diff options
author | Corbin Simpson <[email protected]> | 2008-06-14 07:03:08 -0700 |
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committer | Corbin Simpson <[email protected]> | 2008-06-14 07:03:08 -0700 |
commit | 0a341ef29657c1ead116c4acaca138551631de16 (patch) | |
tree | 0f3cbe1eeb3f82181e39ed59ad237784d8868deb /src/mesa/drivers/dri/r300/r300_state.c | |
parent | 9704414d1376d449ad6a006a16be8139f82b5d81 (diff) |
r5xx: FP refactor, take one.
Yes, I know it's massive. Imagine how I felt, auditing 3000 lines of code.
Diffstat (limited to 'src/mesa/drivers/dri/r300/r300_state.c')
-rw-r--r-- | src/mesa/drivers/dri/r300/r300_state.c | 49 |
1 files changed, 26 insertions, 23 deletions
diff --git a/src/mesa/drivers/dri/r300/r300_state.c b/src/mesa/drivers/dri/r300/r300_state.c index e82c3d9681c..a86e4bc3444 100644 --- a/src/mesa/drivers/dri/r300/r300_state.c +++ b/src/mesa/drivers/dri/r300/r300_state.c @@ -1351,14 +1351,15 @@ static void r500SetupFragmentShaderTextures(GLcontext *ctx, int *tmu_mappings) int i; struct r500_fragment_program *fp = (struct r500_fragment_program *) (char *)ctx->FragmentProgram._Current; + struct r500_fragment_program_code *code = &fp->code; /* find all the texture instructions and relocate the texture units */ - for (i = 0; i < fp->inst_end + 1; i++) { - if ((fp->inst[i].inst0 & 0x3) == R500_INST_TYPE_TEX) { + for (i = 0; i < code->inst_end + 1; i++) { + if ((code->inst[i].inst0 & 0x3) == R500_INST_TYPE_TEX) { uint32_t val; int unit, opcode, new_unit; - val = fp->inst[i].inst1; + val = code->inst[i].inst1; unit = (val >> 16) & 0xf; @@ -1375,7 +1376,7 @@ static void r500SetupFragmentShaderTextures(GLcontext *ctx, int *tmu_mappings) } } val |= R500_TEX_ID(new_unit); - fp->inst[i].inst1 = val; + code->inst[i].inst1 = val; } } } @@ -2499,6 +2500,7 @@ static void r500SetupPixelShader(r300ContextPtr rmesa) struct r500_fragment_program *fp = (struct r500_fragment_program *) (char *)ctx->FragmentProgram._Current; int i; + struct r500_fragment_program_code *code; if (!fp) /* should only happenen once, just after context is created */ return; @@ -2512,42 +2514,43 @@ static void r500SetupPixelShader(r300ContextPtr rmesa) __FUNCTION__); return; } + code = &fp->code; r300SetupTextures(ctx); R300_STATECHANGE(rmesa, fp); - rmesa->hw.fp.cmd[R500_FP_PIXSIZE] = fp->max_temp_idx; + rmesa->hw.fp.cmd[R500_FP_PIXSIZE] = code->max_temp_idx; rmesa->hw.fp.cmd[R500_FP_CODE_ADDR] = - R500_US_CODE_START_ADDR(fp->inst_offset) | - R500_US_CODE_END_ADDR(fp->inst_end); + R500_US_CODE_START_ADDR(code->inst_offset) | + R500_US_CODE_END_ADDR(code->inst_end); rmesa->hw.fp.cmd[R500_FP_CODE_RANGE] = - R500_US_CODE_RANGE_ADDR(fp->inst_offset) | - R500_US_CODE_RANGE_SIZE(fp->inst_end); + R500_US_CODE_RANGE_ADDR(code->inst_offset) | + R500_US_CODE_RANGE_SIZE(code->inst_end); rmesa->hw.fp.cmd[R500_FP_CODE_OFFSET] = R500_US_CODE_OFFSET_ADDR(0); /* FIXME when we add flow control */ R300_STATECHANGE(rmesa, r500fp); /* Emit our shader... */ - for (i = 0; i < fp->inst_end+1; i++) { - rmesa->hw.r500fp.cmd[i*6+1] = fp->inst[i].inst0; - rmesa->hw.r500fp.cmd[i*6+2] = fp->inst[i].inst1; - rmesa->hw.r500fp.cmd[i*6+3] = fp->inst[i].inst2; - rmesa->hw.r500fp.cmd[i*6+4] = fp->inst[i].inst3; - rmesa->hw.r500fp.cmd[i*6+5] = fp->inst[i].inst4; - rmesa->hw.r500fp.cmd[i*6+6] = fp->inst[i].inst5; + for (i = 0; i < code->inst_end+1; i++) { + rmesa->hw.r500fp.cmd[i*6+1] = code->inst[i].inst0; + rmesa->hw.r500fp.cmd[i*6+2] = code->inst[i].inst1; + rmesa->hw.r500fp.cmd[i*6+3] = code->inst[i].inst2; + rmesa->hw.r500fp.cmd[i*6+4] = code->inst[i].inst3; + rmesa->hw.r500fp.cmd[i*6+5] = code->inst[i].inst4; + rmesa->hw.r500fp.cmd[i*6+6] = code->inst[i].inst5; } - bump_r500fp_count(rmesa->hw.r500fp.cmd, (fp->inst_end + 1) * 6); + bump_r500fp_count(rmesa->hw.r500fp.cmd, (code->inst_end + 1) * 6); R300_STATECHANGE(rmesa, r500fp_const); - for (i = 0; i < fp->const_nr; i++) { - rmesa->hw.r500fp_const.cmd[R300_FPP_PARAM_0 + 4 * i + 0] = r300PackFloat32(fp->constant[i][0]); - rmesa->hw.r500fp_const.cmd[R300_FPP_PARAM_0 + 4 * i + 1] = r300PackFloat32(fp->constant[i][1]); - rmesa->hw.r500fp_const.cmd[R300_FPP_PARAM_0 + 4 * i + 2] = r300PackFloat32(fp->constant[i][2]); - rmesa->hw.r500fp_const.cmd[R300_FPP_PARAM_0 + 4 * i + 3] = r300PackFloat32(fp->constant[i][3]); + for (i = 0; i < code->const_nr; i++) { + rmesa->hw.r500fp_const.cmd[R300_FPP_PARAM_0 + 4 * i + 0] = r300PackFloat32(code->constant[i][0]); + rmesa->hw.r500fp_const.cmd[R300_FPP_PARAM_0 + 4 * i + 1] = r300PackFloat32(code->constant[i][1]); + rmesa->hw.r500fp_const.cmd[R300_FPP_PARAM_0 + 4 * i + 2] = r300PackFloat32(code->constant[i][2]); + rmesa->hw.r500fp_const.cmd[R300_FPP_PARAM_0 + 4 * i + 3] = r300PackFloat32(code->constant[i][3]); } - bump_r500fp_const_count(rmesa->hw.r500fp_const.cmd, fp->const_nr * 4); + bump_r500fp_const_count(rmesa->hw.r500fp_const.cmd, code->const_nr * 4); } |