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authorMichel Dänzer <[email protected]>2004-01-23 03:19:47 +0000
committerMichel Dänzer <[email protected]>2004-01-23 03:19:47 +0000
commit5d00e131d8a264498b8d050c3eded093ee5c42f2 (patch)
treec6cf958662658c178807c0330fb4110760632244 /src/mesa/drivers/dri/radeon
parent4f295cee73bae1f687efe2dc062522b40d90b1e4 (diff)
Fix attenuation hardware state handling, inspired by the R200 DDK reference
driver (our r200 driver basically didn't do this at all, maybe got lost along the way?)
Diffstat (limited to 'src/mesa/drivers/dri/radeon')
-rw-r--r--src/mesa/drivers/dri/radeon/radeon_context.h6
-rw-r--r--src/mesa/drivers/dri/radeon/radeon_state.c39
-rw-r--r--src/mesa/drivers/dri/radeon/radeon_state_init.c1
3 files changed, 31 insertions, 15 deletions
diff --git a/src/mesa/drivers/dri/radeon/radeon_context.h b/src/mesa/drivers/dri/radeon/radeon_context.h
index 0a32fd8aa3b..3ce67044f9e 100644
--- a/src/mesa/drivers/dri/radeon/radeon_context.h
+++ b/src/mesa/drivers/dri/radeon/radeon_context.h
@@ -340,9 +340,9 @@ struct radeon_state_atom {
#define LIT_DIRECTION_Y 18
#define LIT_DIRECTION_Z 19
#define LIT_DIRECTION_W 20
-#define LIT_ATTEN_CONST 21
+#define LIT_ATTEN_QUADRATIC 21
#define LIT_ATTEN_LINEAR 22
-#define LIT_ATTEN_QUADRATIC 23
+#define LIT_ATTEN_CONST 23
#define LIT_ATTEN_XXX 24
#define LIT_CMD_1 25
#define LIT_SPOT_DCD 26
@@ -350,7 +350,7 @@ struct radeon_state_atom {
#define LIT_SPOT_CUTOFF 28
#define LIT_SPECULAR_THRESH 29
#define LIT_RANGE_CUTOFF 30 /* ? */
-#define LIT_RANGE_ATTEN 31 /* ? */
+#define LIT_ATTEN_CONST_INV 31
#define LIT_STATE_SIZE 32
/* Fog
diff --git a/src/mesa/drivers/dri/radeon/radeon_state.c b/src/mesa/drivers/dri/radeon/radeon_state.c
index e71f5adf271..db198074eee 100644
--- a/src/mesa/drivers/dri/radeon/radeon_state.c
+++ b/src/mesa/drivers/dri/radeon/radeon_state.c
@@ -1101,6 +1101,10 @@ static void radeonLightfv( GLcontext *ctx, GLenum light,
case GL_CONSTANT_ATTENUATION:
RADEON_STATECHANGE(rmesa, lit[p]);
fcmd[LIT_ATTEN_CONST] = params[0];
+ if ( params[0] == 0.0 )
+ fcmd[LIT_ATTEN_CONST_INV] = FLT_MAX;
+ else
+ fcmd[LIT_ATTEN_CONST_INV] = 1.0 / params[0];
break;
case GL_LINEAR_ATTENUATION:
RADEON_STATECHANGE(rmesa, lit[p]);
@@ -1117,23 +1121,34 @@ static void radeonLightfv( GLcontext *ctx, GLenum light,
/* Set RANGE_ATTEN only when needed */
switch (pname) {
case GL_POSITION:
+ case GL_CONSTANT_ATTENUATION:
case GL_LINEAR_ATTENUATION:
case GL_QUADRATIC_ATTENUATION:
{
- GLuint flag;
+ GLuint *icmd = (GLuint *)RADEON_DB_STATE( tcl );
GLuint idx = TCL_PER_LIGHT_CTL_0 + p/2;
+ GLuint atten_flag = ( p&1 ) ? RADEON_LIGHT_1_ENABLE_RANGE_ATTEN
+ : RADEON_LIGHT_0_ENABLE_RANGE_ATTEN;
+ GLuint atten_const_flag = ( p&1 ) ? RADEON_LIGHT_1_CONSTANT_RANGE_ATTEN
+ : RADEON_LIGHT_0_CONSTANT_RANGE_ATTEN;
+
+ if ( l->EyePosition[3] == 0.0F ||
+ ( ( fcmd[LIT_ATTEN_CONST] == 0.0 || fcmd[LIT_ATTEN_CONST] == 1.0 ) &&
+ fcmd[LIT_ATTEN_QUADRATIC] == 0.0 && fcmd[LIT_ATTEN_LINEAR] == 0.0 ) ) {
+ /* Disable attenuation */
+ icmd[idx] &= ~atten_flag;
+ } else {
+ if ( fcmd[LIT_ATTEN_QUADRATIC] == 0.0 && fcmd[LIT_ATTEN_LINEAR] == 0.0 ) {
+ /* Enable only constant portion of attenuation calculation */
+ icmd[idx] |= ( atten_flag | atten_const_flag );
+ } else {
+ /* Enable full attenuation calculation */
+ icmd[idx] &= ~atten_const_flag;
+ icmd[idx] |= atten_flag;
+ }
+ }
- if (p&1)
- flag = RADEON_LIGHT_1_ENABLE_RANGE_ATTEN;
- else
- flag = RADEON_LIGHT_0_ENABLE_RANGE_ATTEN;
-
- RADEON_STATECHANGE(rmesa, tcl);
- if (l->EyePosition[3] != 0.0F &&
- (l->LinearAttenuation != 0.0F || l->QuadraticAttenuation != 0.0F))
- rmesa->hw.tcl.cmd[idx] |= flag;
- else
- rmesa->hw.tcl.cmd[idx] &= ~flag;
+ RADEON_DB_STATECHANGE( rmesa, &rmesa->hw.tcl );
break;
}
default:
diff --git a/src/mesa/drivers/dri/radeon/radeon_state_init.c b/src/mesa/drivers/dri/radeon/radeon_state_init.c
index 2aa8dbe40a7..ceb313a7e71 100644
--- a/src/mesa/drivers/dri/radeon/radeon_state_init.c
+++ b/src/mesa/drivers/dri/radeon/radeon_state_init.c
@@ -522,6 +522,7 @@ void radeonInitState( radeonContextPtr rmesa )
&l->LinearAttenuation );
ctx->Driver.Lightfv( ctx, p, GL_QUADRATIC_ATTENUATION,
&l->QuadraticAttenuation );
+ *(float *)&(rmesa->hw.lit[i].cmd[LIT_ATTEN_XXX]) = 0.0;
}
ctx->Driver.LightModelfv( ctx, GL_LIGHT_MODEL_AMBIENT,