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authorMarek Olšák <[email protected]>2014-02-06 19:24:23 +0100
committerMarek Olšák <[email protected]>2014-02-25 16:07:33 +0100
commitdca350201e00c7cf1cfb009158f4abf27fbc96d2 (patch)
tree8e331dfaa4ab2b623ee559f14fb1f678be6ba5df /src/mesa/drivers/dri/radeon
parent86e68b0f1f7f5ff58b38653978acaa736ae3d01c (diff)
mesa: allow buffers to be mapped multiple times
OpenGL allows a buffer to be mapped only once, but we also map buffers internally, e.g. in the software primitive restart fallback, for PBOs, vbo_get_minmax_index, etc. This has always been a problem, but it will be a bigger problem with persistent buffer mappings, which will prevent all Mesa functions from mapping buffers for internal purposes. This adds a driver interface to core Mesa which supports multiple buffer mappings and allows 2 mappings: one for the GL user and one for Mesa. Note that Gallium supports an unlimited number of buffer and texture mappings, so it's not really an issue for Gallium. v2: fix unmapping in xm_dd.c, remove the GL errors there v3: fix the intel driver (by Fredrik) Reviewed-by: Fredrik Höglund <[email protected]>
Diffstat (limited to 'src/mesa/drivers/dri/radeon')
-rw-r--r--src/mesa/drivers/dri/radeon/radeon_buffer_objects.c31
1 files changed, 18 insertions, 13 deletions
diff --git a/src/mesa/drivers/dri/radeon/radeon_buffer_objects.c b/src/mesa/drivers/dri/radeon/radeon_buffer_objects.c
index 7663178d63d..6294dbe1f98 100644
--- a/src/mesa/drivers/dri/radeon/radeon_buffer_objects.c
+++ b/src/mesa/drivers/dri/radeon/radeon_buffer_objects.c
@@ -60,9 +60,12 @@ radeonDeleteBufferObject(struct gl_context * ctx,
struct gl_buffer_object *obj)
{
struct radeon_buffer_object *radeon_obj = get_radeon_buffer_object(obj);
+ int i;
- if (obj->Pointer) {
- radeon_bo_unmap(radeon_obj->bo);
+ for (i = 0; i < MAP_COUNT; i++) {
+ if (obj->Mappings[i].Pointer) {
+ radeon_bo_unmap(radeon_obj->bo);
+ }
}
if (radeon_obj->bo) {
@@ -175,7 +178,8 @@ radeonGetBufferSubData(struct gl_context * ctx,
static void *
radeonMapBufferRange(struct gl_context * ctx,
GLintptr offset, GLsizeiptr length,
- GLbitfield access, struct gl_buffer_object *obj)
+ GLbitfield access, struct gl_buffer_object *obj,
+ gl_map_buffer_index index)
{
struct radeon_buffer_object *radeon_obj = get_radeon_buffer_object(obj);
const GLboolean write_only =
@@ -186,18 +190,18 @@ radeonMapBufferRange(struct gl_context * ctx,
}
if (radeon_obj->bo == NULL) {
- obj->Pointer = NULL;
+ obj->Mappings[index].Pointer = NULL;
return NULL;
}
- obj->Offset = offset;
- obj->Length = length;
- obj->AccessFlags = access;
+ obj->Mappings[index].Offset = offset;
+ obj->Mappings[index].Length = length;
+ obj->Mappings[index].AccessFlags = access;
radeon_bo_map(radeon_obj->bo, write_only);
- obj->Pointer = radeon_obj->bo->ptr + offset;
- return obj->Pointer;
+ obj->Mappings[index].Pointer = radeon_obj->bo->ptr + offset;
+ return obj->Mappings[index].Pointer;
}
@@ -206,7 +210,8 @@ radeonMapBufferRange(struct gl_context * ctx,
*/
static GLboolean
radeonUnmapBuffer(struct gl_context * ctx,
- struct gl_buffer_object *obj)
+ struct gl_buffer_object *obj,
+ gl_map_buffer_index index)
{
struct radeon_buffer_object *radeon_obj = get_radeon_buffer_object(obj);
@@ -214,9 +219,9 @@ radeonUnmapBuffer(struct gl_context * ctx,
radeon_bo_unmap(radeon_obj->bo);
}
- obj->Pointer = NULL;
- obj->Offset = 0;
- obj->Length = 0;
+ obj->Mappings[index].Pointer = NULL;
+ obj->Mappings[index].Offset = 0;
+ obj->Mappings[index].Length = 0;
return GL_TRUE;
}