diff options
author | Dave Airlie <[email protected]> | 2009-01-14 08:40:15 +1000 |
---|---|---|
committer | Dave Airlie <[email protected]> | 2009-01-14 08:40:15 +1000 |
commit | 0217ed2cf9b0a538ca03d26b302a7cd57af7dd21 (patch) | |
tree | 50d173b505c7fbc111fc0b6c79a1f290b789f174 /src/mesa/drivers/dri/r200 | |
parent | b6e486906968d82c7b8a869d7ab51697a7cce80c (diff) |
radeon/r200: move more stuff closer together in context
Diffstat (limited to 'src/mesa/drivers/dri/r200')
-rw-r--r-- | src/mesa/drivers/dri/r200/r200_context.c | 34 | ||||
-rw-r--r-- | src/mesa/drivers/dri/r200/r200_context.h | 16 | ||||
-rw-r--r-- | src/mesa/drivers/dri/r200/r200_ioctl.c | 44 | ||||
-rw-r--r-- | src/mesa/drivers/dri/r200/r200_pixel.c | 24 | ||||
-rw-r--r-- | src/mesa/drivers/dri/r200/r200_state.c | 12 | ||||
-rw-r--r-- | src/mesa/drivers/dri/r200/r200_state_init.c | 68 | ||||
-rw-r--r-- | src/mesa/drivers/dri/r200/r200_swtcl.c | 2 | ||||
-rw-r--r-- | src/mesa/drivers/dri/r200/r200_texmem.c | 2 | ||||
-rw-r--r-- | src/mesa/drivers/dri/r200/r200_texstate.c | 6 | ||||
-rw-r--r-- | src/mesa/drivers/dri/r200/r200_vertprog.c | 2 |
10 files changed, 101 insertions, 109 deletions
diff --git a/src/mesa/drivers/dri/r200/r200_context.c b/src/mesa/drivers/dri/r200/r200_context.c index e8d4ca25375..6a1b9fb9fdf 100644 --- a/src/mesa/drivers/dri/r200/r200_context.c +++ b/src/mesa/drivers/dri/r200/r200_context.c @@ -93,8 +93,8 @@ static const GLubyte *r200GetString( GLcontext *ctx, GLenum name ) r200ContextPtr rmesa = R200_CONTEXT(ctx); static char buffer[128]; unsigned offset; - GLuint agp_mode = (rmesa->r200Screen->card_type == RADEON_CARD_PCI)? 0 : - rmesa->r200Screen->AGPMode; + GLuint agp_mode = (rmesa->radeonScreen->card_type == RADEON_CARD_PCI)? 0 : + rmesa->radeonScreen->AGPMode; switch ( name ) { case GL_VENDOR: @@ -321,12 +321,12 @@ GLboolean r200CreateContext( const __GLcontextModes *glVisual, rmesa->dri.fd = sPriv->fd; rmesa->dri.drmMinor = sPriv->drm_version.minor; - rmesa->r200Screen = screen; + rmesa->radeonScreen = screen; rmesa->sarea = (drm_radeon_sarea_t *)((GLubyte *)sPriv->pSAREA + screen->sarea_priv_offset); - rmesa->dma.buf0_address = rmesa->r200Screen->buffers->list[0].address; + rmesa->dma.buf0_address = rmesa->radeonScreen->buffers->list[0].address; (void) memset( rmesa->texture_heaps, 0, sizeof( rmesa->texture_heaps ) ); make_empty_list( & rmesa->swapped ); @@ -391,7 +391,7 @@ GLboolean r200CreateContext( const __GLcontextModes *glVisual, ctx->Const.MinPointSizeAA = 1.0; ctx->Const.MaxPointSizeAA = 1.0; ctx->Const.PointSizeGranularity = 0.0625; - if (rmesa->r200Screen->drmSupportsPointSprites) + if (rmesa->radeonScreen->drmSupportsPointSprites) ctx->Const.MaxPointSize = 2047.0; else ctx->Const.MaxPointSize = 1.0; @@ -445,7 +445,7 @@ GLboolean r200CreateContext( const __GLcontextModes *glVisual, _math_matrix_set_identity( &rmesa->tmpmat ); driInitExtensions( ctx, card_extensions, GL_TRUE ); - if (!(rmesa->r200Screen->chip_flags & R200_CHIPSET_YCBCR_BROKEN)) { + if (!(rmesa->radeonScreen->chip_flags & R200_CHIPSET_YCBCR_BROKEN)) { /* yuv textures don't work with some chips - R200 / rv280 okay so far others get the bit ordering right but don't actually do YUV-RGB conversion */ _mesa_enable_extension( ctx, "GL_MESA_ycbcr_texture" ); @@ -458,19 +458,19 @@ GLboolean r200CreateContext( const __GLcontextModes *glVisual, _mesa_enable_extension( ctx, "GL_EXT_texture_compression_s3tc" ); } - if (rmesa->r200Screen->drmSupportsCubeMapsR200) + if (rmesa->radeonScreen->drmSupportsCubeMapsR200) _mesa_enable_extension( ctx, "GL_ARB_texture_cube_map" ); - if (rmesa->r200Screen->drmSupportsBlendColor) { + if (rmesa->radeonScreen->drmSupportsBlendColor) { driInitExtensions( ctx, blend_extensions, GL_FALSE ); } - if(rmesa->r200Screen->drmSupportsVertexProgram) + if(rmesa->radeonScreen->drmSupportsVertexProgram) driInitSingleExtension( ctx, ARB_vp_extension ); if(driQueryOptionb(&rmesa->optionCache, "nv_vertex_program")) driInitSingleExtension( ctx, NV_vp_extension ); - if ((ctx->Const.MaxTextureUnits == 6) && rmesa->r200Screen->drmSupportsFragShader) + if ((ctx->Const.MaxTextureUnits == 6) && rmesa->radeonScreen->drmSupportsFragShader) driInitSingleExtension( ctx, ATI_fs_extension ); - if (rmesa->r200Screen->drmSupportsPointSprites) + if (rmesa->radeonScreen->drmSupportsPointSprites) driInitExtensions( ctx, point_extensions, GL_FALSE ); #if 0 r200InitDriverFuncs( ctx ); @@ -490,7 +490,7 @@ GLboolean r200CreateContext( const __GLcontextModes *glVisual, rmesa->iw.irq_seq = -1; rmesa->irqsEmitted = 0; rmesa->do_irqs = (fthrottle_mode == DRI_CONF_FTHROTTLE_IRQS && - rmesa->r200Screen->irq); + rmesa->radeonScreen->irq); rmesa->do_usleeps = (fthrottle_mode == DRI_CONF_FTHROTTLE_USLEEPS); @@ -499,7 +499,7 @@ GLboolean r200CreateContext( const __GLcontextModes *glVisual, "IRQ's not enabled, falling back to %s: %d %d\n", rmesa->do_usleeps ? "usleeps" : "busy waits", fthrottle_mode, - rmesa->r200Screen->irq); + rmesa->radeonScreen->irq); rmesa->prefer_gart_client_texturing = (getenv("R200_GART_CLIENT_TEXTURES") != 0); @@ -520,9 +520,9 @@ GLboolean r200CreateContext( const __GLcontextModes *glVisual, FALLBACK(rmesa, R200_FALLBACK_DISABLE, 1); } else if (tcl_mode == DRI_CONF_TCL_SW || getenv("R200_NO_TCL") || - !(rmesa->r200Screen->chip_flags & RADEON_CHIPSET_TCL)) { - if (rmesa->r200Screen->chip_flags & RADEON_CHIPSET_TCL) { - rmesa->r200Screen->chip_flags &= ~RADEON_CHIPSET_TCL; + !(rmesa->radeonScreen->chip_flags & RADEON_CHIPSET_TCL)) { + if (rmesa->radeonScreen->chip_flags & RADEON_CHIPSET_TCL) { + rmesa->radeonScreen->chip_flags &= ~RADEON_CHIPSET_TCL; fprintf(stderr, "Disabling HW TCL support\n"); } TCL_FALLBACK(rmesa->glCtx, R200_TCL_FALLBACK_TCL_DISABLE, 1); @@ -670,7 +670,7 @@ r200MakeCurrent( __DRIcontextPrivate *driContextPriv, if ( newCtx->dri.drawable != driDrawPriv || newCtx->lastStamp != driDrawPriv->lastStamp ) { if (driDrawPriv->swap_interval == (unsigned)-1) { - driDrawPriv->vblFlags = (newCtx->r200Screen->irq != 0) + driDrawPriv->vblFlags = (newCtx->radeonScreen->irq != 0) ? driGetDefaultVBlankFlags(&newCtx->optionCache) : VBLANK_FLAG_NO_IRQ; diff --git a/src/mesa/drivers/dri/r200/r200_context.h b/src/mesa/drivers/dri/r200/r200_context.h index 4349730bfd5..64f773826c4 100644 --- a/src/mesa/drivers/dri/r200/r200_context.h +++ b/src/mesa/drivers/dri/r200/r200_context.h @@ -540,20 +540,12 @@ struct r200_state { GLuint envneeded; }; -#define GET_START(rvb) (rmesa->r200Screen->gart_buffer_offset + \ +#define GET_START(rvb) (rmesa->radeonScreen->gart_buffer_offset + \ (rvb)->address - rmesa->dma.buf0_address + \ (rvb)->start) #define R200_CMD_BUF_SZ (16*1024) -struct r200_store { - GLuint statenr; - GLuint primnr; - char cmd_buf[R200_CMD_BUF_SZ]; - int cmd_used; - int elts_start; -}; - /* r200_tcl.c */ @@ -671,11 +663,11 @@ struct r200_context { */ struct radeon_ioctl ioctl; struct radeon_dma dma; - struct r200_store store; + struct radeon_store store; /* A full state emit as of the first state emit in the main store, in case * the context is lost. */ - struct r200_store backup_store; + struct radeon_store backup_store; /* Page flipping */ @@ -699,7 +691,7 @@ struct r200_context { unsigned int lastStamp; GLboolean lost_context; GLboolean save_on_next_emit; - radeonScreenPtr r200Screen; /* Screen private DRI data */ + radeonScreenPtr radeonScreen; /* Screen private DRI data */ drm_radeon_sarea_t *sarea; /* Private SAREA data */ /* TCL stuff diff --git a/src/mesa/drivers/dri/r200/r200_ioctl.c b/src/mesa/drivers/dri/r200/r200_ioctl.c index 8ad3a676738..da9a293241c 100644 --- a/src/mesa/drivers/dri/r200/r200_ioctl.c +++ b/src/mesa/drivers/dri/r200/r200_ioctl.c @@ -66,7 +66,7 @@ static void r200WaitForIdle( r200ContextPtr rmesa ); static void r200BackUpAndEmitLostStateLocked( r200ContextPtr rmesa ) { GLuint nr_released_bufs; - struct r200_store saved_store; + struct radeon_store saved_store; if (rmesa->backup_store.cmd_used == 