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authorDavid Nusinow <[email protected]>2006-09-24 21:11:46 +0000
committerDavid Nusinow <[email protected]>2006-09-24 21:11:46 +0000
commiteadb76b3f8e0e9b82da762bd29e53895bf9e6351 (patch)
treeb9f68fc763f9ea055287c366e61de84191b200ce /src/mesa/drivers/dri/r300/r300_maos.c
parentb3f7313ae4f4cd418522595e90e7d06ef6992f0a (diff)
Bump to latest mesa in Debian
Diffstat (limited to 'src/mesa/drivers/dri/r300/r300_maos.c')
-rw-r--r--src/mesa/drivers/dri/r300/r300_maos.c133
1 files changed, 75 insertions, 58 deletions
diff --git a/src/mesa/drivers/dri/r300/r300_maos.c b/src/mesa/drivers/dri/r300/r300_maos.c
index 1aa005c7207..6b8365e6d9e 100644
--- a/src/mesa/drivers/dri/r300/r300_maos.c
+++ b/src/mesa/drivers/dri/r300/r300_maos.c
@@ -252,6 +252,43 @@ void r300EmitElts(GLcontext * ctx, void *elts, unsigned long n_elts, int elt_siz
memcpy(out, elts, n_elts * elt_size);
}
+ /* Mesa assumes that all missing components are from (0, 0, 0, 1) */
+#define ALL_COMPONENTS ((R300_INPUT_ROUTE_SELECT_X<<R300_INPUT_ROUTE_X_SHIFT) \
+ | (R300_INPUT_ROUTE_SELECT_Y<<R300_INPUT_ROUTE_Y_SHIFT) \
+ | (R300_INPUT_ROUTE_SELECT_Z<<R300_INPUT_ROUTE_Z_SHIFT) \
+ | (R300_INPUT_ROUTE_SELECT_W<<R300_INPUT_ROUTE_W_SHIFT))
+
+#define ALL_DEFAULT ((R300_INPUT_ROUTE_SELECT_ZERO<<R300_INPUT_ROUTE_X_SHIFT) \
+ | (R300_INPUT_ROUTE_SELECT_ZERO<<R300_INPUT_ROUTE_Y_SHIFT) \
+ | (R300_INPUT_ROUTE_SELECT_ZERO<<R300_INPUT_ROUTE_Z_SHIFT) \
+ | (R300_INPUT_ROUTE_SELECT_ONE<<R300_INPUT_ROUTE_W_SHIFT))
+
+
+static GLuint t_comps(GLuint aos_size)
+{
+ GLuint mask;
+ mask = (1 << (aos_size*3)) - 1;
+ return (ALL_COMPONENTS & mask) | (ALL_DEFAULT & ~mask);
+}
+
+static GLuint fix_comps(GLuint dw, int fmt)
+{
+#ifdef MESA_BIG_ENDIAN
+ if (fmt == 2) {
+ GLuint dw_temp = 0;
+
+ dw_temp |= ((dw >> R300_INPUT_ROUTE_X_SHIFT) & R300_INPUT_ROUTE_SELECT_MASK) << R300_INPUT_ROUTE_W_SHIFT;
+ dw_temp |= ((dw >> R300_INPUT_ROUTE_Y_SHIFT) & R300_INPUT_ROUTE_SELECT_MASK) << R300_INPUT_ROUTE_Z_SHIFT;
+ dw_temp |= ((dw >> R300_INPUT_ROUTE_Z_SHIFT) & R300_INPUT_ROUTE_SELECT_MASK) << R300_INPUT_ROUTE_Y_SHIFT;
+ dw_temp |= ((dw >> R300_INPUT_ROUTE_W_SHIFT) & R300_INPUT_ROUTE_SELECT_MASK) << R300_INPUT_ROUTE_X_SHIFT;
+
+ return dw_temp;
+ }
+#endif /* MESA_BIG_ENDIAN */
+ return dw;
+
+}
+
/* Emit vertex data to GART memory (unless immediate mode)
* Route inputs to the vertex processor
*/
@@ -264,12 +301,14 @@ void r300EmitArrays(GLcontext * ctx, GLboolean immd)
//struct vertex_buffer *VB = &TNL_CONTEXT(ctx)->vb;
GLuint nr = 0;
GLuint count = VB->Count;
- GLuint dw,mask;
+ GLuint dw;
