diff options
author | Eric Anholt <[email protected]> | 2014-04-23 17:14:26 -0700 |
---|---|---|
committer | Eric Anholt <[email protected]> | 2014-04-30 14:33:20 -0700 |
commit | ff9c3e8e5a22597c83505479e918981377f8fdf4 (patch) | |
tree | dd21df42cde090b65d94cda00de32d4db6c18d89 /src/mesa/drivers/dri/r200 | |
parent | 62d46332d8ed7a6270bc4e0520cf52668efd33b5 (diff) |
mesa: Replace use of _ReallyEnabled as a boolean with use of _Current.
I'm probably not the only person that has tried to kill _ReallyEnabled.
This does the mechanical part of the work, and cleans _ReallyEnabled from
i965.
I think that using _Current makes texture management clearer: You can't
have multiple targets in use in the same texture image unit at the same
time, because there's just that one pointer.
Reviewed-by: Matt Turner <[email protected]>
Reviewed-by: Kenneth Graunke <[email protected]>
Diffstat (limited to 'src/mesa/drivers/dri/r200')
-rw-r--r-- | src/mesa/drivers/dri/r200/r200_state.c | 4 | ||||
-rw-r--r-- | src/mesa/drivers/dri/r200/r200_tcl.c | 2 | ||||
-rw-r--r-- | src/mesa/drivers/dri/r200/r200_texstate.c | 14 |
3 files changed, 7 insertions, 13 deletions
diff --git a/src/mesa/drivers/dri/r200/r200_state.c b/src/mesa/drivers/dri/r200/r200_state.c index 7c46d11e0c9..2c7b652952a 100644 --- a/src/mesa/drivers/dri/r200/r200_state.c +++ b/src/mesa/drivers/dri/r200/r200_state.c @@ -2167,7 +2167,7 @@ static void update_texturematrix( struct gl_context *ctx ) rmesa->TexMatCompSel = 0; for (unit = 0 ; unit < ctx->Const.MaxTextureUnits; unit++) { - if (!ctx->Texture.Unit[unit]._ReallyEnabled) + if (!ctx->Texture.Unit[unit]._Current) continue; if (ctx->TextureMatrixStack[unit].Top->type != MATRIX_IDENTITY) { @@ -2239,7 +2239,7 @@ static GLboolean r200ValidateBuffers(struct gl_context *ctx) for (i = 0; i < ctx->Const.Program[MESA_SHADER_FRAGMENT].MaxTextureImageUnits; ++i) { radeonTexObj *t; - if (!ctx->Texture.Unit[i]._ReallyEnabled) + if (!ctx->Texture.Unit[i]._Current) continue; t = radeon_tex_obj(ctx->Texture.Unit[i]._Current); diff --git a/src/mesa/drivers/dri/r200/r200_tcl.c b/src/mesa/drivers/dri/r200/r200_tcl.c index 5a724141da0..ccc8f429033 100644 --- a/src/mesa/drivers/dri/r200/r200_tcl.c +++ b/src/mesa/drivers/dri/r200/r200_tcl.c @@ -412,7 +412,7 @@ static GLboolean r200_run_tcl_render( struct gl_context *ctx, } for (i = 0 ; i < ctx->Const.MaxTextureUnits; i++) { - if (ctx->Texture.Unit[i]._ReallyEnabled) { + if (ctx->Texture.Unit[i]._Current) { if (rmesa->TexGenNeedNormals[i]) { map_rev_fixed[2] = VERT_ATTRIB_NORMAL; } diff --git a/src/mesa/drivers/dri/r200/r200_texstate.c b/src/mesa/drivers/dri/r200/r200_texstate.c index c3c92cbca25..9ec12078a47 100644 --- a/src/mesa/drivers/dri/r200/r200_texstate.c +++ b/src/mesa/drivers/dri/r200/r200_texstate.c @@ -296,12 +296,6 @@ static GLboolean r200UpdateTextureEnv( struct gl_context *ctx, int unit, int slo ~(R200_TXA_DOT_ALPHA | R200_TXA_SCALE_MASK | R200_TXA_OUTPUT_REG_MASK | R200_TXA_TFACTOR_SEL_MASK | R200_TXA_TFACTOR1_SEL_MASK); - /* texUnit->_Current can be NULL if and only if the texture unit is - * not actually enabled. - */ - assert( (texUnit->_ReallyEnabled == 0) - || (texUnit->_Current != NULL) ); - if ( R200_DEBUG & RADEON_TEXTURE ) { fprintf( stderr, "%s( %p, %d )\n", __FUNCTION__, (void *)ctx, unit ); } @@ -320,7 +314,7 @@ static GLboolean r200UpdateTextureEnv( struct gl_context *ctx, int unit, int slo (unit << R200_TXA_TFACTOR_SEL_SHIFT) | (replaceargs << R200_TXA_TFACTOR1_SEL_SHIFT); - if ( !texUnit->_ReallyEnabled ) { + if ( !texUnit->_Current ) { assert( unit == 0); color_combine = R200_TXC_ARG_A_ZERO | R200_TXC_ARG_B_ZERO | R200_TXC_ARG_C_DIFFUSE_COLOR | R200_TXC_OP_MADD; @@ -840,7 +834,7 @@ static GLboolean r200UpdateAllTexEnv( struct gl_context *ctx ) /* find highest used unit */ for ( j = 0; j < R200_MAX_TEXTURE_UNITS; j++) { - if (ctx->Texture.Unit[j]._ReallyEnabled) { + if (ctx->Texture.Unit[j]._Current) { maxunitused = j; } } @@ -869,7 +863,7 @@ static GLboolean r200UpdateAllTexEnv( struct gl_context *ctx ) nextunit[j] = currentnext; - if (!texUnit->_ReallyEnabled) { + if (!texUnit->_Current) { /* the not enabled stages are referenced "indirectly", must not cut off the lower stages */ stageref[j] = REF_COLOR | REF_ALPHA; @@ -953,7 +947,7 @@ static GLboolean r200UpdateAllTexEnv( struct gl_context *ctx ) i = 0; while ((i <= maxunitused) && (i >= 0)) { /* only output instruction if the results are referenced */ - if (ctx->Texture.Unit[i]._ReallyEnabled && stageref[i+1]) { + if (ctx->Texture.Unit[i]._Current && stageref[i+1]) { GLuint replaceunit = i; /* try to optimize GL_REPLACE away (only one level deep though) */ if ( (ctx->Texture.Unit[i]._CurrentCombine->ModeRGB == GL_REPLACE) && |