0) return; @@ -249,7 +249,7 @@ void r200RefillCurrentDmaRegion( r200ContextPtr rmesa ) fprintf(stderr, "Allocated buffer %d\n", index); dmabuf = CALLOC_STRUCT( radeon_dma_buffer ); - dmabuf->buf = &rmesa->r200Screen->buffers->list[index]; + dmabuf->buf = &rmesa->radeonScreen->buffers->list[index]; dmabuf->refcount = 1; rmesa->dma.current.buf = dmabuf; @@ -578,16 +578,16 @@ void r200PageFlip( __DRIdrawablePrivate *dPriv ) #if 000 if ( rmesa->sarea->pfCurrentPage == 1 ) { - rmesa->state.color.drawOffset = rmesa->r200Screen->frontOffset; - rmesa->state.color.drawPitch = rmesa->r200Screen->frontPitch; + rmesa->state.color.drawOffset = rmesa->radeonScreen->frontOffset; + rmesa->state.color.drawPitch = rmesa->radeonScreen->frontPitch; } else { - rmesa->state.color.drawOffset = rmesa->r200Screen->backOffset; - rmesa->state.color.drawPitch = rmesa->r200Screen->backPitch; + rmesa->state.color.drawOffset = rmesa->radeonScreen->backOffset; + rmesa->state.color.drawPitch = rmesa->radeonScreen->backPitch; } R200_STATECHANGE( rmesa, ctx ); rmesa->hw.ctx.cmd[CTX_RB3D_COLOROFFSET] = rmesa->state.color.drawOffset - + rmesa->r200Screen->fbLocation; + + rmesa->radeonScreen->fbLocation; rmesa->hw.ctx.cmd[CTX_RB3D_COLORPITCH] = rmesa->state.color.drawPitch; if (rmesa->sarea->tiling_enabled) { rmesa->hw.ctx.cmd[CTX_RB3D_COLORPITCH] |= R200_COLOR_TILE_ENABLE; @@ -663,7 +663,7 @@ static void r200Clear( GLcontext *ctx, GLbitfield mask ) if (rmesa->using_hyperz) { flags |= RADEON_USE_COMP_ZBUF; -/* if (rmesa->r200Screen->chip_family == CHIP_FAMILY_R200) +/* if (rmesa->radeonScreen->chip_family == CHIP_FAMILY_R200) flags |= RADEON_USE_HIERZ; */ if (!(rmesa->state.stencil.hwBuffer) || ((flags & RADEON_DEPTH) && (flags & RADEON_STENCIL) && @@ -875,7 +875,7 @@ void *r200AllocateMemoryMESA(__DRIscreen *screen, GLsizei size, fprintf(stderr, "%s sz %d %f/%f/%f\n", __FUNCTION__, size, readfreq, writefreq, priority); - if (!ctx || !(rmesa = R200_CONTEXT(ctx)) || !rmesa->r200Screen->gartTextures.map) + if (!ctx || !(rmesa = R200_CONTEXT(ctx)) || !rmesa->radeonScreen->gartTextures.map) return NULL; if (getenv("R200_NO_ALLOC")) @@ -886,7 +886,7 @@ void *r200AllocateMemoryMESA(__DRIscreen *screen, GLsizei size, alloc.size = size; alloc.region_offset = ®ion_offset; - ret = drmCommandWriteRead( rmesa->r200Screen->driScreen->fd, + ret = drmCommandWriteRead( rmesa->radeonScreen->driScreen->fd, DRM_RADEON_ALLOC, &alloc, sizeof(alloc)); @@ -896,7 +896,7 @@ void *r200AllocateMemoryMESA(__DRIscreen *screen, GLsizei size, } { - char *region_start = (char *)rmesa->r200Screen->gartTextures.map; + char *region_start = (char *)rmesa->radeonScreen->gartTextures.map; return (void *)(region_start + region_offset); } } @@ -914,24 +914,24 @@ void r200FreeMemoryMESA(__DRIscreen *screen, GLvoid *pointer) if (R200_DEBUG & DEBUG_IOCTL) fprintf(stderr, "%s %p\n", __FUNCTION__, pointer); - if (!ctx || !(rmesa = R200_CONTEXT(ctx)) || !rmesa->r200Screen->gartTextures.map) { + if (!ctx || !(rmesa = R200_CONTEXT(ctx)) || !rmesa->radeonScreen->gartTextures.map) { fprintf(stderr, "%s: no context\n", __FUNCTION__); return; } - region_offset = (char *)pointer - (char *)rmesa->r200Screen->gartTextures.map; + region_offset = (char *)pointer - (char *)rmesa->radeonScreen->gartTextures.map; if (region_offset < 0 || - region_offset > rmesa->r200Screen->gartTextures.size) { + region_offset > rmesa->radeonScreen->gartTextures.size) { fprintf(stderr, "offset %d outside range 0..