diff options
author | Brian Paul <[email protected]> | 2004-01-20 02:49:27 +0000 |
---|---|---|
committer | Brian Paul <[email protected]> | 2004-01-20 02:49:27 +0000 |
commit | d3fd7ba8af15bead2f770d68a893449adeb11397 (patch) | |
tree | 2c92f7cb35f2776d6c461378f93b556fc1ca080d /src/mesa/drivers/dri/r200 | |
parent | 988a8862c8379c0312d40353ee4b35537dff59a1 (diff) |
Before calling _mesa_create_context(), initialize a dd_function_table struct
by calling _mesa_init_driver_functions() and then plugging in the driver-
specific functions.
In particular, make sure ctx->Driver.NewTextureObject points to the
appropriate driver function so that _all_ texture objects are augmented
with the driver-specific data.
Put in a bunch of assertions in the texture-related driver functions that
texObj->DriverData is valid. Remove old dead code in near future.
Diffstat (limited to 'src/mesa/drivers/dri/r200')
-rw-r--r-- | src/mesa/drivers/dri/r200/Makefile.solo | 1 | ||||
-rw-r--r-- | src/mesa/drivers/dri/r200/r200_context.c | 61 | ||||
-rw-r--r-- | src/mesa/drivers/dri/r200/r200_context.h | 2 | ||||
-rw-r--r-- | src/mesa/drivers/dri/r200/r200_ioctl.c | 8 | ||||
-rw-r--r-- | src/mesa/drivers/dri/r200/r200_ioctl.h | 2 | ||||
-rw-r--r-- | src/mesa/drivers/dri/r200/r200_state.c | 96 | ||||
-rw-r--r-- | src/mesa/drivers/dri/r200/r200_state.h | 3 | ||||
-rw-r--r-- | src/mesa/drivers/dri/r200/r200_swtcl.c | 2 | ||||
-rw-r--r-- | src/mesa/drivers/dri/r200/r200_tex.c | 101 | ||||
-rw-r--r-- | src/mesa/drivers/dri/r200/r200_tex.h | 2 |
10 files changed, 165 insertions, 113 deletions
diff --git a/src/mesa/drivers/dri/r200/Makefile.solo b/src/mesa/drivers/dri/r200/Makefile.solo index e3fe696709b..b0959b2b7f8 100644 --- a/src/mesa/drivers/dri/r200/Makefile.solo +++ b/src/mesa/drivers/dri/r200/Makefile.solo @@ -28,6 +28,7 @@ DRIVER_SOURCES = r200_context.c \ r200_screen.c \ r200_state.c \ r200_state_init.c \ + ../../common/driverfuncs.c \ ../common/mm.c \ ../common/utils.c \ ../common/texmem.c \ diff --git a/src/mesa/drivers/dri/r200/r200_context.c b/src/mesa/drivers/dri/r200/r200_context.c index efa658717b8..f8ab8d36972 100644 --- a/src/mesa/drivers/dri/r200/r200_context.c +++ b/src/mesa/drivers/dri/r200/r200_context.c @@ -49,6 +49,8 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. #include "tnl/tnl.h" #include "tnl/t_pipeline.h" +#include "drivers/common/driverfuncs.h" + #include "r200_context.h" #include "r200_ioctl.h" #include "r200_state.h" @@ -186,15 +188,15 @@ static const struct tnl_pipeline_stage *r200_pipeline[] = { /* Initialize the driver's misc functions. */ -static void r200InitDriverFuncs( GLcontext *ctx ) +static void r200InitDriverFuncs( struct dd_function_table *functions ) { - ctx->Driver.GetBufferSize = r200GetBufferSize; - ctx->Driver.ResizeBuffers = _swrast_alloc_buffers; - ctx->Driver.GetString = r200GetString; + functions->GetBufferSize = r200GetBufferSize; + functions->ResizeBuffers = _swrast_alloc_buffers; + functions->GetString = r200GetString; - ctx->Driver.Error = NULL; - ctx->Driver.DrawPixels = NULL; - ctx->Driver.Bitmap = NULL; + functions->Error = NULL; + functions->DrawPixels = NULL; + functions->Bitmap = NULL; } static const struct dri_debug_control debug_control[] = @@ -227,7 +229,7 @@ get_ust_nop( uint64_t * ust ) } -/* Create the device specific context. +/* Create the device specific rendering context. */ GLboolean