GLuint vic_1 = 0; /* R300_VAP_INPUT_CNTL_1 */
GLuint aa_vap_reg = 0; /* VAP register assignment */
GLuint i;
- GLuint inputs = 0;
-
+ DECLARE_RENDERINPUTS(inputs_bitset);
+
+ RENDERINPUTS_ZERO( inputs_bitset );
+
#define CONFIGURE_AOS(r, f, v, sz, cn) { \
if (RADEON_DEBUG & DEBUG_STATE) \
fprintf(stderr, "Enabling "#v "\n"); \
@@ -300,23 +339,23 @@ void r300EmitArrays(GLcontext * ctx, GLboolean immd)
GLuint InputsRead = CURRENT_VERTEX_SHADER(ctx)->Base.InputsRead;
struct r300_vertex_program *prog=(struct r300_vertex_program *)CURRENT_VERTEX_SHADER(ctx);
if (InputsRead & (1<<VERT_ATTRIB_POS)) {
- inputs |= _TNL_BIT_POS;
+ RENDERINPUTS_SET( inputs_bitset, _TNL_ATTRIB_POS );
rmesa->state.aos[nr++].aos_reg = prog->inputs[VERT_ATTRIB_POS];
}
if (InputsRead & (1<<VERT_ATTRIB_NORMAL)) {
- inputs |= _TNL_BIT_NORMAL;
+ RENDERINPUTS_SET( inputs_bitset, _TNL_ATTRIB_NORMAL );
rmesa->state.aos[nr++].aos_reg = prog->inputs[VERT_ATTRIB_NORMAL];
}
if (InputsRead & (1<<VERT_ATTRIB_COLOR0)) {
- inputs |= _TNL_BIT_COLOR0;
+ RENDERINPUTS_SET( inputs_bitset, _TNL_ATTRIB_COLOR0 );
rmesa->state.aos[nr++].aos_reg = prog->inputs[VERT_ATTRIB_COLOR0];
}
if (InputsRead & (1<<VERT_ATTRIB_COLOR1)) {
- inputs |= _TNL_BIT_COLOR1;
+ RENDERINPUTS_SET( inputs_bitset, _TNL_ATTRIB_COLOR1 );
rmesa->state.aos[nr++].aos_reg = prog->inputs[VERT_ATTRIB_COLOR1];
}
if (InputsRead & (1<<VERT_ATTRIB_FOG)) {
- inputs |= _TNL_BIT_FOG;
+ RENDERINPUTS_SET( inputs_bitset, _TNL_ATTRIB_FOG );
rmesa->state.aos[nr++].aos_reg = prog->inputs[VERT_ATTRIB_FOG];
}
if(ctx->Const.MaxTextureUnits > 8) { /* Not sure if this can even happen... */
@@ -325,17 +364,17 @@ void r300EmitArrays(GLcontext * ctx, GLboolean immd)
}
for (i=0;i<ctx->Const.MaxTextureUnits;i++) {
if (InputsRead & (1<<(VERT_ATTRIB_TEX0+i))) {
- inputs |= _TNL_BIT_TEX0<<i;
+ RENDERINPUTS_SET( inputs_bitset, _TNL_ATTRIB_TEX(i) );
rmesa->state.aos[nr++].aos_reg = prog->inputs[VERT_ATTRIB_TEX0+i];
}
}
nr = 0;
} else {
- inputs = TNL_CONTEXT(ctx)->render_inputs;
+ RENDERINPUTS_COPY( inputs_bitset, TNL_CONTEXT(ctx)->render_inputs_bitset );
}
- rmesa->state.render_inputs = inputs;
+ RENDERINPUTS_COPY( rmesa->state.render_inputs_bitset, inputs_bitset );
- if (inputs & _TNL_BIT_POS) {
+ if (RENDERINPUTS_TEST( inputs_bitset, _TNL_ATTRIB_POS )) {
CONFIGURE_AOS(i_coords, AOS_FORMAT_FLOAT,
VB->AttribPtr[VERT_ATTRIB_POS],
immd ? 4 : VB->AttribPtr[VERT_ATTRIB_POS].size,
@@ -344,7 +383,7 @@ void r300EmitArrays(GLcontext * ctx, GLboolean immd)
vic_1 |= R300_INPUT_CNTL_POS;
}
- if (inputs & _TNL_BIT_NORMAL) {
+ if (RENDERINPUTS_TEST( inputs_bitset, _TNL_ATTRIB_NORMAL )) {
CONFIGURE_AOS(i_normal, AOS_FORMAT_FLOAT,
