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author | Felix Kuehling <[email protected]> | 2005-03-10 22:45:00 +0000 |
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committer | Felix Kuehling <[email protected]> | 2005-03-10 22:45:00 +0000 |
commit | 96035d54f3c223e6d2f6dea79fb68dbfb2b74f0a (patch) | |
tree | 9cd59f3e776715c83ba2155ed67210dd83e31860 /src/mesa/drivers/dri/r300/r300_texstate.c | |
parent | 746df5671789aa5338c82a8e1b7fb50d342198e0 (diff) |
- Flush before updating the timestamp of a texture heap from a bound texture.
- Flush before using a new texture or before disabling a texture unit,
because savageFlushCmdBuf can only update the timestamp of the last
used texture. This fixes corruption in quake2 with single-textured
lighting.
Diffstat (limited to 'src/mesa/drivers/dri/r300/r300_texstate.c')
0 files changed, 0 insertions, 0 deletions