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authorIan Romanick <[email protected]>2004-02-06 17:39:03 +0000
committerIan Romanick <[email protected]>2004-02-06 17:39:03 +0000
commit07d6a983595b7ee52c8448fc579d952ce36472b8 (patch)
treeccc7d63948da1efaca6cdd00c852c9d9094f5405 /src/mesa/drivers/dri/radeon
parentc71ee917e325e8b8c1591047d6e33adb4e051da8 (diff)
Refactor "class" texture environments to be implemented in terms of
ARB_texture_env_combine state.
Diffstat (limited to 'src/mesa/drivers/dri/radeon')
-rw-r--r--src/mesa/drivers/dri/radeon/radeon_texstate.c24
1 files changed, 12 insertions, 12 deletions
diff --git a/src/mesa/drivers/dri/radeon/radeon_texstate.c b/src/mesa/drivers/dri/radeon/radeon_texstate.c
index f4991a70a2b..563a7e9ea02 100644
--- a/src/mesa/drivers/dri/radeon/radeon_texstate.c
+++ b/src/mesa/drivers/dri/radeon/radeon_texstate.c
@@ -782,8 +782,8 @@ static GLboolean radeonUpdateTextureEnv( GLcontext *ctx, int unit )
const GLenum format = tObj->Image[0][tObj->BaseLevel]->Format;
GLuint color_arg[3], alpha_arg[3];
GLuint i, numColorArgs = 0, numAlphaArgs = 0;
- GLuint RGBshift = texUnit->CombineScaleShiftRGB;
- GLuint Ashift = texUnit->CombineScaleShiftA;
+ GLuint RGBshift = texUnit->Combine.ScaleShiftRGB;
+ GLuint Ashift = texUnit->Combine.ScaleShiftA;
switch ( texUnit->EnvMode ) {
case GL_REPLACE:
@@ -912,7 +912,7 @@ static GLboolean radeonUpdateTextureEnv( GLcontext *ctx, int unit )
/* Step 0:
* Calculate how many arguments we need to process.
*/
- switch ( texUnit->CombineModeRGB ) {
+ switch ( texUnit->Combine.ModeRGB ) {
case GL_REPLACE:
numColorArgs = 1;
break;
@@ -936,7 +936,7 @@ static GLboolean radeonUpdateTextureEnv( GLcontext *ctx, int unit )
return GL_FALSE;
}
- switch ( texUnit->CombineModeA ) {
+ switch ( texUnit->Combine.ModeA ) {
case GL_REPLACE:
numAlphaArgs = 1;
break;
@@ -960,10 +960,10 @@ static GLboolean radeonUpdateTextureEnv( GLcontext *ctx, int unit )
* Extract the color and alpha combine function arguments.
*/
for ( i = 0 ; i < numColorArgs ; i++ ) {
- const GLuint op = texUnit->CombineOperandRGB[i] - GL_SRC_COLOR;
+ const GLuint op = texUnit->Combine.OperandRGB[i] - GL_SRC_COLOR;
assert(op >= 0);
assert(op <= 3);
- switch ( texUnit->CombineSourceRGB[i] ) {
+ switch ( texUnit->Combine.SourceRGB[i] ) {
case GL_TEXTURE:
color_arg[i] = radeon_texture_color[op][unit];
break;
@@ -988,10 +988,10 @@ static GLboolean radeonUpdateTextureEnv( GLcontext *ctx, int unit )
}
for ( i = 0 ; i < numAlphaArgs ; i++ ) {
- const GLuint op = texUnit->CombineOperandA[i] - GL_SRC_ALPHA;
+ const GLuint op = texUnit->Combine.OperandA[i] - GL_SRC_ALPHA;
assert(op >= 0);
assert(op <= 1);
- switch ( texUnit->CombineSourceA[i] ) {
+ switch ( texUnit->Combine.SourceA[i] ) {
case GL_TEXTURE:
alpha_arg[i] = radeon_texture_alpha[op][unit];
break;
@@ -1018,7 +1018,7 @@ static GLboolean radeonUpdateTextureEnv( GLcontext *ctx, int unit )
/* Step 2:
* Build up the color and alpha combine functions.
*/
- switch ( texUnit->CombineModeRGB ) {
+ switch ( texUnit->Combine.ModeRGB ) {
case GL_REPLACE:
color_combine = (RADEON_COLOR_ARG_A_ZERO |
RADEON_COLOR_ARG_B_ZERO |
@@ -1119,7 +1119,7 @@ static GLboolean radeonUpdateTextureEnv( GLcontext *ctx, int unit )
return GL_FALSE;
}
- switch ( texUnit->CombineModeA ) {
+ switch ( texUnit->Combine.ModeA ) {
case GL_REPLACE:
alpha_combine = (RADEON_ALPHA_ARG_A_ZERO |
RADEON_ALPHA_ARG_B_ZERO |
@@ -1191,8 +1191,8 @@ static GLboolean radeonUpdateTextureEnv( GLcontext *ctx, int unit )
return GL_FALSE;
}
- if ( (texUnit->CombineModeRGB == GL_DOT3_RGB_EXT)
- || (texUnit->CombineModeRGB == GL_DOT3_RGB) ) {
+ if ( (texUnit->Combine.ModeRGB == GL_DOT3_RGB_EXT)
+ || (texUnit->Combine.ModeRGB == GL_DOT3_RGB) ) {
alpha_combine |= RADEON_DOT_ALPHA_DONT_REPLICATE;
}