%d\n", region_offset, - rmesa->r200Screen->gartTextures.size); + rmesa->radeonScreen->gartTextures.size); return; } memfree.region = RADEON_MEM_REGION_GART; memfree.region_offset = region_offset; - ret = drmCommandWrite( rmesa->r200Screen->driScreen->fd, + ret = drmCommandWrite( rmesa->radeonScreen->driScreen->fd, DRM_RADEON_FREE, &memfree, sizeof(memfree)); @@ -956,16 +956,16 @@ GLuint r200GetMemoryOffsetMESA(__DRIscreen *screen, const GLvoid *pointer) card_offset = r200GartOffsetFromVirtual( rmesa, pointer ); - return card_offset - rmesa->r200Screen->gart_base; + return card_offset - rmesa->radeonScreen->gart_base; } GLboolean r200IsGartMemory( r200ContextPtr rmesa, const GLvoid *pointer, GLint size ) { - ptrdiff_t offset = (char *)pointer - (char *)rmesa->r200Screen->gartTextures.map; + ptrdiff_t offset = (char *)pointer - (char *)rmesa->radeonScreen->gartTextures.map; int valid = (size >= 0 && offset >= 0 && - offset + size < rmesa->r200Screen->gartTextures.size); + offset + size < rmesa->radeonScreen->gartTextures.size); if (R200_DEBUG & DEBUG_IOCTL) fprintf(stderr, "r200IsGartMemory( %p ) : %d\n", pointer, valid ); @@ -976,12 +976,12 @@ GLboolean r200IsGartMemory( r200ContextPtr rmesa, const GLvoid *pointer, GLuint r200GartOffsetFromVirtual( r200ContextPtr rmesa, const GLvoid *pointer ) { - ptrdiff_t offset = (char *)pointer - (char *)rmesa->r200Screen->gartTextures.map; + ptrdiff_t offset = (char *)pointer - (char *)rmesa->radeonScreen->gartTextures.map; - if (offset < 0 || offset > rmesa->r200Screen->gartTextures.size) + if (offset < 0 || offset > rmesa->radeonScreen->gartTextures.size) return ~0; else - return rmesa->r200Screen->gart_texture_offset + offset; + return rmesa->radeonScreen->gart_texture_offset + offset; } diff --git a/src/mesa/drivers/dri/r200/r200_pixel.c b/src/mesa/drivers/dri/r200/r200_pixel.c index be68821dc1d..77506c5532e 100644 --- a/src/mesa/drivers/dri/r200/r200_pixel.c +++ b/src/mesa/drivers/dri/r200/r200_pixel.c @@ -51,7 +51,7 @@ check_color( const GLcontext *ctx, GLenum type, GLenum format, const void *pixels, GLint sz, GLint pitch ) { r200ContextPtr rmesa = R200_CONTEXT(ctx); - GLuint cpp = rmesa->r200Screen->cpp; + GLuint cpp = rmesa->radeonScreen->cpp; if (R200_DEBUG & DEBUG_PIXEL) fprintf(stderr, "%s\n", __FUNCTION__); @@ -137,8 +137,8 @@ clip_pixelrect( const GLcontext *ctx, if (*height <= 0) return GL_FALSE; - *size = ((*y + *height - 1) * rmesa->r200Screen->frontPitch + - (*x + *width - 1) * rmesa->r200Screen->cpp); + *size = ((*y + *height - 1) * rmesa->radeonScreen->frontPitch + + (*x + *width - 1) * rmesa->radeonScreen->cpp); return GL_TRUE; } @@ -153,7 +153,7 @@ r200TryReadPixels( GLcontext *ctx, r200ContextPtr rmesa = R200_CONTEXT(ctx); GLint pitch = pack->RowLength ? pack->RowLength : width; GLint blit_format; - GLuint cpp = rmesa->r200Screen->cpp; + GLuint cpp = rmesa->radeonScreen->cpp; GLint size = width * height * cpp; if (R200_DEBUG & DEBUG_PIXEL) @@ -162,7 +162,7 @@ r200TryReadPixels( GLcontext *ctx, /* Only accelerate reading to GART buffers. */ if ( !r200IsGartMemory(rmesa, pixels, - pitch * height * rmesa->r200Screen->cpp ) ) { + pitch * height * rmesa->radeonScreen->cpp ) ) { if (R200_DEBUG & DEBUG_PIXEL) fprintf(stderr, "%s: dest not GART\n", __FUNCTION__); return GL_FALSE; @@ -180,7 +180,7 @@ r200TryReadPixels( GLcontext *ctx, if (!check_color(ctx, type, format, pack, pixels, size, pitch)) return GL_FALSE; - switch ( rmesa->r200Screen->cpp ) { + switch ( rmesa->radeonScreen->cpp ) { case 4: blit_format = R200_CP_COLOR_FORMAT_ARGB8888; break; @@ -216,10 +216,10 @@ r200TryReadPixels( GLcontext *ctx, driRenderbuffer *drb = (driRenderbuffer *) ctx->ReadBuffer->_ColorReadBuffer; int nbox = dPriv->numClipRects; int src_offset = drb->offset - + rmesa->r200Screen->fbLocation; + + rmesa->radeonScreen->fbLocation; int src_pitch = drb->pitch * drb->cpp; int dst_offset = r200GartOffsetFromVirtual( rmesa, pixels ); - int dst_pitch = pitch * rmesa->r200Screen->cpp; + int dst_pitch = pitch * rmesa->radeonScreen->cpp; drm_clip_rect_t *box = dPriv->pClipRects; int i; @@ -301,12 +301,12 @@ static void do_draw_pix( GLcontext *ctx, int blit_format; int size; int src_offset = r200GartOffsetFromVirtual( rmesa, pixels ); - int src_pitch = pitch * rmesa->r200Screen->cpp; + int src_pitch = pitch * rmesa->radeonScreen->cpp; if (R200_DEBUG & DEBUG_PIXEL) fprintf(stderr, "%s\n", __FUNCTION__); - switch ( rmesa->r200Screen->cpp ) { + switch ( rmesa->radeonScreen->cpp ) { case 2: blit_format = R200_CP_COLOR_FORMAT_RGB565; break; @@ -357,7 +357,7 @@ static void do_draw_pix( GLcontext *ctx, blit_format, src_pitch, src_offset, drb->pitch * drb->cpp, - drb->offset + rmesa->r200Screen->fbLocation, + drb->offset + rmesa->radeonScreen->fbLocation, bx - x, by - y, bx, by, bw, bh ); @@ -381,7 +381,7 @@ r200TryDrawPixels( GLcontext *ctx, r200ContextPtr rmesa = R200_CONTEXT(ctx); GLint pitch = unpack->RowLength ? unpack->RowLength : width; GLuint planemask; - GLuint cpp = rmesa->r200Screen->cpp; + GLuint cpp = rmesa->radeonScreen->cpp; GLint size = height * pitch * cpp; if (R200_DEBUG & DEBUG_PIXEL) diff --git a/src/mesa/drivers/dri/r200/r200_state.c b/src/mesa/drivers/dri/r200/r200_state.c index 7fd93a749e5..8e9f2562a18 100644 --- a/src/mesa/drivers/dri/r200/r200_state.c +++ b/src/mesa/drivers/dri/r200/r200_state.c @@ -114,7 +114,7 @@ static void r200BlendColor( GLcontext *ctx, const GLfloat cf[4] ) CLAMPED_FLOAT_TO_UBYTE(color[1], cf[1]); CLAMPED_FLOAT_TO_UBYTE(color[2], cf[2]); CLAMPED_FLOAT_TO_UBYTE(color[3], cf[3]); - if (rmesa->r200Screen->drmSupportsBlendColor) + if (rmesa->radeonScreen->drmSupportsBlendColor) rmesa->hw.ctx.cmd[CTX_RB3D_BLENDCOLOR] = radeonPackColor( 4, color[0], color[1], color[2], color[3] ); } @@ -213,7 +213,7 @@ static void r200_set_blend_state( GLcontext * ctx ) R200_STATECHANGE( rmesa, ctx ); - if (rmesa->r200Screen->drmSupportsBlendColor) { + if (rmesa->radeonScreen->drmSupportsBlendColor) { if (ctx->Color.ColorLogicOpEnabled) { rmesa->hw.ctx.cmd[CTX_RB3D_CNTL] = cntl | R200_ROP_ENABLE; rmesa->hw.ctx.cmd[CTX_RB3D_ABLENDCNTL] = eqn | func; @@ -278,7 +278,7 @@ static void r200_set_blend_state( GLcontext * ctx ) return; } - if (!rmesa->r200Screen->drmSupportsBlendColor) { + if (!rmesa->radeonScreen->drmSupportsBlendColor) { rmesa->hw.ctx.cmd[CTX_RB3D_BLENDCNTL] = eqn | func; return; } @@ -803,7 +803,7 @@ static void r200ColorMask( GLcontext *ctx, GLboolean b, GLboolean a ) { r200ContextPtr rmesa = R200_CONTEXT(ctx); - GLuint mask = radeonPackColor( rmesa->r200Screen->cpp, + GLuint mask = radeonPackColor( rmesa->radeonScreen->cpp, ctx->Color.ColorMask[RCOMP], ctx->Color.ColorMask[GCOMP], ctx->Color.ColorMask[BCOMP], @@ -1805,7 +1805,7 @@ static void r200ClearColor( GLcontext *ctx, const GLfloat c[4] ) CLAMPED_FLOAT_TO_UBYTE(color[1], c[1]); CLAMPED_FLOAT_TO_UBYTE(color[2], c[2]); CLAMPED_FLOAT_TO_UBYTE(color[3], c[3]); - rmesa->state.color.clear = radeonPackColor( rmesa->r200Screen->cpp, + rmesa->state.color.clear = radeonPackColor( rmesa->radeonScreen->cpp, color[0], color[1], color[2], color[3] ); } @@ -2465,7 +2465,7 @@ r200UpdateDrawBuffer(GLcontext *ctx) /* Note: we used the (possibly) page-flipped values */ rmesa->hw.ctx.cmd[CTX_RB3D_COLOROFFSET] - = ((drb->flippedOffset + rmesa->r200Screen->fbLocation) + = ((drb->flippedOffset + rmesa->radeonScreen->fbLocation) & R200_COLOROFFSET_MASK); rmesa->hw.ctx.cmd[CTX_RB3D_COLORPITCH] = drb->flippedPitch; if (rmesa->sarea->tiling_enabled) { diff --git a/src/mesa/drivers/dri/r200/r200_state_init.c b/src/mesa/drivers/dri/r200/r200_state_init.c index 21b61243fd1..724c224c5e8 100644 --- a/src/mesa/drivers/dri/r200/r200_state_init.c +++ b/src/mesa/drivers/dri/r200/r200_state_init.c @@ -191,7 +191,7 @@ void r200InitState( r200ContextPtr rmesa ) GLuint color_fmt, depth_fmt, i; GLint drawPitch, drawOffset; - switch ( rmesa->r200Screen->cpp ) { + switch ( rmesa->radeonScreen->cpp ) { case 2: color_fmt = R200_COLOR_FORMAT_RGB565; break; @@ -231,19 +231,19 @@ void r200InitState( r200ContextPtr rmesa ) rmesa->Fallback = 0; if ( ctx->Visual.doubleBufferMode && rmesa->sarea->pfCurrentPage == 0 ) { - drawOffset = rmesa->r200Screen->backOffset; - drawPitch = rmesa->r200Screen->backPitch; + drawOffset = rmesa->radeonScreen->backOffset; + drawPitch = rmesa->radeonScreen->backPitch; } else { - drawOffset = rmesa->r200Screen->frontOffset; - drawPitch = rmesa->r200Screen->frontPitch; + drawOffset = rmesa->radeonScreen->frontOffset; + drawPitch = rmesa->radeonScreen->frontPitch; } #if 000 if ( ctx->Visual.doubleBufferMode && rmesa->sarea->pfCurrentPage == 0 ) { - rmesa->state.color.drawOffset = rmesa->r200Screen->backOffset; - rmesa->state.color.drawPitch = rmesa->r200Screen->backPitch; + rmesa->state.color.drawOffset = rmesa->radeonScreen->backOffset; + rmesa->state.color.drawPitch = rmesa->radeonScreen->backPitch; } else { - rmesa->state.color.drawOffset = rmesa->r200Screen->frontOffset; - rmesa->state.color.drawPitch = rmesa->r200Screen->frontPitch; + rmesa->state.color.drawOffset = rmesa->radeonScreen->frontOffset; + rmesa->state.color.drawPitch = rmesa->radeonScreen->frontPitch; } rmesa->state.pixel.readOffset = rmesa->state.color.drawOffset; @@ -267,7 +267,7 @@ void r200InitState( r200ContextPtr rmesa ) /* Allocate state buffers: */ - if (rmesa->r200Screen->drmSupportsBlendColor) + if (rmesa->radeonScreen->drmSupportsBlendColor) ALLOC_STATE( ctx, always, CTX_STATE_SIZE_NEWDRM, "CTX/context", 0 ); else ALLOC_STATE( ctx, always, CTX_STATE_SIZE_OLDDRM, "CTX/context", 0 ); @@ -282,8 +282,8 @@ void r200InitState( r200ContextPtr rmesa ) ALLOC_STATE( cst, always, CST_STATE_SIZE, "CST/constant", 0 ); ALLOC_STATE( zbs, always, ZBS_STATE_SIZE, "ZBS/zbias", 0 ); ALLOC_STATE( tf, tf, TF_STATE_SIZE, "TF/tfactor", 0 ); - if (rmesa->r200Screen->drmSupportsFragShader) { - if (rmesa->r200Screen->chip_family == CHIP_FAMILY_R200) { + if (rmesa->radeonScreen->drmSupportsFragShader) { + if (rmesa->radeonScreen->chip_family == CHIP_FAMILY_R200) { /* make sure texture units 0/1 are emitted pair-wise for r200 t0 hang workaround */ ALLOC_STATE( tex[0], tex_pair, TEX_STATE_SIZE_NEWDRM, "TEX/tex-0", 0 ); ALLOC_STATE( tex[1], tex_pair, TEX_STATE_SIZE_NEWDRM, "TEX/tex-1", 1 ); @@ -303,7 +303,7 @@ void r200InitState( r200ContextPtr rmesa ) ALLOC_STATE( afs[1], afs, AFS_STATE_SIZE, "AFS/afsinst-1", 1 ); } else { - if (rmesa->r200Screen->chip_family == CHIP_FAMILY_R200) { + if (rmesa->radeonScreen->chip_family == CHIP_FAMILY_R200) { ALLOC_STATE( tex[0], tex_pair, TEX_STATE_SIZE_OLDDRM, "TEX/tex-0", 0 ); ALLOC_STATE( tex[1], tex_pair, TEX_STATE_SIZE_OLDDRM, "TEX/tex-1", 1 ); ALLOC_STATE( tam, tex_any, TAM_STATE_SIZE, "TAM/tam", 0 ); @@ -321,7 +321,7 @@ void r200InitState( r200ContextPtr rmesa ) ALLOC_STATE( afs[0], never, AFS_STATE_SIZE, "AFS/afsinst-0", 0 ); ALLOC_STATE( afs[1], never, AFS_STATE_SIZE, "AFS/afsinst-1", 1 ); } - if (rmesa->r200Screen->drmSupportsCubeMapsR200) { + if (rmesa->radeonScreen->drmSupportsCubeMapsR200) { ALLOC_STATE( cube[0], tex_cube, CUBE_STATE_SIZE, "CUBE/tex-0", 0 ); ALLOC_STATE( cube[1], tex_cube, CUBE_STATE_SIZE, "CUBE/tex-1", 1 ); ALLOC_STATE( cube[2], tex_cube, CUBE_STATE_SIZE, "CUBE/tex-2", 2 ); @@ -337,7 +337,7 @@ void r200InitState( r200ContextPtr rmesa ) ALLOC_STATE( cube[4], never, CUBE_STATE_SIZE, "CUBE/tex-4", 4 ); ALLOC_STATE( cube[5], never, CUBE_STATE_SIZE, "CUBE/tex-5", 5 ); } - if (rmesa->r200Screen->drmSupportsVertexProgram) { + if (rmesa->radeonScreen->drmSupportsVertexProgram) { ALLOC_STATE( pvs, tcl_vp, PVS_STATE_SIZE, "PVS/pvscntl", 0 ); ALLOC_STATE( vpi[0], tcl_vp, VPI_STATE_SIZE, "VP/vertexprog-0", 0 ); ALLOC_STATE( vpi[1], tcl_vp_size, VPI_STATE_SIZE, "VP/vertexprog-1", 1 ); @@ -390,13 +390,13 @@ void r200InitState( r200ContextPtr rmesa ) ALLOC_STATE( pix[3], texenv, PIX_STATE_SIZE, "PIX/pixstage-3", 3 ); ALLOC_STATE( pix[4], texenv, PIX_STATE_SIZE, "PIX/pixstage-4", 4 ); ALLOC_STATE( pix[5], texenv, PIX_STATE_SIZE, "PIX/pixstage-5", 5 ); - if (rmesa->r200Screen->drmSupportsTriPerf) { + if (rmesa->radeonScreen->drmSupportsTriPerf) { ALLOC_STATE( prf, always, PRF_STATE_SIZE, "PRF/performance-tri", 0 ); } else { ALLOC_STATE( prf, never, PRF_STATE_SIZE, "PRF/performance-tri", 0 ); } - if (rmesa->r200Screen->drmSupportsPointSprites) { + if (rmesa->radeonScreen->drmSupportsPointSprites) { ALLOC_STATE( spr, always, SPR_STATE_SIZE, "SPR/pointsprite", 0 ); ALLOC_STATE( ptp, tcl, PTP_STATE_SIZE, "PTP/pointparams", 