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authorKristian Høgsberg <[email protected]>2010-09-08 08:52:54 -0400
committerKristian Høgsberg <[email protected]>2010-09-08 09:01:43 -0400
commitb4bb6680200b5a898583392f4c831c02f41e63f7 (patch)
treec33c0099696f5847c8ed30b8a41613e3dbcb0706 /src/mesa/drivers/dri/radeon
parent1a5b32ca0198488e7d616c8cd968471166a97ef3 (diff)
dri: Unset current context and dispatch table when unbinding
Otherwise, when we switch to an indirect glx context and then back, it looks like we're still current. https://bugs.freedesktop.org/show_bug.cgi?id=29977#c7 Signed-off-by: Kristian Høgsberg <[email protected]>
Diffstat (limited to 'src/mesa/drivers/dri/radeon')
-rw-r--r--src/mesa/drivers/dri/radeon/radeon_common_context.c3
1 files changed, 3 insertions, 0 deletions
diff --git a/src/mesa/drivers/dri/radeon/radeon_common_context.c b/src/mesa/drivers/dri/radeon/radeon_common_context.c
index 07f7cba354e..b0340cee218 100644
--- a/src/mesa/drivers/dri/radeon/radeon_common_context.c
+++ b/src/mesa/drivers/dri/radeon/radeon_common_context.c
@@ -363,6 +363,9 @@ GLboolean radeonUnbindContext(__DRIcontext * driContextPriv)
fprintf(stderr, "%s ctx %p\n", __FUNCTION__,
radeon->glCtx);
+ /* Unset current context and dispath table */
+ _mesa_make_current(NULL, NULL, NULL);
+
return GL_TRUE;
}