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authorBrian Paul <[email protected]>2004-01-20 02:49:27 +0000
committerBrian Paul <[email protected]>2004-01-20 02:49:27 +0000
commitd3fd7ba8af15bead2f770d68a893449adeb11397 (patch)
tree2c92f7cb35f2776d6c461378f93b556fc1ca080d /src/mesa/drivers/dri/r200
parent988a8862c8379c0312d40353ee4b35537dff59a1 (diff)
Before calling _mesa_create_context(), initialize a dd_function_table struct
by calling _mesa_init_driver_functions() and then plugging in the driver- specific functions. In particular, make sure ctx->Driver.NewTextureObject points to the appropriate driver function so that _all_ texture objects are augmented with the driver-specific data. Put in a bunch of assertions in the texture-related driver functions that texObj->DriverData is valid. Remove old dead code in near future.
Diffstat (limited to 'src/mesa/drivers/dri/r200')
-rw-r--r--src/mesa/drivers/dri/r200/Makefile.solo1
-rw-r--r--src/mesa/drivers/dri/r200/r200_context.c61
-rw-r--r--src/mesa/drivers/dri/r200/r200_context.h2
-rw-r--r--src/mesa/drivers/dri/r200/r200_ioctl.c8
-rw-r--r--src/mesa/drivers/dri/r200/r200_ioctl.h2
-rw-r--r--src/mesa/drivers/dri/r200/r200_state.c96
-rw-r--r--src/mesa/drivers/dri/r200/r200_state.h3
-rw-r--r--src/mesa/drivers/dri/r200/r200_swtcl.c2
-rw-r--r--src/mesa/drivers/dri/r200/r200_tex.c101
-rw-r--r--src/mesa/drivers/dri/r200/r200_tex.h2
10 files changed, 165 insertions, 113 deletions
diff --git a/src/mesa/drivers/dri/r200/Makefile.solo b/src/mesa/drivers/dri/r200/Makefile.solo
index e3fe696709b..b0959b2b7f8 100644
--- a/src/mesa/drivers/dri/r200/Makefile.solo
+++ b/src/mesa/drivers/dri/r200/Makefile.solo
@@ -28,6 +28,7 @@ DRIVER_SOURCES = r200_context.c \
r200_screen.c \
r200_state.c \
r200_state_init.c \
+ ../../common/driverfuncs.c \
../common/mm.c \
../common/utils.c \
../common/texmem.c \
diff --git a/src/mesa/drivers/dri/r200/r200_context.c b/src/mesa/drivers/dri/r200/r200_context.c
index efa658717b8..f8ab8d36972 100644
--- a/src/mesa/drivers/dri/r200/r200_context.c
+++ b/src/mesa/drivers/dri/r200/r200_context.c
@@ -49,6 +49,8 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "tnl/tnl.h"
#include "tnl/t_pipeline.h"
+#include "drivers/common/driverfuncs.h"
+
#include "r200_context.h"
#include "r200_ioctl.h"
#include "r200_state.h"
@@ -186,15 +188,15 @@ static const struct tnl_pipeline_stage *r200_pipeline[] = {
/* Initialize the driver's misc functions.
*/
-static void r200InitDriverFuncs( GLcontext *ctx )
+static void r200InitDriverFuncs( struct dd_function_table *functions )
{
- ctx->Driver.GetBufferSize = r200GetBufferSize;
- ctx->Driver.ResizeBuffers = _swrast_alloc_buffers;
- ctx->Driver.GetString = r200GetString;
+ functions->GetBufferSize = r200GetBufferSize;
+ functions->ResizeBuffers = _swrast_alloc_buffers;
+ functions->GetString = r200GetString;
- ctx->Driver.Error = NULL;
- ctx->Driver.DrawPixels = NULL;
- ctx->Driver.Bitmap = NULL;
+ functions->Error = NULL;
+ functions->DrawPixels = NULL;
+ functions->Bitmap = NULL;
}
static const struct dri_debug_control debug_control[] =
@@ -227,7 +229,7 @@ get_ust_nop( uint64_t * ust )
}
-/* Create the device specific context.
+/* Create the device specific rendering context.
*/
GLboolean r200CreateContext( const __GLcontextModes *glVisual,
__DRIcontextPrivate *driContextPriv,
@@ -235,6 +237,7 @@ GLboolean r200CreateContext( const __GLcontextModes *glVisual,
{
__DRIscreenPrivate *sPriv = driContextPriv->driScreenPriv;
r200ScreenPtr screen = (r200ScreenPtr)(sPriv->private);
+ struct dd_function_table functions;
r200ContextPtr rmesa;
GLcontext *ctx, *shareCtx;
int i;
@@ -249,12 +252,31 @@ GLboolean r200CreateContext( const __GLcontextModes *glVisual,
if ( !rmesa )
return GL_FALSE;
- /* Allocate the Mesa context */
+ /* Parse configuration files.
