diff options
author | Nicolai Haehnle <[email protected]> | 2005-02-17 22:07:32 +0000 |
---|---|---|
committer | Nicolai Haehnle <[email protected]> | 2005-02-17 22:07:32 +0000 |
commit | 6f37e76272a3a4b3898426b943304d1c5903d0ee (patch) | |
tree | c37b8083a87efc5bbdb225001e4cade9e8c67dbf /src/mesa/drivers/dri/r300/r300_render.c | |
parent | 74477b24a8faef4ce0870b4a68270e586d107ff7 (diff) |
Fixing *lots* of warning messages, especially concerning unportable
whitespace before preprocessor commands.
Please, can you try to keep the warnings down? Try running make with
make -s sometime to see just how bad an offender the current code is.
Diffstat (limited to 'src/mesa/drivers/dri/r300/r300_render.c')
-rw-r--r-- | src/mesa/drivers/dri/r300/r300_render.c | 30 |
1 files changed, 15 insertions, 15 deletions
diff --git a/src/mesa/drivers/dri/r300/r300_render.c b/src/mesa/drivers/dri/r300/r300_render.c index f7951c01b1a..a02c4176c38 100644 --- a/src/mesa/drivers/dri/r300/r300_render.c +++ b/src/mesa/drivers/dri/r300/r300_render.c @@ -326,14 +326,14 @@ static void r300_render_immediate_primitive(r300ContextPtr rmesa, type=r300_get_primitive_type(rmesa, ctx, prim); num_verts=r300_get_num_verts(rmesa, ctx, end-start, prim); - #if 0 +#if 0 fprintf(stderr,"ObjPtr: size=%d stride=%d\n", VB->ObjPtr->size, VB->ObjPtr->stride); fprintf(stderr,"ColorPtr[0]: size=%d stride=%d\n", VB->ColorPtr[0]->size, VB->ColorPtr[0]->stride); fprintf(stderr,"TexCoordPtr[0]: size=%d stride=%d\n", VB->TexCoordPtr[0]->size, VB->TexCoordPtr[0]->stride); - #endif +#endif if(type<0 || num_verts <= 0)return; @@ -366,7 +366,7 @@ static void r300_render_immediate_primitive(r300ContextPtr rmesa, start_immediate_packet(num_verts, type, 4*rmesa->state.aos_count); for(i=start;i<start+num_verts;i++){ - #if 0 +#if 0 fprintf(stderr, "* (%f %f %f %f) (%f %f %f %f)\n", VEC_ELT(VB->ObjPtr, GLfloat, i)[0], VEC_ELT(VB->ObjPtr, GLfloat, i)[1], @@ -378,7 +378,7 @@ static void r300_render_immediate_primitive(r300ContextPtr rmesa, VEC_ELT(VB->ColorPtr[0], GLfloat, i)[2], VEC_ELT(VB->ColorPtr[0], GLfloat, i)[3] ); - #endif +#endif /* coordinates */ @@ -430,15 +430,15 @@ static GLboolean r300_run_immediate_render(GLcontext *ctx, if (RADEON_DEBUG == DEBUG_PRIMS) fprintf(stderr, "%s\n", __FUNCTION__); - #if 1 /* we need this, somehow */ +#if 1 /* we need this, somehow */ /* Flush state - make sure command buffer is nice and large */ r300Flush(ctx); /* Make sure we have enough space */ - #else +#else /* Count is very imprecize, but should be good upper bound */ r300EnsureCmdBufSpace(rmesa, rmesa->hw.max_state_size + 4+2+30 +VB->PrimitiveCount*(1+8)+VB->Count*4*rmesa->state.texture.tc_count+4, __FUNCTION__); - #endif +#endif /* needed before starting 3d operation .. */ reg_start(R300_RB3D_DSTCACHE_CTLSTAT,0); @@ -448,14 +448,14 @@ static GLboolean r300_run_immediate_render(GLcontext *ctx, e32(0x00000003); - #if 0 /* looks like the Z offset issue got fixed */ +#if 0 /* looks like the Z offset issue got fixed */ rmesa->hw.vte.cmd[1] = R300_VPORT_X_SCALE_ENA | R300_VPORT_X_OFFSET_ENA | R300_VPORT_Y_SCALE_ENA | R300_VPORT_Y_OFFSET_ENA | R300_VTX_W0_FMT; R300_STATECHANGE(rmesa, vte); - #endif +#endif @@ -470,7 +470,7 @@ static GLboolean r300_run_immediate_render(GLcontext *ctx, r300EmitState(rmesa); - #if 0 +#if 0 reg_start(R300_RB3D_COLORMASK, 0); e32(0xf); @@ -485,7 +485,7 @@ static GLboolean r300_run_immediate_render(GLcontext *ctx, efloat(0.0); efloat(0.0); efloat(1.0); - #endif +#endif /* Setup INPUT_ROUTE and INPUT_CNTL */ r300EmitArrays(ctx, GL_TRUE); @@ -763,10 +763,10 @@ static void r300_check_render(GLcontext *ctx, struct tnl_pipeline_stage *stage) //FALLBACK_IF(ctx->Color.DitherFlag); /* I'm almost certain I forgot something here */ - #if 0 /* This should work now.. */ +#if 0 /* This should work now.. */ FALLBACK_IF(ctx->Color.AlphaEnabled); // GL_ALPHA_TEST FALLBACK_IF(ctx->Color.BlendEnabled); // GL_BLEND - #endif +#endif //FALLBACK_IF(ctx->Fog.Enabled); // GL_FOG disable as swtcl doesnt seem to support this FALLBACK_IF(ctx->Line.SmoothFlag); // GL_LINE_SMOOTH FALLBACK_IF(ctx->Line.StippleFlag); // GL_LINE_STIPPLE @@ -787,9 +787,9 @@ static void r300_check_render(GLcontext *ctx, struct tnl_pipeline_stage *stage) FALLBACK_IF(ctx->Texture.Unit[i].Enabled); /* let r300_run_render do its job */ - #if 0 +#if 0 stage->active = GL_FALSE; - #endif +#endif } |