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authorEric Anholt <[email protected]>2013-05-10 12:36:43 -0700
committerEric Anholt <[email protected]>2013-05-17 13:04:04 -0700
commitc810e67c55a8a2965b730317873fbdcc186a7514 (patch)
treed8fc5963c608f2cdcc9adcf348075f469a37fc4d /src/mesa/drivers/dri/radeon
parent6166ffeaf70e96e3f94417f8db79ba2440462178 (diff)
mesa: Make gl_renderbuffers backed by EGL images use FinishRenderTexture.
This is the opportunity that radeon and intel drivers rely on for flushing render targets that may get reused as textures. Before EGL, that only happened for GL_TEXTURE attachments. Fixes piglits: KHR_gl_renderbuffer_image/renderbuffer-texture OES_EGL_image/renderbuffer-texture NOTE: This is a candidate for the 9.1 branch. Reviewed-by: Kenneth Graunke <[email protected]>
Diffstat (limited to 'src/mesa/drivers/dri/radeon')
-rw-r--r--src/mesa/drivers/dri/radeon/radeon_fbo.c10
1 files changed, 6 insertions, 4 deletions
diff --git a/src/mesa/drivers/dri/radeon/radeon_fbo.c b/src/mesa/drivers/dri/radeon/radeon_fbo.c
index 5f996c52b67..e546a6b365c 100644
--- a/src/mesa/drivers/dri/radeon/radeon_fbo.c
+++ b/src/mesa/drivers/dri/radeon/radeon_fbo.c
@@ -597,6 +597,7 @@ radeon_image_target_renderbuffer_storage(struct gl_context *ctx,
rb->Format = image->format;
rb->_BaseFormat = _mesa_base_fbo_format(&radeon->glCtx,
image->internal_format);
+ rb->NeedsFinishRenderTexture = GL_TRUE;
}
/**
@@ -883,10 +884,11 @@ radeon_finish_render_texture(struct gl_context * ctx,
struct gl_renderbuffer_attachment *att)
{
struct gl_texture_object *tex_obj = att->Texture;
- struct gl_texture_image *image =
- tex_obj->Image[att->CubeMapFace][att->TextureLevel];
- radeon_texture_image *radeon_image = (radeon_texture_image *)image;
-
+ radeon_texture_image *radeon_image = NULL;
+
+ if (tex_obj)
+ radeon_image = (radeon_texture_image *)_mesa_get_attachment_teximage(att);
+
if (radeon_image)
radeon_image->used_as_render_target = GL_FALSE;