src/mesa/drivers/dri/savage/savagecontext.h')
-rw-r--r-- | src/mesa/drivers/dri/savage/savagecontext.h | 2 |
1 files changed, 0 insertions, 2 deletions
diff --git a/src/mesa/drivers/dri/savage/savagecontext.h b/src/mesa/drivers/dri/savage/savagecontext.h index 2e9671afd91..3bf688ce10c 100644 --- a/src/mesa/drivers/dri/savage/savagecontext.h +++ b/src/mesa/drivers/dri/savage/savagecontext.h @@ -86,7 +86,6 @@ typedef struct savage_texture_object_t *savageTextureObjectPtr; /* Don't make it too big. We don't want to buffer up a whole frame * that would force the application to wait later. */ #define SAVAGE_CMDBUF_SIZE 1024 -#define SAVAGE_MAX_VERTS_PENDING 1024 /* Use the templated vertex formats: */ @@ -226,7 +225,6 @@ struct savage_context_t { GLfloat hw_viewport[16]; /* DRI stuff */ GLuint bufferSize; - GLuint vertsPending; GLframebuffer *glBuffer; |