VB->AttribPtr[VERT_ATTRIB_NORMAL],
immd ? 4 : VB->AttribPtr[VERT_ATTRIB_NORMAL].size,
@@ -353,7 +392,7 @@ void r300EmitArrays(GLcontext * ctx, GLboolean immd)
vic_1 |= R300_INPUT_CNTL_NORMAL;
}
- if (inputs & _TNL_BIT_COLOR0) {
+ if (RENDERINPUTS_TEST( inputs_bitset, _TNL_ATTRIB_COLOR0 )) {
int emitsize=4;
if (!immd) {
@@ -376,7 +415,7 @@ void r300EmitArrays(GLcontext * ctx, GLboolean immd)
vic_1 |= R300_INPUT_CNTL_COLOR;
}
- if (inputs & _TNL_BIT_COLOR1) {
+ if (RENDERINPUTS_TEST( inputs_bitset, _TNL_ATTRIB_COLOR1 )) {
int emitsize=4;
if (!immd) {
@@ -398,7 +437,7 @@ void r300EmitArrays(GLcontext * ctx, GLboolean immd)
}
#if 0
- if (inputs & _TNL_BIT_FOG) {
+ if (RENDERINPUTS_TEST( inputs_bitset, _TNL_ATTRIB_FOG )) {
CONFIGURE_AOS( AOS_FORMAT_FLOAT,
VB->FogCoordPtr,
immd ? 4 : VB->FogCoordPtr->size,
@@ -408,7 +447,7 @@ void r300EmitArrays(GLcontext * ctx, GLboolean immd)
r300->state.texture.tc_count = 0;
for (i = 0; i < ctx->Const.MaxTextureUnits; i++) {
- if (inputs & (_TNL_BIT_TEX0 << i)) {
+ if (RENDERINPUTS_TEST( inputs_bitset, _TNL_ATTRIB_TEX(i) )) {
CONFIGURE_AOS(i_tex[i], AOS_FORMAT_FLOAT,
VB->AttribPtr[VERT_ATTRIB_TEX0+i],
immd ? 4 : VB->AttribPtr[VERT_ATTRIB_TEX0+i].size,
@@ -467,17 +506,6 @@ void r300EmitArrays(GLcontext * ctx, GLboolean immd)
((drm_r300_cmd_header_t*)r300->hw.vir[0].cmd)->packet0.count = (nr+1)>>1;
- /* Mesa assumes that all missing components are from (0, 0, 0, 1) */
-#define ALL_COMPONENTS ((R300_INPUT_ROUTE_SELECT_X<<R300_INPUT_ROUTE_X_SHIFT) \
- | (R300_INPUT_ROUTE_SELECT_Y<<R300_INPUT_ROUTE_Y_SHIFT) \
- | (R300_INPUT_ROUTE_SELECT_Z<<R300_INPUT_ROUTE_Z_SHIFT) \
- | (R300_INPUT_ROUTE_SELECT_W<<R300_INPUT_ROUTE_W_SHIFT))
-
-#define ALL_DEFAULT ((R300_INPUT_ROUTE_SELECT_ZERO<<R300_INPUT_ROUTE_X_SHIFT) \
- | (R300_INPUT_ROUTE_SELECT_ZERO<<R300_INPUT_ROUTE_Y_SHIFT) \
- | (R300_INPUT_ROUTE_SELECT_ZERO<<R300_INPUT_ROUTE_Z_SHIFT) \
- | (R300_INPUT_ROUTE_SELECT_ONE<<R300_INPUT_ROUTE_W_SHIFT))
-
R300_STATECHANGE(r300, vir[1]);
for(i=0; i < nr; i++)
@@ -486,33 +514,22 @@ void r300EmitArrays(GLcontext * ctx, GLboolean immd)
r300->state.aos[i].aos_size=/*3*/4; /* XXX */
}
-
- for(i=0;i+1<nr;i+=2){
+ for (i=0;i+1<nr;i+=2) {
/* do i first.. */
- mask=(1<<(r300->state.aos[i].aos_size*3))-1;
- dw=(ALL_COMPONENTS & mask)
- | (ALL_DEFAULT & ~mask)
- | R300_INPUT_ROUTE_ENABLE;
-
+ dw = fix_comps(t_comps(r300->state.aos[i].aos_size), r300->state.aos[i].aos_format) | R300_INPUT_ROUTE_ENABLE;
/* i+1 */
- mask=(1<<(r300->state.aos[i+1].aos_size*3))-1;
- dw|=(
- (ALL_COMPONENTS & mask)
- | (ALL_DEFAULT & ~mask)
- | R300_INPUT_ROUTE_ENABLE
- )<<16;
-