+ * Do this here so that initialMaxAnisotropy is set before we create
+ * the default textures.
+ */
+ driParseConfigFiles (&rmesa->optionCache, &screen->optionCache,
+ screen->driScreen->myNum, "r200");
+ rmesa->initialMaxAnisotropy = driQueryOptionf(&rmesa->optionCache,
+ "def_max_anisotropy");
+
+ /* Init default driver functions then plug in our R200-specific functions
+ * (the texture functions are especially important)
+ */
+ _mesa_init_driver_functions(&functions);
+ r200InitDriverFuncs(&functions);
+ r200InitIoctlFuncs(&functions);
+ r200InitStateFuncs(&functions);
+ r200InitTextureFuncs(&functions);
+
+ /* Allocate and initialize the Mesa context */
if (sharedContextPrivate)
shareCtx = ((r200ContextPtr) sharedContextPrivate)->glCtx;
else
shareCtx = NULL;
- rmesa->glCtx = _mesa_create_context(glVisual, shareCtx, (void *) rmesa, GL_TRUE);
+ rmesa->glCtx = _mesa_create_context(glVisual, shareCtx,
+ &functions, (void *) rmesa);
if (!rmesa->glCtx) {
FREE(rmesa);
return GL_FALSE;
@@ -270,10 +292,6 @@ GLboolean r200CreateContext( const __GLcontextModes *glVisual,
rmesa->dri.fd = sPriv->fd;
rmesa->dri.drmMinor = sPriv->drmMinor;
- /* Parse configuration files */
- driParseConfigFiles (&rmesa->optionCache, &screen->optionCache,
- screen->driScreen->myNum, "r200");
-
rmesa->r200Screen = screen;
rmesa->sarea = (RADEONSAREAPrivPtr)((GLubyte *)sPriv->pSAREA +
screen->sarea_priv_offset);
@@ -285,6 +303,7 @@ GLboolean r200CreateContext( const __GLcontextModes *glVisual,
make_empty_list( & rmesa->swapped );
rmesa->nr_heaps = 1 /* screen->numTexHeaps */ ;
+ assert(rmesa->nr_heaps < R200_NR_TEX_HEAPS);
for ( i = 0 ; i < rmesa->nr_heaps ; i++ ) {
rmesa->texture_heaps[i] = driCreateTextureHeap( i, rmesa,
screen->texSize[i],
@@ -381,15 +400,25 @@ GLboolean r200CreateContext( const __GLcontextModes *glVisual,
if (rmesa->r200Screen->drmSupportsCubeMaps)
_mesa_enable_extension( ctx, "GL_ARB_texture_cube_map" );
+#if 0
r200InitDriverFuncs( ctx );
r200InitIoctlFuncs( ctx );
r200InitStateFuncs( ctx );
- r200InitSpanFuncs( ctx );
- r200InitPixelFuncs( ctx );
r200InitTextureFuncs( ctx );
+#endif
+ /* plug in a few more device driver functions */
+ /* XXX these should really go right after _mesa_init_driver_functions() */
+ r200InitPixelFuncs( ctx );
+ r200InitSpanFuncs( ctx );
+ r200InitTnlFuncs( ctx );
r200InitState( rmesa );
r200InitSwtcl( ctx );
+ /* used to be in r200InitTextureFuncs() */
+ driInitTextureObjects( ctx, & rmesa->swapped,
+ DRI_TEXMGR_DO_TEXTURE_1D
+ | DRI_TEXMGR_DO_TEXTURE_2D );
+
fthrottle_mode = driQueryOptioni(&rmesa->optionCache, "fthrottle_mode");
rmesa->iw.irq_seq = -1;
rmesa->irqsEmitted = 0;
diff --git a/src/mesa/drivers/dri/r200/r200_context.h b/src/mesa/drivers/dri/r200/r200_context.h
index 066803f2367..029dfde6642 100644
--- a/src/mesa/drivers/dri/r200/r200_context.h
+++ b/src/mesa/drivers/dri/r200/r200_context.h
@@ -781,7 +781,7 @@ struct r200_context {
driTexHeap * texture_heaps[ R200_NR_TEX_HEAPS ];
driTextureObject swapped;
int texture_depth;
-
+ float initialMaxAnisotropy;
/* Rasterization and vertex state:
*/
diff --git a/src/mesa/drivers/dri/r200/r200_ioctl.c b/src/mesa/drivers/dri/r200/r200_ioctl.c
index 2abaa5a4281..2b5dd88cad6 100644
