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authorBrian Paul <[email protected]>2009-10-25 18:06:18 -0600
committerBrian Paul <[email protected]>2009-10-25 18:06:24 -0600
commit11caea687e3f10ae12d33e44edf84635f73047dd (patch)
tree36e411b7d118f8033aaccb5a1d148e24bc89306a /src/mesa/drivers/dri/r300
parent355b5bde5056297f4f1636850449b91626958408 (diff)
mesa: choose texture format in core mesa, not drivers
Call the ctx->Driver.ChooseTextureFormat() function from core Mesa's _mesa_[Copy]TexImage functions instead of in the driver functions. One less thing for drivers to do.
Diffstat (limited to 'src/mesa/drivers/dri/r300')
-rw-r--r--src/mesa/drivers/dri/r300/r300_texstate.c3
1 files changed, 0 insertions, 3 deletions
diff --git a/src/mesa/drivers/dri/r300/r300_texstate.c b/src/mesa/drivers/dri/r300/r300_texstate.c
index 63f0154cd35..b7bb8bfadcc 100644
--- a/src/mesa/drivers/dri/r300/r300_texstate.c
+++ b/src/mesa/drivers/dri/r300/r300_texstate.c
@@ -444,9 +444,6 @@ void r300SetTexBuffer2(__DRIcontext *pDRICtx, GLint target, GLint glx_texture_fo
_mesa_init_teximage_fields(radeon->glCtx, target, texImage,
rb->base.Width, rb->base.Height, 1, 0, rb->cpp);
texImage->RowStride = rb->pitch / rb->cpp;
- texImage->TexFormat = radeonChooseTextureFormat(radeon->glCtx,
- internalFormat,
- type, format, 0);
rImage->bo = rb->bo;
radeon_bo_ref(rImage->bo);
t->bo = rb->bo;