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authorRichard Li <[email protected]>2010-08-29 19:27:46 -0400
committerRichard Li <[email protected]>2010-08-29 19:27:46 -0400
commitb3d41844c7704a4b937f4eb5925e71f35547cd4a (patch)
tree675e689fb0b64bad7938e31b983936054331017e /src/mesa/drivers/dri/r600/evergreen_vertprog.h
parent0c93e69b25559225d3124d5a0deaaeceabf8cb12 (diff)
evergreen : fix shader const allocation and instruction bugs.
Diffstat (limited to 'src/mesa/drivers/dri/r600/evergreen_vertprog.h')
-rw-r--r--src/mesa/drivers/dri/r600/evergreen_vertprog.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/src/mesa/drivers/dri/r600/evergreen_vertprog.h b/src/mesa/drivers/dri/r600/evergreen_vertprog.h
index 4c2626de770..58539021152 100644
--- a/src/mesa/drivers/dri/r600/evergreen_vertprog.h
+++ b/src/mesa/drivers/dri/r600/evergreen_vertprog.h
@@ -98,6 +98,8 @@ extern void evergreenSetVertexFormat(GLcontext *ctx, const struct gl_client_arra
extern GLboolean evergreenSetupVertexProgram(GLcontext * ctx);
+extern GLboolean evergreenSetupVPconstants(GLcontext * ctx);
+
extern void * evergreenGetActiveVpShaderBo(GLcontext * ctx);
extern void * evergreenGetActiveVpShaderConstBo(GLcontext * ctx);