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authorTimothy Arceri <[email protected]>2017-06-07 13:26:16 +1000
committerTimothy Arceri <[email protected]>2017-06-09 09:13:46 +1000
commitbc70bad59bde311434349bbe07b7fb1d3b0ec559 (patch)
treeed702288f8d317dde9b1a1f5fdc18dc5d46ace98 /src/mesa/drivers/dri/radeon
parent99987fe92e5e109d7a0c114477cba52cdc6629b5 (diff)
mesa: inline vbo_exec_invalidate_state() and call from mesa core
Rather than calling it indirectly in each driver. Reviewed-by: Samuel Pitoiset <[email protected]> Reviewed-by: Brian Paul <[email protected]> Reviewed-by: Marek Olšák <[email protected]>
Diffstat (limited to 'src/mesa/drivers/dri/radeon')
-rw-r--r--src/mesa/drivers/dri/radeon/radeon_state.c1
1 files changed, 0 insertions, 1 deletions
diff --git a/src/mesa/drivers/dri/radeon/radeon_state.c b/src/mesa/drivers/dri/radeon/radeon_state.c
index ff2a7089dd2..940f8de3b48 100644
--- a/src/mesa/drivers/dri/radeon/radeon_state.c
+++ b/src/mesa/drivers/dri/radeon/radeon_state.c
@@ -2050,7 +2050,6 @@ static void radeonInvalidateState(struct gl_context *ctx)
_swrast_InvalidateState( ctx, new_state );
_swsetup_InvalidateState( ctx, new_state );
- _vbo_InvalidateState( ctx, new_state );
_tnl_InvalidateState( ctx, new_state );
R100_CONTEXT(ctx)->radeon.NewGLState |= new_state;
}