summaryrefslogtreecommitdiffstats
path: root/src/mesa/drivers/dri/radeon
diff options
context:
space:
mode:
authorMichel Dänzer <[email protected]>2005-11-29 13:13:34 +0000
committerMichel Dänzer <[email protected]>2005-11-29 13:13:34 +0000
commit9790e641ef24859833c01a1fa7004a1c2b73ddd1 (patch)
tree61e97ca28db1dc16ae0cc164b93cc306bebfa3e6 /src/mesa/drivers/dri/radeon
parent58f45fa44deeb0277154a2f193d33824bb4c1c85 (diff)
If the DDX driver didn't reserve any video RAM for textures, fall back to
using only GART memory for textures instead of segfaulting in the texture management code. (Bug 5115)
Diffstat (limited to 'src/mesa/drivers/dri/radeon')
-rw-r--r--src/mesa/drivers/dri/radeon/radeon_screen.c19
1 files changed, 13 insertions, 6 deletions
diff --git a/src/mesa/drivers/dri/radeon/radeon_screen.c b/src/mesa/drivers/dri/radeon/radeon_screen.c
index 213af6d34f8..d92c2a78314 100644
--- a/src/mesa/drivers/dri/radeon/radeon_screen.c
+++ b/src/mesa/drivers/dri/radeon/radeon_screen.c
@@ -617,13 +617,20 @@ radeonCreateScreen( __DRIscreenPrivate *sPriv )
screen->depthHasSurface = ((sPriv->ddxMajor > 4) &&
(screen->chip_flags & RADEON_CHIPSET_TCL));
- screen->texOffset[RADEON_LOCAL_TEX_HEAP] = dri_priv->textureOffset
- + screen->fbLocation;
- screen->texSize[RADEON_LOCAL_TEX_HEAP] = dri_priv->textureSize;
- screen->logTexGranularity[RADEON_LOCAL_TEX_HEAP] =
- dri_priv->log2TexGran;
+ if ( dri_priv->textureSize == 0 ) {
+ screen->texOffset[RADEON_LOCAL_TEX_HEAP] = screen->gart_texture_offset;
+ screen->texSize[RADEON_LOCAL_TEX_HEAP] = dri_priv->gartTexMapSize;
+ screen->logTexGranularity[RADEON_LOCAL_TEX_HEAP] =
+ dri_priv->log2GARTTexGran;
+ } else {
+ screen->texOffset[RADEON_LOCAL_TEX_HEAP] = dri_priv->textureOffset
+ + screen->fbLocation;
+ screen->texSize[RADEON_LOCAL_TEX_HEAP] = dri_priv->textureSize;
+ screen->logTexGranularity[RADEON_LOCAL_TEX_HEAP] =
+ dri_priv->log2TexGran;
+ }
- if ( !screen->gartTextures.map
+ if ( !screen->gartTextures.map || dri_priv->textureSize == 0
|| getenv( "RADEON_GARTTEXTURING_FORCE_DISABLE" ) ) {
screen->numTexHeaps = RADEON_NR_TEX_HEAPS - 1;
screen->texOffset[RADEON_GART_TEX_HEAP] = 0;