--- a/src/mesa/drivers/dri/r200/r200_ioctl.c
+++ b/src/mesa/drivers/dri/r200/r200_ioctl.c
@@ -917,10 +917,10 @@ GLuint r200GartOffsetFromVirtual( r200ContextPtr rmesa, const GLvoid *pointer )
-void r200InitIoctlFuncs( GLcontext *ctx )
+void r200InitIoctlFuncs( struct dd_function_table *functions )
{
- ctx->Driver.Clear = r200Clear;
- ctx->Driver.Finish = r200Finish;
- ctx->Driver.Flush = r200Flush;
+ functions->Clear = r200Clear;
+ functions->Finish = r200Finish;
+ functions->Flush = r200Flush;
}
diff --git a/src/mesa/drivers/dri/r200/r200_ioctl.h b/src/mesa/drivers/dri/r200/r200_ioctl.h
index a76dbd2ad12..3c3ad3db547 100644
--- a/src/mesa/drivers/dri/r200/r200_ioctl.h
+++ b/src/mesa/drivers/dri/r200/r200_ioctl.h
@@ -103,7 +103,7 @@ extern void r200Flush( GLcontext *ctx );
extern void r200Finish( GLcontext *ctx );
extern void r200WaitForIdleLocked( r200ContextPtr rmesa );
extern void r200WaitForVBlank( r200ContextPtr rmesa );
-extern void r200InitIoctlFuncs( GLcontext *ctx );
+extern void r200InitIoctlFuncs( struct dd_function_table *functions );
extern void *r200AllocateMemoryMESA( GLsizei size, GLfloat readfreq,
GLfloat writefreq, GLfloat priority );
diff --git a/src/mesa/drivers/dri/r200/r200_state.c b/src/mesa/drivers/dri/r200/r200_state.c
index 8b945a01478..f9501fd62b3 100644
--- a/src/mesa/drivers/dri/r200/r200_state.c
+++ b/src/mesa/drivers/dri/r200/r200_state.c
@@ -2146,57 +2146,61 @@ static void r200WrapRunPipeline( GLcontext *ctx )
/* Initialize the driver's state functions.
*/
-void r200InitStateFuncs( GLcontext *ctx )
+void r200InitStateFuncs( struct dd_function_table *functions )
{
- ctx->Driver.UpdateState = r200InvalidateState;
- ctx->Driver.LightingSpaceChange = r200LightingSpaceChange;
-
- ctx->Driver.DrawBuffer = r200DrawBuffer;
- ctx->Driver.ReadBuffer = r200ReadBuffer;
-
- ctx->Driver.AlphaFunc = r200AlphaFunc;
- ctx->Driver.BlendEquation = r200BlendEquation;
- ctx->Driver.BlendFunc = r200BlendFunc;
- ctx->Driver.BlendFuncSeparate = r200BlendFuncSeparate;
- ctx->Driver.ClearColor = r200ClearColor;
- ctx->Driver.ClearDepth = NULL;
- ctx->Driver.ClearIndex = NULL;
- ctx->Driver.ClearStencil = r200ClearStencil;
- ctx->Driver.ClipPlane = r200ClipPlane;
- ctx->Driver.ColorMask = r200ColorMask;
- ctx->Driver.CullFace = r200CullFace;
- ctx->Driver.DepthFunc = r200DepthFunc;
- ctx->Driver.DepthMask = r200DepthMask;
- ctx->Driver.DepthRange = r200DepthRange;
- ctx->Driver.Enable = r200Enable;
- ctx->Driver.Fogfv = r200Fogfv;
- ctx->Driver.FrontFace = r200FrontFace;
- ctx->Driver.Hint = NULL;
- ctx->Driver.IndexMask = NULL;
- ctx->Driver.LightModelfv = r200LightModelfv;
- ctx->Driver.Lightfv = r200Lightfv;
- ctx->Driver.LineStipple = r200LineStipple;
- ctx->Driver.LineWidth = r200LineWidth;
- ctx->Driver.LogicOpcode = r200LogicOpCode;
- ctx->Driver.PolygonMode = r200PolygonMode;
- ctx->Driver.PolygonOffset = r200PolygonOffset;
- ctx->Driver.PolygonStipple = r200PolygonStipple;
- ctx->Driver.PointSize = r200PointSize;
- ctx->Driver.RenderMode = r200RenderMode;
- ctx->Driver.Scissor = r200Scissor;
- ctx->Driver.ShadeModel = r200ShadeModel;
- ctx->Driver.StencilFunc = r200StencilFunc;
- ctx->Driver.StencilMask = r200StencilMask;
- ctx->Driver.StencilOp = r200StencilOp;