0 ); } @@ -412,7 +412,7 @@ void r200InitState( r200ContextPtr rmesa ) rmesa->hw.ctx.cmd[CTX_CMD_0] = cmdpkt(RADEON_EMIT_PP_MISC); rmesa->hw.ctx.cmd[CTX_CMD_1] = cmdpkt(RADEON_EMIT_PP_CNTL); rmesa->hw.ctx.cmd[CTX_CMD_2] = cmdpkt(RADEON_EMIT_RB3D_COLORPITCH); - if (rmesa->r200Screen->drmSupportsBlendColor) + if (rmesa->radeonScreen->drmSupportsBlendColor) rmesa->hw.ctx.cmd[CTX_CMD_3] = cmdpkt(R200_EMIT_RB3D_BLENDCOLOR); rmesa->hw.lin.cmd[LIN_CMD_0] = cmdpkt(RADEON_EMIT_RE_LINE_PATTERN); rmesa->hw.lin.cmd[LIN_CMD_1] = cmdpkt(RADEON_EMIT_SE_LINE_WIDTH); @@ -429,7 +429,7 @@ void r200InitState( r200ContextPtr rmesa ) rmesa->hw.cst.cmd[CST_CMD_6] = cmdpkt(R200_EMIT_TCL_INPUT_VTX_VECTOR_ADDR_0); rmesa->hw.tam.cmd[TAM_CMD_0] = cmdpkt(R200_EMIT_PP_TAM_DEBUG3); rmesa->hw.tf.cmd[TF_CMD_0] = cmdpkt(R200_EMIT_TFACTOR_0); - if (rmesa->r200Screen->drmSupportsFragShader) { + if (rmesa->radeonScreen->drmSupportsFragShader) { rmesa->hw.atf.cmd[ATF_CMD_0] = cmdpkt(R200_EMIT_ATF_TFACTOR); rmesa->hw.tex[0].cmd[TEX_CMD_0] = cmdpkt(R200_EMIT_PP_TXCTLALL_0); rmesa->hw.tex[0].cmd[TEX_CMD_1_NEWDRM] = cmdpkt(R200_EMIT_PP_TXOFFSET_0); @@ -567,7 +567,7 @@ void r200InitState( r200ContextPtr rmesa ) (R200_BLEND_GL_ONE << R200_SRC_BLEND_SHIFT) | (R200_BLEND_GL_ZERO << R200_DST_BLEND_SHIFT)); - if (rmesa->r200Screen->drmSupportsBlendColor) { + if (rmesa->radeonScreen->drmSupportsBlendColor) { rmesa->hw.ctx.cmd[CTX_RB3D_BLENDCOLOR] = 0x00000000; rmesa->hw.ctx.cmd[CTX_RB3D_ABLENDCNTL] = (R200_COMB_FCN_ADD_CLAMP | (R200_BLEND_GL_ONE << R200_SRC_BLEND_SHIFT) | @@ -578,10 +578,10 @@ void r200InitState( r200ContextPtr rmesa ) } rmesa->hw.ctx.cmd[CTX_RB3D_DEPTHOFFSET] = - rmesa->r200Screen->depthOffset + rmesa->r200Screen->fbLocation; + rmesa->radeonScreen->depthOffset + rmesa->radeonScreen->fbLocation; rmesa->hw.ctx.cmd[CTX_RB3D_DEPTHPITCH] = - ((rmesa->r200Screen->depthPitch & + ((rmesa->radeonScreen->depthPitch & R200_DEPTHPITCH_MASK) | R200_DEPTH_ENDIAN_NO_SWAP); @@ -599,7 +599,7 @@ void r200InitState( r200ContextPtr rmesa ) if (rmesa->using_hyperz) { rmesa->hw.ctx.cmd[CTX_RB3D_ZSTENCILCNTL] |= R200_Z_COMPRESSION_ENABLE | R200_Z_DECOMPRESSION_ENABLE; -/* if (rmesa->r200Screen->chip_family == CHIP_FAMILY_R200) +/* if (rmesa->radeonScreen->chip_family == CHIP_FAMILY_R200) rmesa->hw.ctx.cmd[CTX_RB3D_ZSTENCILCNTL] |= RADEON_Z_HIERARCHY_ENABLE;*/ } @@ -628,7 +628,7 @@ void r200InitState( r200ContextPtr rmesa ) #if 000 rmesa->hw.ctx.cmd[CTX_RB3D_COLOROFFSET] = ((rmesa->state.color.drawOffset + - rmesa->r200Screen->fbLocation) + rmesa->radeonScreen->fbLocation) & R200_COLOROFFSET_MASK); rmesa->hw.ctx.cmd[CTX_RB3D_COLORPITCH] = ((rmesa->state.color.drawPitch & @@ -636,7 +636,7 @@ void r200InitState( r200ContextPtr rmesa ) R200_COLOR_ENDIAN_NO_SWAP); #else rmesa->hw.ctx.cmd[CTX_RB3D_COLOROFFSET] = ((drawOffset + - rmesa->r200Screen->fbLocation) + rmesa->radeonScreen->fbLocation) & R200_COLOROFFSET_MASK); rmesa->hw.ctx.cmd[CTX_RB3D_COLORPITCH] = ((drawPitch & @@ -704,7 +704,7 @@ void r200InitState( r200ContextPtr rmesa ) R200_VC_NO_SWAP; #endif - if (!(rmesa->r200Screen->chip_flags & RADEON_CHIPSET_TCL)) { + if (!(rmesa->radeonScreen->chip_flags & RADEON_CHIPSET_TCL)) { /* Bypass TCL */ rmesa->hw.cst.cmd[CST_SE_VAP_CNTL_STATUS] |= (1<<8); } @@ -743,28 +743,28 @@ void r200InitState( r200ContextPtr rmesa ) rmesa->hw.tex[i].cmd[TEX_PP_TXFORMAT_X] = (/* R200_TEXCOORD_PROJ | */ 0x100000); /* Small default bias */ - if (rmesa->r200Screen->drmSupportsFragShader) { + if (rmesa->radeonScreen->drmSupportsFragShader) { rmesa->hw.tex[i].cmd[TEX_PP_TXOFFSET_NEWDRM] = - rmesa->r200Screen->texOffset[RADEON_LOCAL_TEX_HEAP]; + rmesa->radeonScreen->texOffset[RADEON_LOCAL_TEX_HEAP]; rmesa->hw.tex[i].cmd[TEX_PP_CUBIC_FACES] = 0; rmesa->hw.tex[i].cmd[TEX_PP_TXMULTI_CTL] = 0; } else { rmesa->hw.tex[i].cmd[TEX_PP_TXOFFSET_OLDDRM] = - rmesa->r200Screen->texOffset[RADEON_LOCAL_TEX_HEAP]; + rmesa->radeonScreen->texOffset[RADEON_LOCAL_TEX_HEAP]; } rmesa->hw.cube[i].cmd[CUBE_PP_CUBIC_FACES] = 