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authorBrian Paul <[email protected]>2011-01-11 15:07:38 -0700
committerBrian Paul <[email protected]>2011-01-15 18:35:39 -0700
commit74713e2d293f9e796a4053a5a99ee5cb7df5c740 (patch)
tree0c3ad404ba3a090e53801f93b1cd0649370cead2 /src/mesa/drivers/dri/r300
parent3dab2b1795e9f9ff3584f612397d118459b12731 (diff)
mesa: begin implementation of GL_ARB_draw_buffers_blend
Diffstat (limited to 'src/mesa/drivers/dri/r300')
-rw-r--r--src/mesa/drivers/dri/r300/r300_state.c16
1 files changed, 8 insertions, 8 deletions
diff --git a/src/mesa/drivers/dri/r300/r300_state.c b/src/mesa/drivers/dri/r300/r300_state.c
index ab8c1df5f74..9df9101bcd3 100644
--- a/src/mesa/drivers/dri/r300/r300_state.c
+++ b/src/mesa/drivers/dri/r300/r300_state.c
@@ -220,12 +220,12 @@ static void r300SetBlendState(struct gl_context * ctx)
}
func =
- (blend_factor(ctx->Color.BlendSrcRGB, GL_TRUE) <<
- R300_SRC_BLEND_SHIFT) | (blend_factor(ctx->Color.BlendDstRGB,
+ (blend_factor(ctx->Color.Blend[0].SrcRGB, GL_TRUE) <<
+ R300_SRC_BLEND_SHIFT) | (blend_factor(ctx->Color.Blend[0].DstRGB,
GL_FALSE) <<
R300_DST_BLEND_SHIFT);
- switch (ctx->Color.BlendEquationRGB) {
+ switch (ctx->Color.Blend[0].EquationRGB) {
case GL_FUNC_ADD:
eqn = R300_COMB_FCN_ADD_CLAMP;
break;
@@ -253,17 +253,17 @@ static void r300SetBlendState(struct gl_context * ctx)
default:
fprintf(stderr,
"[%s:%u] Invalid RGB blend equation (0x%04x).\n",
- __FUNCTION__, __LINE__, ctx->Color.BlendEquationRGB);
+ __FUNCTION__, __LINE__, ctx->Color.Blend[0].EquationRGB);
return;
}
funcA =
- (blend_factor(ctx->Color.BlendSrcA, GL_TRUE) <<
- R300_SRC_BLEND_SHIFT) | (blend_factor(ctx->Color.BlendDstA,
+ (blend_factor(ctx->Color.Blend[0].SrcA, GL_TRUE) <<
+ R300_SRC_BLEND_SHIFT) | (blend_factor(ctx->Color.Blend[0].DstA,
GL_FALSE) <<
R300_DST_BLEND_SHIFT);
- switch (ctx->Color.BlendEquationA) {
+ switch (ctx->Color.Blend[0].EquationA) {
case GL_FUNC_ADD:
eqnA = R300_COMB_FCN_ADD_CLAMP;
break;
@@ -291,7 +291,7 @@ static void r300SetBlendState(struct gl_context * ctx)
default:
fprintf(stderr,
"[%s:%u] Invalid A blend equation (0x%04x).\n",
- __FUNCTION__, __LINE__, ctx->Color.BlendEquationA);
+ __FUNCTION__, __LINE__, ctx->Color.Blend[0].EquationA);
return;
}