r200CreateContext( const __GLcontextModes *glVisual, __DRIcontextPrivate *driContextPriv, @@ -235,6 +237,7 @@ GLboolean r200CreateContext( const __GLcontextModes *glVisual, { __DRIscreenPrivate *sPriv = driContextPriv->driScreenPriv; r200ScreenPtr screen = (r200ScreenPtr)(sPriv->private); + struct dd_function_table functions; r200ContextPtr rmesa; GLcontext *ctx, *shareCtx; int i; @@ -249,12 +252,31 @@ GLboolean r200CreateContext( const __GLcontextModes *glVisual, if ( !rmesa ) return GL_FALSE; - /* Allocate the Mesa context */ + /* Parse configuration files. + * Do this here so that initialMaxAnisotropy is set before we create + * the default textures. + */ + driParseConfigFiles (&rmesa->optionCache, &screen->optionCache, + screen->driScreen->myNum, "r200"); + rmesa->initialMaxAnisotropy = driQueryOptionf(&rmesa->optionCache, + "def_max_anisotropy"); + + /* Init default driver functions then plug in our R200-specific functions + * (the texture functions are especially important) + */ + _mesa_init_driver_functions(&functions); + r200InitDriverFuncs(&functions); + r200InitIoctlFuncs(&functions); + r200InitStateFuncs(&functions); + r200InitTextureFuncs(&functions); + + /* Allocate and initialize the Mesa context */ if (sharedContextPrivate) shareCtx = ((r200ContextPtr) sharedContextPrivate)->glCtx; else shareCtx = NULL; - rmesa->glCtx = _mesa_create_context(glVisual, shareCtx, (void *) rmesa, GL_TRUE); + rmesa->glCtx = _mesa_create_context(glVisual, shareCtx, + &functions, (void *) rmesa); if (!rmesa->glCtx) { FREE(rmesa); return GL_FALSE; @@ -270,10 +292,6 @@ GLboolean r200CreateContext( const __GLcontextModes *glVisual, rmesa->dri.fd = sPriv->fd; rmesa->dri.drmMinor = sPriv->drmMinor; - /* Parse configuration files */ - driParseConfigFiles (&rmesa->optionCache, &screen->optionCache, - screen->driScreen->myNum, "r200"); - rmesa->r200Screen = screen; rmesa->sarea = (RADEONSAREAPrivPtr)((GLubyte *)sPriv->pSAREA + screen->sarea_priv_offset); @@ -285,6 +303,7 @@ GLboolean r200CreateContext( const __GLcontextModes *glVisual, make_empty_list( & rmesa->swapped ); rmesa->nr_heaps = 1 /* screen->numTexHeaps */ ; + assert(rmesa->nr_heaps < R200_NR_TEX_HEAPS); for ( i = 0 ; i < rmesa->nr_heaps ; i++ ) { rmesa->texture_heaps[i] = driCreateTextureHeap( i, rmesa, screen->texSize[i], @@ -381,15 +400,25 @@ GLboolean r200CreateContext( const __GLcontextModes *glVisual, if (rmesa->r200Screen->drmSupportsCubeMaps) _mesa_enable_extension( ctx, "GL_ARB_texture_cube_map" ); +#if 0 r200InitDriverFuncs( ctx ); r200InitIoctlFuncs( ctx ); r200InitStateFuncs( ctx ); - r200InitSpanFuncs( ctx ); - r200InitPixelFuncs( ctx ); r200InitTextureFuncs( ctx ); +#endif + /* plug in a few more device driver functions */ + /* XXX these should really go right after _mesa_init_driver_functions() */ + r200InitPixelFuncs( ctx ); + r200InitSpanFuncs( ctx ); + r200InitTnlFuncs( ctx ); r200InitState( rmesa ); r200InitSwtcl( ctx ); + /* used to be in r200InitTextureFuncs() */ + driInitTextureObjects( ctx, & rmesa->swapped, + DRI_TEXMGR_DO_TEXTURE_1D + | DRI_TEXMGR_DO_TEXTURE_2D ); + fthrottle_mode = driQueryOptioni(&rmesa->optionCache, "fthrottle_mode"); rmesa->iw.irq_seq = -1; rmesa->irqsEmitted = 0; diff --git a/src/mesa/drivers/dri/r200/r200_context.h b/src/mesa/drivers/dri/r200/r200_context.h index 066803f2367..029dfde6642 100644 --- a/src/mesa/drivers/dri/r200/r200_context.h +++ b/src/mesa/drivers/dri/r200/r200_context.h @@ -781,7 +781,7 @@ struct r200_context { driTexHeap * texture_heaps[ R200_NR_TEX_HEAPS ]; driTextureObject swapped; int texture_depth; - + float initialMaxAnisotropy; /* Rasterization and vertex state: */ diff --git a/src/mesa/drivers/dri/r200/r200_ioctl.c b/src/mesa/drivers/dri/r200/r200_ioctl.c index 2abaa5a4281..2b5dd88cad6 100644 --- a/src/mesa/drivers/dri/r200/r200_ioctl.c +++ b/src/mesa/drivers/dri/r200/r200_ioctl.c @@ -917,10 +917,10 @@ GLuint r200GartOffsetFromVirtual( r200ContextPtr rmesa, const GLvoid *pointer ) -void r200InitIoctlFuncs( GLcontext *ctx ) +void r200InitIoctlFuncs( struct dd_function_table *functions ) { - ctx->Driver.Clear = r200Clear; - ctx->Driver.Finish = r200Finish; - ctx->Driver.Flush = r200Flush; + functions->Clear = r200Clear; + functions->Finish = r200Finish; + functions->Flush = r200Flush; } diff --git a/src/mesa/drivers/dri/r200/r200_ioctl.h b/src/mesa/drivers/dri/r200/r200_ioctl.h index a76dbd2ad12..3c3ad3db547 100644 --- a/src/mesa/drivers/dri/r200/r200_ioctl.h +++ b/src/mesa/drivers/dri/r200/r200_ioctl.h @@ -103,7 +103,7 @@ extern void r200Flush( GLcontext *ctx ); extern void r200Finish( GLcontext *ctx ); extern void r200WaitForIdleLocked( r200ContextPtr rmesa ); extern void r200WaitForVBlank( r200ContextPtr rmesa ); -extern void r200InitIoctlFuncs( GLcontext *ctx ); +extern void r200InitIoctlFuncs( struct dd_function_table *functions ); extern void *r200AllocateMemoryMESA( GLsizei size, GLfloat readfreq, GLfloat writefreq, GLfloat priority ); diff --git a/src/mesa/drivers/dri/r200/r200_state.c b/src/mesa/drivers/dri/r200/r200_state.c index 8b945a01478..f9501fd62b3 100644 --- a/src/mesa/drivers/dri/r200/r200_state.c +++ b/src/mesa/drivers/dri/r200/r200_state.c @@ -2146,57 +2146,61 @@ static void r200WrapRunPipeline( GLcontext *ctx ) /* Initialize the driver's state functions. */ -void r200InitStateFuncs( GLcontext *ctx ) +void r200InitStateFuncs( struct dd_function_table *functions ) { - ctx->Driver.UpdateState = r200InvalidateState; - ctx->Driver.LightingSpaceChange = r200LightingSpaceChange; - - ctx->Driver.DrawBuffer = r200DrawBuffer; - ctx->Driver.ReadBuffer = r200ReadBuffer; - - ctx->Driver.AlphaFunc = r200AlphaFunc; - ctx->Driver.BlendEquation = r200BlendEquation; - ctx->Driver.BlendFunc = r200BlendFunc; - ctx->Driver.BlendFuncSeparate = r200BlendFuncSeparate; - ctx->Driver.ClearColor = r200ClearColor; - ctx->Driver.ClearDepth = NULL; - ctx->Driver.ClearIndex = NULL; - ctx->Driver.ClearStencil = r200ClearStencil; - ctx->Driver.ClipPlane = r200ClipPlane; - ctx->Driver.ColorMask = r200ColorMask; - ctx->Driver.CullFace = r200CullFace; - ctx->Driver.DepthFunc = r200DepthFunc; - ctx->Driver.DepthMask = r200DepthMask; - ctx->Driver.DepthRange = r200DepthRange; - ctx->Driver.Enable = r200Enable; - ctx->Driver.Fogfv = r200Fogfv; - ctx->Driver.FrontFace = r200FrontFace; - ctx->Driver.Hint = NULL; - ctx->Driver.IndexMask = NULL; - ctx->Driver.LightModelfv = r200LightModelfv; - ctx->Driver.Lightfv = r200Lightfv; - ctx->Driver.LineStipple = r200LineStipple; - ctx->Driver.LineWidth = r200LineWidth; - ctx->Driver.LogicOpcode = r200LogicOpCode; - ctx->Driver.PolygonMode = r200PolygonMode; - ctx->Driver.PolygonOffset = r200PolygonOffset; - ctx->Driver.PolygonStipple = r200PolygonStipple; - ctx->Driver.PointSize = r200PointSize; - ctx->Driver.RenderMode = r200RenderMode; - ctx->Driver.Scissor = r200Scissor; - ctx->Driver.ShadeModel = r200ShadeModel; - ctx->Driver.StencilFunc = r200StencilFunc; - ctx->Driver.StencilMask = r200StencilMask; - ctx->Driver.StencilOp = r200StencilOp; - ctx->Driver.Viewport = r200Viewport; + functions->UpdateState = r200InvalidateState; + functions->LightingSpaceChange = r200LightingSpaceChange; + + functions->DrawBuffer = r200DrawBuffer; + functions->ReadBuffer = r200ReadBuffer; + + functions->AlphaFunc = r200AlphaFunc; + functions->BlendEquation = r200BlendEquation; + functions->BlendFunc = r200BlendFunc; + functions->BlendFuncSeparate = r200BlendFuncSeparate; + functions->ClearColor = r200ClearColor; + functions->ClearDepth = NULL; + functions->ClearIndex = NULL; + functions->ClearStencil = r200ClearStencil; + functions->ClipPlane = r200ClipPlane; + functions->ColorMask = r200ColorMask; + functions->CullFace = r200CullFace; + functions->DepthFunc = r200DepthFunc; + functions->DepthMask = r200DepthMask; + functions->DepthRange = r200DepthRange; + functions->Enable = r200Enable; + functions->Fogfv = r200Fogfv; + functions->FrontFace = r200FrontFace; + functions->Hint = NULL; + functions->IndexMask = NULL; + functions->LightModelfv = r200LightModelfv; + functions->Lightfv = r200Lightfv; + functions->LineStipple = r200LineStipple; + functions->LineWidth = r200LineWidth; + functions->LogicOpcode = r200LogicOpCode; + functions->PolygonMode = r200PolygonMode; + functions->PolygonOffset = r200PolygonOffset; + functions->PolygonStipple = r200PolygonStipple; + functions->PointSize = r200PointSize; + functions->RenderMode = r200RenderMode; + functions->Scissor = r200Scissor; + functions->ShadeModel = r200ShadeModel; + functions->StencilFunc = r200StencilFunc; + functions->StencilMask = r200StencilMask; + functions->StencilOp = r200StencilOp; + functions->Viewport = r200Viewport; /* Swrast hooks for imaging extensions: */ - ctx->Driver.CopyColorTable = _swrast_CopyColorTable; - ctx->Driver.CopyColorSubTable = _swrast_CopyColorSubTable; - ctx->Driver.CopyConvolutionFilter1D = _swrast_CopyConvolutionFilter1D; - ctx->Driver.CopyConvolutionFilter2D = _swrast_CopyConvolutionFilter2D; + functions->CopyColorTable = _swrast_CopyColorTable; + functions->CopyColorSubTable = _swrast_CopyColorSubTable; + functions->CopyConvolutionFilter1D = _swrast_CopyConvolutionFilter1D; + functions->CopyConvolutionFilter2D = _swrast_CopyConvolutionFilter2D; +} + +void r200InitTnlFuncs( GLcontext *ctx ) +{ TNL_CONTEXT(ctx)->Driver.NotifyMaterialChange = r200UpdateMaterial; TNL_CONTEXT(ctx)->Driver.RunPipeline = r200WrapRunPipeline; } diff --git a/src/mesa/drivers/dri/r200/r200_state.h b/src/mesa/drivers/dri/r200/r200_state.h index 118712d8410..9d9de8e9a28 100644 --- a/src/mesa/drivers/dri/r200/r200_state.h +++ b/src/mesa/drivers/dri/r200/r200_state.h @@ -41,7 +41,8 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. #include "r200_context.h" extern void r200InitState( r200ContextPtr rmesa ); -extern void r200InitStateFuncs( GLcontext *ctx ); +extern void r200InitStateFuncs( struct dd_function_table *functions ); +extern void r200InitTnlFuncs( GLcontext *ctx ); extern void r200UpdateMaterial( GLcontext *ctx ); diff --git a/src/mesa/drivers/dri/r200/r200_swtcl.c b/src/mesa/drivers/dri/r200/r200_swtcl.c index 231a3ed83f2..a66879fe75d 100644 --- a/src/mesa/drivers/dri/r200/r200_swtcl.c +++ b/src/mesa/drivers/dri/r200/r200_swtcl.c @@ -1226,7 +1226,7 @@ void r200InitSwtcl( GLcontext *ctx ) { TNLcontext *tnl = TNL_CONTEXT(ctx); r200ContextPtr rmesa = R200_CONTEXT(ctx); - GLuint size = TNL_CONTEXT(ctx)->vb.Size; + GLuint size = tnl->vb.Size; static int firsttime = 1; if (firsttime) { diff --git a/src/mesa/drivers/dri/r200/r200_tex.c b/src/mesa/drivers/dri/r200/r200_tex.c index 91f2fd8cce5..1990d661919 100644 --- a/src/mesa/drivers/dri/r200/r200_tex.c +++ b/src/mesa/drivers/dri/r200/r200_tex.c @@ -554,6 +554,7 @@ static void r200TexImage1D( GLcontext *ctx, GLenum target, GLint level, { driTextureObject * t = (driTextureObject *) texObj->DriverData; + assert(t); if ( t ) { driSwapOutTextureObject( t ); } @@ -616,6 +617,8 @@ static void r200TexImage2D( GLcontext *ctx, GLenum target, GLint level, driTextureObject * t = (driTextureObject *) texObj->DriverData; GLuint face; + assert(t); + /* which cube face or ordinary 2D image */ switch (target) { case GL_TEXTURE_CUBE_MAP_POSITIVE_X: @@ -683,7 +686,6 @@ static void r200TexSubImage2D( GLcontext *ctx, GLenum target, GLint level, driTextureObject * t = (driTextureObject *) texObj->DriverData; GLuint face; - /* which cube face or ordinary 2D image */ switch (target) { case GL_TEXTURE_CUBE_MAP_POSITIVE_X: @@ -731,6 +733,8 @@ static void r200TexImage3D( GLcontext *ctx, GLenum target, GLint level, { driTextureObject * t = (driTextureObject *) texObj->DriverData; + assert(t); + if ( t ) { driSwapOutTextureObject( t ); } @@ -934,6 +938,8 @@ static void r200TexParameter( GLcontext *ctx, GLenum target, +#if 0 +/* not needed anymore */ static void r200BindTexture( GLcontext *ctx, GLenum target, struct gl_texture_object *texObj ) { @@ -948,6 +954,8 @@ static void r200BindTexture( GLcontext *ctx, GLenum target, } } } +#endif + static void r200DeleteTexture( GLcontext *ctx, struct gl_texture_object *texObj ) @@ -955,6 +963,8 @@ static void r200DeleteTexture( GLcontext *ctx, r200ContextPtr rmesa = R200_CONTEXT(ctx); driTextureObject * t = (driTextureObject *) texObj->DriverData; + assert(t); + if ( R200_DEBUG & (DEBUG_STATE|DEBUG_TEXTURE) ) { fprintf( stderr, "%s( %p (target = %s) )\n", __FUNCTION__, (void *)texObj, _mesa_lookup_enum_by_nr( texObj->Target ) ); @@ -991,59 +1001,65 @@ static void r200TexGen( GLcontext *ctx, rmesa->recheck_texgen[unit] = GL_TRUE; } -/* Fixup MaxAnisotropy according to user preference. - */ -static struct gl_texture_object *r200NewTextureObject ( GLcontext *ctx, - GLuint name, - GLenum target ) { - struct gl_texture_object *obj; - obj = _mesa_new_texture_object (ctx, name, target); - obj->MaxAnisotropy = driQueryOptionf (&R200_CONTEXT(ctx)->optionCache, - "def_max_anisotropy"); - return obj; -} - -void r200InitTextureFuncs( GLcontext *ctx ) +/** + * Allocate a new texture object. + * Called via ctx->Driver.NewTextureObject. + * Note: this function will be called during context creation to + * allocate the default texture objects. + * Fixup MaxAnisotropy according to user preference. + */ +static struct gl_texture_object * +r200NewTextureObject( GLcontext *ctx, GLuint name, GLenum target ) { r200ContextPtr rmesa = R200_CONTEXT(ctx); + struct gl_texture_object *obj; + driTextureObject *t; + obj = _mesa_new_texture_object(ctx, name, target); + if (!obj) + return NULL; + obj->MaxAnisotropy = rmesa->initialMaxAnisotropy; + t = (driTextureObject *) r200AllocTexObj( obj ); + if (!t) { + _mesa_delete_texture_object(ctx, obj); + return NULL; + } + return obj; +} - ctx->Driver.ChooseTextureFormat = r200ChooseTextureFormat; - ctx->Driver.TexImage1D = r200TexImage1D; - ctx->Driver.TexImage2D = r200TexImage2D; +void r200InitTextureFuncs( struct dd_function_table *functions ) +{ + /* Note: we only plug in the functions we implement in the driver + * since _mesa_init_driver_functions() was already called. + */ + functions->ChooseTextureFormat = r200ChooseTextureFormat; + functions->TexImage1D = r200TexImage1D; + functions->TexImage2D = r200TexImage2D; #if ENABLE_HW_3D_TEXTURE - ctx->Driver.TexImage3D = r200TexImage3D; + functions->TexImage3D = r200TexImage3D; #else - ctx->Driver.TexImage3D = _mesa_store_teximage3d; + functions->TexImage3D = _mesa_store_teximage3d; #endif - ctx->Driver.TexSubImage1D = r200TexSubImage1D; - ctx->Driver.TexSubImage2D = r200TexSubImage2D; + functions->TexSubImage1D = r200TexSubImage1D; + functions->TexSubImage2D = r200TexSubImage2D; #if ENABLE_HW_3D_TEXTURE - ctx->Driver.TexSubImage3D = r200TexSubImage3D; + functions->TexSubImage3D = r200TexSubImage3D; #else - ctx->Driver.TexSubImage3D = _mesa_store_texsubimage3d; + functions->TexSubImage3D = _mesa_store_texsubimage3d; #endif - ctx->Driver.CopyTexImage1D = _swrast_copy_teximage1d; - ctx->Driver.CopyTexImage2D = _swrast_copy_teximage2d; - ctx->Driver.CopyTexSubImage1D = _swrast_copy_texsubimage1d; - ctx->Driver.CopyTexSubImage2D = _swrast_copy_texsubimage2d; - ctx->Driver.CopyTexSubImage3D = _swrast_copy_texsubimage3d; - ctx->Driver.TestProxyTexImage = _mesa_test_proxy_teximage; - - ctx->Driver.NewTextureObject = r200NewTextureObject; - ctx->Driver.BindTexture = r200BindTexture; - ctx->Driver.CreateTexture = NULL; /* FIXME: Is this used??? */ - ctx->Driver.DeleteTexture = r200DeleteTexture; - ctx->Driver.IsTextureResident = driIsTextureResident; - ctx->Driver.PrioritizeTexture = NULL; - ctx->Driver.ActiveTexture = NULL; - ctx->Driver.UpdateTexturePalette = NULL; - - ctx->Driver.TexEnv = r200TexEnv; - ctx->Driver.TexParameter = r200TexParameter; - ctx->Driver.TexGen = r200TexGen; + functions->NewTextureObject = r200NewTextureObject; + /*functions->BindTexture = r200BindTexture;*/ + functions->DeleteTexture = r200DeleteTexture; + functions->IsTextureResident = driIsTextureResident; + + functions->TexEnv = r200TexEnv; + functions->TexParameter = r200TexParameter; + functions->TexGen = r200TexGen; +#if 000 + /* moved or obsolete code */ + r200ContextPtr rmesa = R200_CONTEXT(ctx); driInitTextureObjects( ctx, & rmesa->swapped, DRI_TEXMGR_DO_TEXTURE_1D | DRI_TEXMGR_DO_TEXTURE_2D ); @@ -1053,4 +1069,5 @@ void r200InitTextureFuncs( GLcontext *ctx ) * default 2D texture now. */ ctx->Shared->Default2D->MaxAnisotropy = driQueryOptionf (&rmesa->optionCache, "def_max_anisotropy"); +#endif } diff --git a/src/mesa/drivers/dri/r200/r200_tex.h b/src/mesa/drivers/dri/r200/r200_tex.h index a4301206ed8..7c507a7fd0b 100644 --- a/src/mesa/drivers/dri/r200/r200_tex.h +++ b/src/mesa/drivers/dri/r200/r200_tex.h @@ -44,7 +44,7 @@ extern int r200UploadTexImages( r200ContextPtr rmesa, r200TexObjPtr t, GLuint fa extern void r200DestroyTexObj( r200ContextPtr rmesa, r200TexObjPtr t ); -extern void r200InitTextureFuncs( GLcontext *ctx ); +extern void r200InitTextureFuncs( struct dd_function_table *functions ); #endif #endif /* __R200_TEX_H__ */ |