+ dw |= (fix_comps(t_comps(r300->state.aos[i+1].aos_size), r300->state.aos[i+1].aos_format) | R300_INPUT_ROUTE_ENABLE) << 16;
+
//fprintf(stderr, "vir1 dw=%08x\n", dw);
r300->hw.vir[1].cmd[R300_VIR_CNTL_0+(i>>1)]=dw;
- }
- if(nr & 1){
- mask=(1<<(r300->state.aos[nr-1].aos_size*3))-1;
- dw=(ALL_COMPONENTS & mask)
- | (ALL_DEFAULT & ~mask)
- | R300_INPUT_ROUTE_ENABLE;
- r300->hw.vir[1].cmd[R300_VIR_CNTL_0+(nr>>1)]=dw;
+ }
+ if (nr & 1) {
+ dw = fix_comps(t_comps(r300->state.aos[nr-1].aos_size), r300->state.aos[nr-1].aos_format) | R300_INPUT_ROUTE_ENABLE;
+
//fprintf(stderr, "vir1 dw=%08x\n", dw);
- }
+ r300->hw.vir[1].cmd[R300_VIR_CNTL_0+(nr>>1)]=dw;
+ }
+
/* Set the rest of INPUT_ROUTE_1 to 0 */
//for(i=((count+1)>>1); i<8; i++)r300->hw.vir[1].cmd[R300_VIR_CNTL_0+i]=0x0;
((drm_r300_cmd_header_t*)r300->hw.vir[1].cmd)->packet0.count = (nr+1)>>1;
@@ -531,17 +548,17 @@ void r300EmitArrays(GLcontext * ctx, GLboolean immd)
#if 0
r300->hw.vic.cmd[R300_VIC_CNTL_1]=0;
- if(r300->state.render_inputs & _TNL_BIT_POS)
+ if(RENDERINPUTS_TEST( r300->state.render_inputs_bitset, _TNL_ATTRIB_POS ))
r300->hw.vic.cmd[R300_VIC_CNTL_1]|=R300_INPUT_CNTL_POS;
- if(r300->state.render_inputs & _TNL_BIT_NORMAL)
+ if(RENDERINPUTS_TEST( r300->state.render_inputs_bitset, _TNL_ATTRIB_NORMAL ))
r300->hw.vic.cmd[R300_VIC_CNTL_1]|=R300_INPUT_CNTL_NORMAL;
- if(r300->state.render_inputs & _TNL_BIT_COLOR0)
+ if(RENDERINPUTS_TEST( r300->state.render_inputs_bitset, _TNL_ATTRIB_COLOR0 ))
r300->hw.vic.cmd[R300_VIC_CNTL_1]|=R300_INPUT_CNTL_COLOR;
for(i=0;i < ctx->Const.MaxTextureUnits;i++)
- if(r300->state.render_inputs & (_TNL_BIT_TEX0<<i))
+ if(RENDERINPUTS_TEST( r300->state.render_inputs_bitset, _TNL_ATTRIB_TEX(i) ))
r300->hw.vic.cmd[R300_VIC_CNTL_1]|=(R300_INPUT_CNTL_TC0<<i);
#endif
@@ -573,15 +590,15 @@ void r300EmitArrays(GLcontext * ctx, GLboolean immd)
if(OutputsWritten & (1<<(VERT_RESULT_TEX0+i)))
r300->hw.vof.cmd[R300_VOF_CNTL_1] |= (4<<(3*i));
} else {
- if(inputs & _TNL_BIT_POS)
+ if(RENDERINPUTS_TEST( inputs_bitset, _TNL_ATTRIB_POS ))
r300->hw.vof.cmd[R300_VOF_CNTL_0] |= R300_VAP_OUTPUT_VTX_FMT_0__POS_PRESENT;
- if(inputs & _TNL_BIT_COLOR0)
+ if(RENDERINPUTS_TEST( inputs_bitset, _TNL_ATTRIB_COLOR0 ))
r300->hw.vof.cmd[R300_VOF_CNTL_0] |= R300_VAP_OUTPUT_VTX_FMT_0__COLOR_PRESENT;
- if(inputs & _TNL_BIT_COLOR1)
+ if(RENDERINPUTS_TEST( inputs_bitset, _TNL_ATTRIB_COLOR1 ))
r300->hw.vof.cmd[R300_VOF_CNTL_0] |= R300_VAP_OUTPUT_VTX_FMT_0__COLOR_1_PRESENT;
for(i=0;i < ctx->Const.MaxTextureUnits;i++)
- if(inputs & (_TNL_BIT_TEX0<<i))
+ if(RENDERINPUTS_TEST( inputs_bitset, _TNL_ATTRIB_TEX(i) ))
r300->hw.vof.cmd[R300_VOF_CNTL_1]|=(4<<(3*i));
}