diff options
author | Michal Krol <[email protected]> | 2006-04-11 11:41:11 +0000 |
---|---|---|
committer | Michal Krol <[email protected]> | 2006-04-11 11:41:11 +0000 |
commit | bb38cadb1c5f2dc13096a091bdaf61dc3e3cfa4d (patch) | |
tree | 8474881f1f529e1217d3442a98defb1a667b8403 /src/mesa/drivers/dri/radeon | |
parent | d90ad3fd876860b7a2ba763c031e46f76e4c47c6 (diff) |
More GLSL code:
- use macros to access and modify render inputs bit-field;
- un-alias generic vertex attributes for ARB vertex calls;
- use MAX_VERTEX_PROGRAM_ATTRIBS (NV code) or MAX_VERTEX_ATTRIBS
(ARB code) in place of VERT_ATTRIB_MAX;
- define VERT_ATTRIB_GENERIC0..15 for un-aliased vertex
attributes for ARB_vertex_shader;
- fix generic attribute index range check in arbprogparse.c;
- interface GLSL varyings between vertex and fragment shader;
- use 64-bit optimised bitset (bitset.h) for render inputs;
Diffstat (limited to 'src/mesa/drivers/dri/radeon')
-rw-r--r-- | src/mesa/drivers/dri/radeon/radeon_context.h | 2 | ||||
-rw-r--r-- | src/mesa/drivers/dri/radeon/radeon_swtcl.c | 31 |
2 files changed, 18 insertions, 15 deletions
diff --git a/src/mesa/drivers/dri/radeon/radeon_context.h b/src/mesa/drivers/dri/radeon/radeon_context.h index 9abd8667308..9902e60c595 100644 --- a/src/mesa/drivers/dri/radeon/radeon_context.h +++ b/src/mesa/drivers/dri/radeon/radeon_context.h @@ -735,7 +735,7 @@ struct radeon_context { GLuint TclFallback; GLuint Fallback; GLuint NewGLState; - GLuint tnl_index; /* index of bits for last tnl_install_attrs */ + DECLARE_RENDERINPUTS(tnl_index_bitset); /* index of bits for last tnl_install_attrs */ /* Vertex buffers */ diff --git a/src/mesa/drivers/dri/radeon/radeon_swtcl.c b/src/mesa/drivers/dri/radeon/radeon_swtcl.c index 9924931e1a2..4d5bbbd1f18 100644 --- a/src/mesa/drivers/dri/radeon/radeon_swtcl.c +++ b/src/mesa/drivers/dri/radeon/radeon_swtcl.c @@ -92,10 +92,11 @@ static void radeonSetVertexFormat( GLcontext *ctx ) radeonContextPtr rmesa = RADEON_CONTEXT( ctx ); TNLcontext *tnl = TNL_CONTEXT(ctx); struct vertex_buffer *VB = &tnl->vb; - GLuint index = tnl->render_inputs; + DECLARE_RENDERINPUTS(index_bitset); int fmt_0 = 0; int offset = 0; + RENDERINPUTS_COPY( index_bitset, tnl->render_inputs_bitset ); /* Important: */ @@ -113,7 +114,7 @@ static void radeonSetVertexFormat( GLcontext *ctx ) * build up a hardware vertex. */ if ( !rmesa->swtcl.needproj || - (index & _TNL_BITS_TEX_ANY)) { /* for projtex */ + RENDERINPUTS_TEST_RANGE( index_bitset, _TNL_FIRST_TEX, _TNL_LAST_TEX )) { /* for projtex */ EMIT_ATTR( _TNL_ATTRIB_POS, EMIT_4F, RADEON_CP_VC_FRMT_XY | RADEON_CP_VC_FRMT_Z | RADEON_CP_VC_FRMT_W0 ); offset = 4; @@ -135,10 +136,11 @@ static void radeonSetVertexFormat( GLcontext *ctx ) offset += 1; rmesa->swtcl.specoffset = 0; - if (index & (_TNL_BIT_COLOR1|_TNL_BIT_FOG)) { + if (RENDERINPUTS_TEST( index_bitset, _TNL_ATTRIB_COLOR1 ) || + RENDERINPUTS_TEST( index_bitset, _TNL_ATTRIB_FOG )) { #if