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authorKristian Høgsberg <[email protected]>2011-10-28 15:40:01 -0400
committerKristian Høgsberg <[email protected]>2011-11-02 11:16:00 -0400
commitd24b81e0e0f4109f3256dc45b0adc5ffd59fb749 (patch)
tree69e94f5deef4656cda82c35d71212c6b74a589fc /src/mesa/drivers/dri/radeon/radeon_state.c
parent24002daf011bf05d7d088602dc32e60da1755f44 (diff)
dri: Remove cliprect information from __DRIdrawable
Diffstat (limited to 'src/mesa/drivers/dri/radeon/radeon_state.c')
-rw-r--r--src/mesa/drivers/dri/radeon/radeon_state.c12
1 files changed, 6 insertions, 6 deletions
diff --git a/src/mesa/drivers/dri/radeon/radeon_state.c b/src/mesa/drivers/dri/radeon/radeon_state.c
index a025a8d665d..a207940e526 100644
--- a/src/mesa/drivers/dri/radeon/radeon_state.c
+++ b/src/mesa/drivers/dri/radeon/radeon_state.c
@@ -1376,8 +1376,8 @@ void radeonUpdateWindow( struct gl_context *ctx )
{
r100ContextPtr rmesa = R100_CONTEXT(ctx);
__DRIdrawable *dPriv = radeon_get_drawable(&rmesa->radeon);
- GLfloat xoffset = dPriv ? (GLfloat) dPriv->x : 0;
- GLfloat yoffset = dPriv ? (GLfloat) dPriv->y + dPriv->h : 0;
+ GLfloat xoffset = 0.0;
+ GLfloat yoffset = dPriv ? (GLfloat) dPriv->h : 0;
const GLfloat *v = ctx->Viewport._WindowMap.m;
const GLboolean render_to_fbo = (ctx->DrawBuffer ? (ctx->DrawBuffer->Name != 0) : 0);
const GLfloat depthScale = 1.0F / ctx->DrawBuffer->_DepthMaxF;
@@ -1431,8 +1431,8 @@ void radeonUpdateViewportOffset( struct gl_context *ctx )
{
r100ContextPtr rmesa = R100_CONTEXT(ctx);
__DRIdrawable *dPriv = radeon_get_drawable(&rmesa->radeon);
- GLfloat xoffset = (GLfloat)dPriv->x;
- GLfloat yoffset = (GLfloat)dPriv->y + dPriv->h;
+ GLfloat xoffset = 0.0;
+ GLfloat yoffset = (GLfloat)dPriv->h;
const GLfloat *v = ctx->Viewport._WindowMap.m;
float_ui32_type tx;
@@ -1460,8 +1460,8 @@ void radeonUpdateViewportOffset( struct gl_context *ctx )
RADEON_STIPPLE_Y_OFFSET_MASK);
/* add magic offsets, then invert */
- stx = 31 - ((dPriv->x - 1) & RADEON_STIPPLE_COORD_MASK);
- sty = 31 - ((dPriv->y + dPriv->h - 1)
+ stx = 31 - ((-1) & RADEON_STIPPLE_COORD_MASK);
+ sty = 31 - ((dPriv->h - 1)
& RADEON_STIPPLE_COORD_MASK);
m |= ((stx << RADEON_STIPPLE_X_OFFSET_SHIFT) |