diff options
author | Alex Deucher <[email protected]> | 2009-08-24 17:41:01 -0400 |
---|---|---|
committer | Alex Deucher <[email protected]> | 2009-08-24 17:51:00 -0400 |
commit | 8dd151b947c36100f38cf83eca674bd427b23e47 (patch) | |
tree | ce9a8321cf2c2b015f64cc6dc502d5db03eab97b /src/mesa/drivers/dri/r600/r700_vertprog.c | |
parent | dea10381864269bd6251a8b0af7a88de88296b32 (diff) |
r600: code cleanup
Diffstat (limited to 'src/mesa/drivers/dri/r600/r700_vertprog.c')
-rw-r--r-- | src/mesa/drivers/dri/r600/r700_vertprog.c | 26 |
1 files changed, 12 insertions, 14 deletions
diff --git a/src/mesa/drivers/dri/r600/r700_vertprog.c b/src/mesa/drivers/dri/r600/r700_vertprog.c index 550594e9df8..f8f862b33aa 100644 --- a/src/mesa/drivers/dri/r600/r700_vertprog.c +++ b/src/mesa/drivers/dri/r600/r700_vertprog.c @@ -296,16 +296,16 @@ void r700SelectVertexShader(GLcontext *ctx) context_t *context = R700_CONTEXT(ctx); struct r700_vertex_program *vpc = (struct r700_vertex_program *)ctx->VertexProgram._Current; + TNLcontext *tnl = TNL_CONTEXT(ctx); + struct vertex_buffer *vb = &tnl->vb; + unsigned int unBit; + unsigned int i; + if (context->radeon.radeonScreen->chip_family < CHIP_FAMILY_RV770) { vpc->r700AsmCode.bR6xx = 1; } - - TNLcontext *tnl = TNL_CONTEXT(ctx); - struct vertex_buffer *vb = &tnl->vb; - unsigned int unBit; - unsigned int i; for(i=0; i<VERT_ATTRIB_MAX; i++) { unBit = 1 << i; @@ -317,11 +317,9 @@ void r700SelectVertexShader(GLcontext *ctx) } } - if(GL_FALSE == vpc->translated) - { - r700TranslateVertexShader(vpc, - &(vpc->mesa_program) ); - } + if(GL_FALSE == vpc->translated) { + r700TranslateVertexShader(vpc, &(vpc->mesa_program) ); + } } void * r700GetActiveVpShaderBo(GLcontext * ctx) @@ -345,17 +343,17 @@ GLboolean r700SetupVertexProgram(GLcontext * ctx) if(GL_FALSE == vp->loaded) { - if(vp->r700Shader.bNeedsAssembly == GL_TRUE) + if(vp->r700Shader.bNeedsAssembly == GL_TRUE) { Assemble( &(vp->r700Shader) ); } /* Load vp to gpu */ - r600EmitShader(ctx, - &(vp->shaderbo), + r600EmitShader(ctx, + &(vp->shaderbo), (GLvoid *)(vp->r700Shader.pProgram), vp->r700Shader.uShaderBinaryDWORDSize, - "VS"); + "VS"); vp->loaded = GL_TRUE; } |