MESA_LITTLE_ENDIAN - if (index & _TNL_BIT_COLOR1) { + if (RENDERINPUTS_TEST( index_bitset, _TNL_ATTRIB_COLOR1 )) { rmesa->swtcl.specoffset = offset; EMIT_ATTR( _TNL_ATTRIB_COLOR1, EMIT_3UB_3F_RGB, RADEON_CP_VC_FRMT_PKSPEC ); @@ -147,7 +149,7 @@ static void radeonSetVertexFormat( GLcontext *ctx ) EMIT_PAD( 3 ); } - if (index & _TNL_BIT_FOG) { + if (RENDERINPUTS_TEST( index_bitset, _TNL_ATTRIB_FOG )) { EMIT_ATTR( _TNL_ATTRIB_FOG, EMIT_1UB_1F, RADEON_CP_VC_FRMT_PKSPEC ); } @@ -155,7 +157,7 @@ static void radeonSetVertexFormat( GLcontext *ctx ) EMIT_PAD( 1 ); } #else - if (index & _TNL_BIT_FOG) { + if (RENDERINPUTS_TEST( index_bitset, _TNL_ATTRIB_FOG )) { EMIT_ATTR( _TNL_ATTRIB_FOG, EMIT_1UB_1F, RADEON_CP_VC_FRMT_PKSPEC ); } @@ -163,7 +165,7 @@ static void radeonSetVertexFormat( GLcontext *ctx ) EMIT_PAD( 1 ); } - if (index & _TNL_BIT_COLOR1) { + if (RENDERINPUTS_TEST( index_bitset, _TNL_ATTRIB_COLOR1 )) { rmesa->swtcl.specoffset = offset; EMIT_ATTR( _TNL_ATTRIB_COLOR1, EMIT_3UB_3F_BGR, RADEON_CP_VC_FRMT_PKSPEC ); @@ -174,11 +176,11 @@ static void radeonSetVertexFormat( GLcontext *ctx ) #endif } - if (index & _TNL_BITS_TEX_ANY) { + if (RENDERINPUTS_TEST_RANGE( index_bitset, _TNL_FIRST_TEX, _TNL_LAST_TEX )) { int i; for (i = 0; i < ctx->Const.MaxTextureUnits; i++) { - if (index & _TNL_BIT_TEX(i)) { + if (RENDERINPUTS_TEST( index_bitset, _TNL_ATTRIB_TEX(i) )) { GLuint sz = VB->TexCoordPtr[i]->size; switch (sz) { @@ -204,7 +206,7 @@ static void radeonSetVertexFormat( GLcontext *ctx ) } } - if ( rmesa->tnl_index != index || + if (!RENDERINPUTS_EQUAL( rmesa->tnl_index_bitset, index_bitset ) || fmt_0 != rmesa->swtcl.vertex_format) { RADEON_NEWPRIM(rmesa); rmesa->swtcl.vertex_format = fmt_0; @@ -214,7 +216,7 @@ static void radeonSetVertexFormat( GLcontext *ctx ) rmesa->swtcl.vertex_attr_count, NULL, 0 ); rmesa->swtcl.vertex_size /= 4; - rmesa->tnl_index = index; + RENDERINPUTS_COPY( rmesa->tnl_index_bitset, index_bitset ); if (RADEON_DEBUG & DEBUG_VERTS) fprintf( stderr, "%s: vertex_size= %d floats\n", __FUNCTION__, rmesa->swtcl.vertex_size); @@ -257,8 +259,9 @@ void radeonChooseVertexState( GLcontext *ctx ) * bigger one. */ - if ( ((tnl->render_inputs & (_TNL_BITS_TEX_ANY|_TNL_BIT_COLOR1) ) == 0) - || (ctx->_TriangleCaps & (DD_TRI_LIGHT_TWOSIDE|DD_TRI_UNFILLED))) { + if ((!RENDERINPUTS_TEST_RANGE( tnl->render_inputs_bitset, _TNL_FIRST_TEX, _TNL_LAST_TEX ) && + !RENDERINPUTS_TEST( tnl->render_inputs_bitset, _TNL_ATTRIB_COLOR1 )) + || (ctx->_TriangleCaps & (DD_TRI_LIGHT_TWOSIDE|DD_TRI_UNFILLED))) { rmesa->swtcl.needproj = GL_TRUE; se_coord_fmt = (RADEON_VTX_XY_PRE_MULT_1_OVER_W0 | RADEON_VTX_Z_PRE_MULT_1_OVER_W0 | @@ -938,7 +941,7 @@ void radeonFallback( GLcontext *ctx, GLuint bit, GLboolean mode ) */ _tnl_invalidate_vertex_state( ctx, ~0 ); _tnl_invalidate_vertices( ctx, ~0 ); - rmesa->tnl_index = 0; + RENDERINPUTS_ZERO( rmesa->tnl_index_bitset ); radeonChooseVertexState( ctx ); radeonChooseRenderState( ctx ); } |