- ctx->Driver.Viewport = r200Viewport;
+ functions->UpdateState = r200InvalidateState;
+ functions->LightingSpaceChange = r200LightingSpaceChange;
+
+ functions->DrawBuffer = r200DrawBuffer;
+ functions->ReadBuffer = r200ReadBuffer;
+
+ functions->AlphaFunc = r200AlphaFunc;
+ functions->BlendEquation = r200BlendEquation;
+ functions->BlendFunc = r200BlendFunc;
+ functions->BlendFuncSeparate = r200BlendFuncSeparate;
+ functions->ClearColor = r200ClearColor;
+ functions->ClearDepth = NULL;
+ functions->ClearIndex = NULL;
+ functions->ClearStencil = r200ClearStencil;
+ functions->ClipPlane = r200ClipPlane;
+ functions->ColorMask = r200ColorMask;
+ functions->CullFace = r200CullFace;
+ functions->DepthFunc = r200DepthFunc;
+ functions->DepthMask = r200DepthMask;
+ functions->DepthRange = r200DepthRange;
+ functions->Enable = r200Enable;
+ functions->Fogfv = r200Fogfv;
+ functions->FrontFace = r200FrontFace;
+ functions->Hint = NULL;
+ functions->IndexMask = NULL;
+ functions->LightModelfv = r200LightModelfv;
+ functions->Lightfv = r200Lightfv;
+ functions->LineStipple = r200LineStipple;
+ functions->LineWidth = r200LineWidth;
+ functions->LogicOpcode = r200LogicOpCode;
+ functions->PolygonMode = r200PolygonMode;
+ functions->PolygonOffset = r200PolygonOffset;
+ functions->PolygonStipple = r200PolygonStipple;
+ functions->PointSize = r200PointSize;
+ functions->RenderMode = r200RenderMode;
+ functions->Scissor = r200Scissor;
+ functions->ShadeModel = r200ShadeModel;
+ functions->StencilFunc = r200StencilFunc;
+ functions->StencilMask = r200StencilMask;
+ functions->StencilOp = r200StencilOp;
+ functions->Viewport = r200Viewport;
/* Swrast hooks for imaging extensions:
*/
- ctx->Driver.CopyColorTable = _swrast_CopyColorTable;
- ctx->Driver.CopyColorSubTable = _swrast_CopyColorSubTable;
- ctx->Driver.CopyConvolutionFilter1D = _swrast_CopyConvolutionFilter1D;
- ctx->Driver.CopyConvolutionFilter2D = _swrast_CopyConvolutionFilter2D;
+ functions->CopyColorTable = _swrast_CopyColorTable;
+ functions->CopyColorSubTable = _swrast_CopyColorSubTable;
+ functions->CopyConvolutionFilter1D = _swrast_CopyConvolutionFilter1D;
+ functions->CopyConvolutionFilter2D = _swrast_CopyConvolutionFilter2D;
+}
+
+void r200InitTnlFuncs( GLcontext *ctx )
+{
TNL_CONTEXT(ctx)->Driver.NotifyMaterialChange = r200UpdateMaterial;
TNL_CONTEXT(ctx)->Driver.RunPipeline = r200WrapRunPipeline;
}
diff --git a/src/mesa/drivers/dri/r200/r200_state.h b/src/mesa/drivers/dri/r200/r200_state.h
index 118712d8410..9d9de8e9a28 100644
--- a/src/mesa/drivers/dri/r200/r200_state.h
+++ b/src/mesa/drivers/dri/r200/r200_state.h
@@ -41,7 +41,8 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "r200_context.h"
extern void r200InitState( r200ContextPtr rmesa );
-extern void r200InitStateFuncs( GLcontext *ctx );
+extern void r200InitStateFuncs( struct dd_function_table *functions );
+extern void r200InitTnlFuncs( GLcontext *ctx );
extern void r200UpdateMaterial( GLcontext *ctx );
diff --git a/src/mesa/drivers/dri/r200/r200_swtcl.c b/src/mesa/drivers/dri/r200/r200_swtcl.c
index 231a3ed83f2..a66879fe75d 100644
--- a/src/mesa/drivers/dri/r200/r200_swtcl.c
+++ b/src/mesa/drivers/dri/r200/r200_swtcl.c