0; rmesa->hw.cube[i].cmd[CUBE_PP_CUBIC_OFFSET_F1] = - rmesa->r200Screen->texOffset[RADEON_LOCAL_TEX_HEAP]; + rmesa->radeonScreen->texOffset[RADEON_LOCAL_TEX_HEAP]; rmesa->hw.cube[i].cmd[CUBE_PP_CUBIC_OFFSET_F2] = - rmesa->r200Screen->texOffset[RADEON_LOCAL_TEX_HEAP]; + rmesa->radeonScreen->texOffset[RADEON_LOCAL_TEX_HEAP]; rmesa->hw.cube[i].cmd[CUBE_PP_CUBIC_OFFSET_F3] = - rmesa->r200Screen->texOffset[RADEON_LOCAL_TEX_HEAP]; + rmesa->radeonScreen->texOffset[RADEON_LOCAL_TEX_HEAP]; rmesa->hw.cube[i].cmd[CUBE_PP_CUBIC_OFFSET_F4] = - rmesa->r200Screen->texOffset[RADEON_LOCAL_TEX_HEAP]; + rmesa->radeonScreen->texOffset[RADEON_LOCAL_TEX_HEAP]; rmesa->hw.cube[i].cmd[CUBE_PP_CUBIC_OFFSET_F5] = - rmesa->r200Screen->texOffset[RADEON_LOCAL_TEX_HEAP]; + rmesa->radeonScreen->texOffset[RADEON_LOCAL_TEX_HEAP]; rmesa->hw.pix[i].cmd[PIX_PP_TXCBLEND] = (R200_TXC_ARG_A_ZERO | diff --git a/src/mesa/drivers/dri/r200/r200_swtcl.c b/src/mesa/drivers/dri/r200/r200_swtcl.c index e4a5c129cec..104c4945629 100644 --- a/src/mesa/drivers/dri/r200/r200_swtcl.c +++ b/src/mesa/drivers/dri/r200/r200_swtcl.c @@ -285,7 +285,7 @@ static void flush_last_swtcl_prim( r200ContextPtr rmesa ) if (rmesa->dma.current.buf) { struct radeon_dma_region *current = &rmesa->dma.current; - GLuint current_offset = (rmesa->r200Screen->gart_buffer_offset + + GLuint current_offset = (rmesa->radeonScreen->gart_buffer_offset + current->buf->buf->idx * RADEON_BUFFER_SIZE + current->start); diff --git a/src/mesa/drivers/dri/r200/r200_texmem.c b/src/mesa/drivers/dri/r200/r200_texmem.c index a8ff5394bff..3a700def050 100644 --- a/src/mesa/drivers/dri/r200/r200_texmem.c +++ b/src/mesa/drivers/dri/r200/r200_texmem.c @@ -489,7 +489,7 @@ int r200UploadTexImages( r200ContextPtr rmesa, radeonTexObjPtr t, GLuint face ) } /* Set the base offset of the texture image */ - t->bufAddr = rmesa->r200Screen->texOffset[heap] + t->bufAddr = rmesa->radeonScreen->texOffset[heap] + t->base.memBlock->ofs; t->pp_txoffset = t->bufAddr; diff --git a/src/mesa/drivers/dri/r200/r200_texstate.c b/src/mesa/drivers/dri/r200/r200_texstate.c index eeccf50c449..b5dfe304247 100644 --- a/src/mesa/drivers/dri/r200/r200_texstate.c +++ b/src/mesa/drivers/dri/r200/r200_texstate.c @@ -1225,7 +1225,7 @@ static void import_tex_obj_state( r200ContextPtr rmesa, cmd[TEX_PP_TXSIZE] = texobj->pp_txsize; /* NPOT only! */ cmd[TEX_PP_TXPITCH] = texobj->pp_txpitch; /* NPOT only! */ cmd[TEX_PP_BORDER_COLOR] = texobj->pp_border_color; - if (rmesa->r200Screen->drmSupportsFragShader) { + if (rmesa->radeonScreen->drmSupportsFragShader) { cmd[TEX_PP_TXOFFSET_NEWDRM] = texobj->pp_txoffset; } else { @@ -1239,7 +1239,7 @@ static void import_tex_obj_state( r200ContextPtr rmesa, R200_STATECHANGE( rmesa, cube[unit] ); cube_cmd[CUBE_PP_CUBIC_FACES] = texobj->pp_cubic_faces; - if (rmesa->r200Screen->drmSupportsFragShader) { + if (rmesa->radeonScreen->drmSupportsFragShader) { /* that value is submitted twice. could change cube atom to not include that command when new drm is used */ cmd[TEX_PP_CUBIC_FACES] = texobj->pp_cubic_faces; @@ -1850,7 +1850,7 @@ void r200UpdateTextureState( GLcontext *ctx ) r200ChooseVertexState( ctx ); - if (rmesa->r200Screen->chip_family == CHIP_FAMILY_R200) { + if (rmesa->radeonScreen->chip_family == CHIP_FAMILY_R200) { /* * T0 hang workaround ------------- diff --git a/src/mesa/drivers/dri/r200/r200_vertprog.c b/src/mesa/drivers/dri/r200/r200_vertprog.c index 562992fbb5c..4a25031e039 100644 --- a/src/mesa/drivers/dri/r200/r200_vertprog.c +++ b/src/mesa/drivers/dri/r200/r200_vertprog.c @@ -1110,7 +1110,7 @@ void r200SetupVertexProg( GLcontext *ctx ) { } /* could optimize setting up vertex progs away for non-tcl hw */ fallback = !(vp->native && r200VertexProgUpdateParams(ctx, vp) && - rmesa->r200Screen->drmSupportsVertexProgram); + rmesa->radeonScreen->drmSupportsVertexProgram); TCL_FALLBACK(ctx, R200_TCL_FALLBACK_VERTEX_PROGRAM, fallback); if (rmesa->TclFallback) return; |