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authorIan Romanick <[email protected]>2009-01-27 19:10:43 -0800
committerIan Romanick <[email protected]>2009-01-28 16:28:11 -0800
commit8aa209c766b79144db499063dd1c8482562b07bf (patch)
tree7dad57db6aca007ebb389149dcfdc93f60a6af45 /src/mesa/drivers/dri/s3v
parent474cda6fa912a766821d20b5b21d6eeba6ea9225 (diff)
Make GL_ARB_draw_buffers mandatory
Signed-off-by: Ian Romanick <[email protected]>
Diffstat (limited to 'src/mesa/drivers/dri/s3v')
-rw-r--r--src/mesa/drivers/dri/s3v/s3v_context.c2
1 files changed, 2 insertions, 0 deletions
diff --git a/src/mesa/drivers/dri/s3v/s3v_context.c b/src/mesa/drivers/dri/s3v/s3v_context.c
index 14502f95aec..0a3bf7258d1 100644
--- a/src/mesa/drivers/dri/s3v/s3v_context.c
+++ b/src/mesa/drivers/dri/s3v/s3v_context.c
@@ -108,6 +108,8 @@ GLboolean s3vCreateContext(const __GLcontextModes *glVisual,
ctx->Const.MaxLineWidthAA = 1.0;
ctx->Const.LineWidthGranularity = 1.0;
+ ctx->Const.MaxDrawBuffers = 1;
+
vmesa->texHeap = mmInit( 0, vmesa->s3vScreen->textureSize );
DEBUG(("vmesa->s3vScreen->textureSize = 0x%x\n",
vmesa->s3vScreen->textureSize));