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authorBrian Paul <[email protected]>2009-12-29 16:17:14 -0700
committerBrian Paul <[email protected]>2009-12-29 16:17:14 -0700
commitfd5511d27fc44096117c47ab503fb5b47f993061 (patch)
treece5b1a3152d1c7ec495403f43e222c421b6e99d0 /src/mesa/drivers/dri/r300
parent126b35bd3acbf486471879531cd2e6f446b14497 (diff)
mesa: implement per-buffer color masking
This is part of the GL_EXT_draw_buffers2 extension and part of GL 3.0. The ctx->Color.ColorMask field is now a 2-D array. Until drivers are modified to support per-buffer color masking, they can just look at the 0th color mask. The new _mesa_ColorMaskIndexed() function will be called by glColorMaskIndexedEXT() or glColorMaski().
Diffstat (limited to 'src/mesa/drivers/dri/r300')
-rw-r--r--src/mesa/drivers/dri/r300/r300_state.c7
1 files changed, 4 insertions, 3 deletions
diff --git a/src/mesa/drivers/dri/r300/r300_state.c b/src/mesa/drivers/dri/r300/r300_state.c
index 23f81fe7901..f90bfd4f4f2 100644
--- a/src/mesa/drivers/dri/r300/r300_state.c
+++ b/src/mesa/drivers/dri/r300/r300_state.c
@@ -1768,9 +1768,10 @@ static void r300ResetHwState(r300ContextPtr r300)
radeon_firevertices(&r300->radeon);
r300ColorMask(ctx,
- ctx->Color.ColorMask[RCOMP],
- ctx->Color.ColorMask[GCOMP],
- ctx->Color.ColorMask[BCOMP], ctx->Color.ColorMask[ACOMP]);
+ ctx->Color.ColorMask[0][RCOMP],
+ ctx->Color.ColorMask[0][GCOMP],
+ ctx->Color.ColorMask[0][BCOMP],
+ ctx->Color.ColorMask[0][ACOMP]);
r300Enable(ctx, GL_DEPTH_TEST, ctx->Depth.Test);
r300DepthMask(ctx, ctx->Depth.Mask);