diff options
author | Felix Kuehling <[email protected]> | 2005-04-21 21:43:21 +0000 |
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committer | Felix Kuehling <[email protected]> | 2005-04-21 21:43:21 +0000 |
commit | 07d91bbb59e42abb9c5c6d84c850d004db1d964c (patch) | |
tree | b65f59bda775999ed34845f2997c37ef89b10552 /src/mesa/drivers/dri/savage/savagecontext.h | |
parent | b3474de7b50fc2a3e3531f4343e47e8aea50736d (diff) |
Fixed TexEnv modes GL_BLEND and GL_ADD on Savage4-based cards. Disabled
the use of hardware texture format I8 as it produces garbage at least on
ProSavageDDR.
Diffstat (limited to 'src/mesa/drivers/dri/savage/savagecontext.h')
-rw-r--r-- | src/mesa/drivers/dri/savage/savagecontext.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/src/mesa/drivers/dri/savage/savagecontext.h b/src/mesa/drivers/dri/savage/savagecontext.h index 30a97150a8c..95dedc13603 100644 --- a/src/mesa/drivers/dri/savage/savagecontext.h +++ b/src/mesa/drivers/dri/savage/savagecontext.h @@ -189,6 +189,7 @@ struct savage_context_t { * completely on the fly: */ GLuint LcsCullMode; + GLuint texEnvColor; /* Vertex state */ |