diff options
author | Roland Scheidegger <[email protected]> | 2015-07-16 03:06:47 +0200 |
---|---|---|
committer | Roland Scheidegger <[email protected]> | 2015-07-16 03:06:47 +0200 |
commit | 26c1361ac386bd5b108d79289a3f82d15b01d014 (patch) | |
tree | e43d55d14f5a4123109f9b12fb816a796f5310f7 /src/mesa/drivers/dri/radeon/radeon_texture.c | |
parent | 642f289824dc9a07e8209c905badef31b4841ae1 (diff) |
r200: fix fbo rendering by disabling optimized texture format chooser
It is rather unfortunate that we don't know if a texture is going to be used
as a rt later, and we lack the means to do something about a format chosen
which we can't render to directly, so disable this and always chose renderable
format for rgba8 textures.
This addresses an issue raised on (old) bug,
https://bugs.freedesktop.org/show_bug.cgi?id=51658 with gnome-shell, don't
know if that's still applicable but it might fix other things as well.
Acked-by: Marek Olšák <[email protected]>
Diffstat (limited to 'src/mesa/drivers/dri/radeon/radeon_texture.c')
-rw-r--r-- | src/mesa/drivers/dri/radeon/radeon_texture.c | 14 |
1 files changed, 13 insertions, 1 deletions
diff --git a/src/mesa/drivers/dri/radeon/radeon_texture.c b/src/mesa/drivers/dri/radeon/radeon_texture.c index 1a178988b68..d05c870128c 100644 --- a/src/mesa/drivers/dri/radeon/radeon_texture.c +++ b/src/mesa/drivers/dri/radeon/radeon_texture.c @@ -224,7 +224,19 @@ static mesa_format radeonChoose8888TexFormat(radeonContextPtr rmesa, const GLuint ui = 1; const GLubyte littleEndian = *((const GLubyte *)&ui); - if (fbo) + + /* Unfortunately, regardless the fbo flag, we might still be asked to + * attach a texture to a fbo later, which then won't succeed if we chose + * one which isn't renderable. And unlike more exotic formats, apps aren't + * really prepared for the incomplete framebuffer this results in (they'd + * have to retry with same internalFormat even, just different + * srcFormat/srcType, which can't really be expected anyway). + * Ideally, we'd defer format selection until later (if the texture is + * used as a rt it's likely there's never data uploaded to it before attached + * to a fbo), but this isn't really possible, so for now just always use + * a renderable format. + */ + if (1 || fbo) return _radeon_texformat_argb8888; if ((srcFormat == GL_RGBA && srcType == GL_UNSIGNED_INT_8_8_8_8) || |