diff options
author | Alex Deucher <[email protected]> | 2009-09-14 18:05:15 -0400 |
---|---|---|
committer | Alex Deucher <[email protected]> | 2009-09-14 18:10:24 -0400 |
commit | 364ca57aff733e8ee5f417b3f8719514f443315f (patch) | |
tree | 95b08d99b72f1afe388dbf239ce9fb03ec087664 /src/mesa/drivers/dri/r600/r700_chip.c | |
parent | f662cedae446b124ff3f370c21cc7bb2e08244a0 (diff) |
r600: add span support for 1D tiles
1D tile span support for depth/stencil/color/textures
Z and stencil buffers are always tiled, so this fixes
sw access to Z and stencil buffers. color and textures
are currently linear, but this adds span support when we
implement 1D tiling.
This fixes the text in progs/demos/engine and progs/tests/z*
Diffstat (limited to 'src/mesa/drivers/dri/r600/r700_chip.c')
-rw-r--r-- | src/mesa/drivers/dri/r600/r700_chip.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/mesa/drivers/dri/r600/r700_chip.c b/src/mesa/drivers/dri/r600/r700_chip.c index 1b560591974..06d7e9c9ab1 100644 --- a/src/mesa/drivers/dri/r600/r700_chip.c +++ b/src/mesa/drivers/dri/r600/r700_chip.c @@ -351,7 +351,7 @@ static void r700SetDepthTarget(context_t *context) SETfield(r700->DB_DEPTH_INFO.u32All, DEPTH_16, DB_DEPTH_INFO__FORMAT_shift, DB_DEPTH_INFO__FORMAT_mask); } - SETfield(r700->DB_DEPTH_INFO.u32All, ARRAY_2D_TILED_THIN1, + SETfield(r700->DB_DEPTH_INFO.u32All, ARRAY_1D_TILED_THIN1, DB_DEPTH_INFO__ARRAY_MODE_shift, DB_DEPTH_INFO__ARRAY_MODE_mask); /* r700->DB_PREFETCH_LIMIT.bits.DEPTH_HEIGHT_TILE_MAX = (context->currentDraw->h >> 3) - 1; */ /* z buffer sie may much bigger than what need, so use actual used h. */ } |