diff options
author | Dave Airlie <[email protected]> | 2009-04-02 18:58:49 +1000 |
---|---|---|
committer | Dave Airlie <[email protected]> | 2009-04-02 18:58:49 +1000 |
commit | 05304d41f2d9ab7a66a8b976580c156b7b93a9d3 (patch) | |
tree | e6132b7fb98ce55039ae14f539527afeb542af38 /src/mesa/drivers/dri/r200 | |
parent | 41702160090a4c1325afc07c56682f3e1c4fcaf0 (diff) |
radeon/r200/r300: fix up the whole buffer space checking.
This fixes up the buffer validation scheme, so that we keep a list
of buffers to validate so cmdbuf flushes during a pipeline get
all the buffers revalidated on the next emit.
This also fixes radeonFlush to not flush unless we have something
useful to send to the GPU, like a DMA buffer or something not state
Diffstat (limited to 'src/mesa/drivers/dri/r200')
-rw-r--r-- | src/mesa/drivers/dri/r200/r200_state.c | 48 |
1 files changed, 15 insertions, 33 deletions
diff --git a/src/mesa/drivers/dri/r200/r200_state.c b/src/mesa/drivers/dri/r200/r200_state.c index ca4dee8a5bc..f040713980f 100644 --- a/src/mesa/drivers/dri/r200/r200_state.c +++ b/src/mesa/drivers/dri/r200/r200_state.c @@ -2273,33 +2273,24 @@ static void update_texturematrix( GLcontext *ctx ) static GLboolean r200ValidateBuffers(GLcontext *ctx) { r200ContextPtr rmesa = R200_CONTEXT(ctx); - struct radeon_cs_space_check bos[8]; struct radeon_renderbuffer *rrb; - int num_bo = 0; int i; - int flushed = 0, ret; -again: - num_bo = 0; + + radeon_validate_reset_bos(&rmesa->radeon); rrb = radeon_get_colorbuffer(&rmesa->radeon); /* color buffer */ if (rrb && rrb->bo) { - bos[num_bo].bo = rrb->bo; - bos[num_bo].read_domains = 0; - bos[num_bo].write_domain = RADEON_GEM_DOMAIN_VRAM; - bos[num_bo].new_accounted = 0; - num_bo++; + radeon_validate_bo(&rmesa->radeon, rrb->bo, + 0, RADEON_GEM_DOMAIN_VRAM); } /* depth buffer */ rrb = radeon_get_depthbuffer(&rmesa->radeon); /* color buffer */ if (rrb && rrb->bo) { - bos[num_bo].bo = rrb->bo; - bos[num_bo].read_domains = 0; - bos[num_bo].write_domain = RADEON_GEM_DOMAIN_VRAM; - bos[num_bo].new_accounted = 0; - num_bo++; + radeon_validate_bo(&rmesa->radeon, rrb->bo, + 0, RADEON_GEM_DOMAIN_VRAM); } for (i = 0; i < ctx->Const.MaxTextureImageUnits; ++i) { @@ -2307,26 +2298,17 @@ again: if (!ctx->Texture.Unit[i]._ReallyEnabled) continue; - + t = radeon_tex_obj(ctx->Texture.Unit[i]._Current); - bos[num_bo].bo = t->mt->bo; - bos[num_bo].read_domains = RADEON_GEM_DOMAIN_GTT | RADEON_GEM_DOMAIN_VRAM; - bos[num_bo].write_domain = 0; - bos[num_bo].new_accounted = 0; - num_bo++; + if (t->image_override && t->bo) + radeon_validate_bo(&rmesa->radeon, t->bo, + RADEON_GEM_DOMAIN_GTT | RADEON_GEM_DOMAIN_VRAM, 0); + else if (t->mt->bo) + radeon_validate_bo(&rmesa->radeon, t->mt->bo, + RADEON_GEM_DOMAIN_GTT | RADEON_GEM_DOMAIN_VRAM, 0); } - - ret = radeon_cs_space_check(rmesa->radeon.cmdbuf.cs, bos, num_bo); - if (ret == RADEON_CS_SPACE_OP_TO_BIG) - return GL_FALSE; - if (ret == RADEON_CS_SPACE_FLUSH) { - radeonFlush(ctx); - if (flushed) - return GL_FALSE; - flushed = 1; - goto again; - } - return GL_TRUE; + + return radeon_revalidate_bos(ctx); } GLboolean r200ValidateState( GLcontext *ctx ) |