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authorBrian Paul <[email protected]>2006-11-02 23:40:24 +0000
committerBrian Paul <[email protected]>2006-11-02 23:40:24 +0000
commit7941474a219b8d690e9e6df301acaeec3e94085d (patch)
tree95d78a3ca49241435da29cd2e5af154a2230f755 /src/mesa/drivers/dri/r200
parent15193e78c944aabd9d748e24a294525cc19e67c9 (diff)
casting, type changes to silence warnings
Diffstat (limited to 'src/mesa/drivers/dri/r200')
-rw-r--r--src/mesa/drivers/dri/r200/r200_fragshader.c6
-rw-r--r--src/mesa/drivers/dri/r200/r200_texstate.c4
2 files changed, 5 insertions, 5 deletions
diff --git a/src/mesa/drivers/dri/r200/r200_fragshader.c b/src/mesa/drivers/dri/r200/r200_fragshader.c
index 7993e3015a4..c350b9aaf3f 100644
--- a/src/mesa/drivers/dri/r200/r200_fragshader.c
+++ b/src/mesa/drivers/dri/r200/r200_fragshader.c
@@ -132,10 +132,10 @@ static void r200UpdateFSArith( GLcontext *ctx )
R200_STATECHANGE( rmesa, afs[1] );
if (shader->NumPasses < 2) {
- afs_cmd = rmesa->hw.afs[1].cmd;
+ afs_cmd = (GLuint *) rmesa->hw.afs[1].cmd;
}
else {
- afs_cmd = rmesa->hw.afs[0].cmd;
+ afs_cmd = (GLuint *) rmesa->hw.afs[0].cmd;
}
for (pass = 0; pass < shader->NumPasses; pass++) {
GLuint opnum = 0;
@@ -317,7 +317,7 @@ static void r200UpdateFSArith( GLcontext *ctx )
SET_INST(opnum, 1), SET_INST_2(opnum, 1));*/
opnum++;
}
- afs_cmd = rmesa->hw.afs[1].cmd;
+ afs_cmd = (GLuint *) rmesa->hw.afs[1].cmd;
}
rmesa->afs_loaded = ctx->ATIFragmentShader.Current;
}
diff --git a/src/mesa/drivers/dri/r200/r200_texstate.c b/src/mesa/drivers/dri/r200/r200_texstate.c
index 397b27ae52e..875d3bab73f 100644
--- a/src/mesa/drivers/dri/r200/r200_texstate.c
+++ b/src/mesa/drivers/dri/r200/r200_texstate.c
@@ -1178,7 +1178,7 @@ static void import_tex_obj_state( r200ContextPtr rmesa,
r200TexObjPtr texobj )
{
/* do not use RADEON_DB_STATE to avoid stale texture caches */
- GLuint *cmd = &rmesa->hw.tex[unit].cmd[TEX_CMD_0];
+ int *cmd = &rmesa->hw.tex[unit].cmd[TEX_CMD_0];
R200_STATECHANGE( rmesa, tex[unit] );
@@ -1199,7 +1199,7 @@ static void import_tex_obj_state( r200ContextPtr rmesa,
}
if (texobj->base.tObj->Target == GL_TEXTURE_CUBE_MAP) {
- GLuint *cube_cmd = &rmesa->hw.cube[unit].cmd[CUBE_CMD_0];
+ int *cube_cmd = &rmesa->hw.cube[unit].cmd[CUBE_CMD_0];
GLuint bytesPerFace = texobj->base.totalSize / 6;
ASSERT(texobj->base.totalSize % 6 == 0);