@@ -1226,7 +1226,7 @@ void r200InitSwtcl( GLcontext *ctx )
{
TNLcontext *tnl = TNL_CONTEXT(ctx);
r200ContextPtr rmesa = R200_CONTEXT(ctx);
- GLuint size = TNL_CONTEXT(ctx)->vb.Size;
+ GLuint size = tnl->vb.Size;
static int firsttime = 1;
if (firsttime) {
diff --git a/src/mesa/drivers/dri/r200/r200_tex.c b/src/mesa/drivers/dri/r200/r200_tex.c
index 91f2fd8cce5..1990d661919 100644
--- a/src/mesa/drivers/dri/r200/r200_tex.c
+++ b/src/mesa/drivers/dri/r200/r200_tex.c
@@ -554,6 +554,7 @@ static void r200TexImage1D( GLcontext *ctx, GLenum target, GLint level,
{
driTextureObject * t = (driTextureObject *) texObj->DriverData;
+ assert(t);
if ( t ) {
driSwapOutTextureObject( t );
}
@@ -616,6 +617,8 @@ static void r200TexImage2D( GLcontext *ctx, GLenum target, GLint level,
driTextureObject * t = (driTextureObject *) texObj->DriverData;
GLuint face;
+ assert(t);
+
/* which cube face or ordinary 2D image */
switch (target) {
case GL_TEXTURE_CUBE_MAP_POSITIVE_X:
@@ -683,7 +686,6 @@ static void r200TexSubImage2D( GLcontext *ctx, GLenum target, GLint level,
driTextureObject * t = (driTextureObject *) texObj->DriverData;
GLuint face;
-
/* which cube face or ordinary 2D image */
switch (target) {
case GL_TEXTURE_CUBE_MAP_POSITIVE_X:
@@ -731,6 +733,8 @@ static void r200TexImage3D( GLcontext *ctx, GLenum target, GLint level,
{
driTextureObject * t = (driTextureObject *) texObj->DriverData;
+ assert(t);
+
if ( t ) {
driSwapOutTextureObject( t );
}
@@ -934,6 +938,8 @@ static void r200TexParameter( GLcontext *ctx, GLenum target,
+#if 0
+/* not needed anymore */
static void r200BindTexture( GLcontext *ctx, GLenum target,
struct gl_texture_object *texObj )
{
@@ -948,6 +954,8 @@ static void r200BindTexture( GLcontext *ctx, GLenum target,
}
}
}
+#endif
+
static void r200DeleteTexture( GLcontext *ctx,
struct gl_texture_object *texObj )
@@ -955,6 +963,8 @@ static void r200DeleteTexture( GLcontext *ctx,
r200ContextPtr rmesa = R200_CONTEXT(ctx);
driTextureObject * t = (driTextureObject *) texObj->DriverData;
+ assert(t);
+
if ( R200_DEBUG & (DEBUG_STATE|DEBUG_TEXTURE) ) {
fprintf( stderr, "%s( %p (target = %s) )\n", __FUNCTION__, (void *)texObj,
_mesa_lookup_enum_by_nr( texObj->Target ) );
@@ -991,59 +1001,65 @@ static void r200TexGen( GLcontext *ctx,
rmesa->recheck_texgen[unit] = GL_TRUE;
}
-/* Fixup MaxAnisotropy according to user preference.
- */
-static struct gl_texture_object *r200NewTextureObject ( GLcontext *ctx,
- GLuint name,
- GLenum target ) {
- struct gl_texture_object *obj;
- obj = _mesa_new_texture_object (ctx, name, target);
- obj->MaxAnisotropy = driQueryOptionf (&R200_CONTEXT(ctx)->optionCache,
- "def_max_anisotropy");
- return obj;
-}
-
-void r200InitTextureFuncs( GLcontext *ctx )
+/**
+ * Allocate a new texture object.
+ * Called via ctx->Driver.NewTextureObject.
+ * Note: this function will be called during context creation to
+ * allocate the default texture objects.
+ * Fixup MaxAnisotropy according to user preference.
+ */
+static struct gl_texture_object *
+r200NewTextureObject( GLcontext *ctx, GLuint name, GLenum target )
{
r200ContextPtr rmesa = R200_CONTEXT(ctx);
+ struct gl_texture_object *obj;
+ driTextureObject *t;
+ obj = _mesa_new_texture_object(ctx, name, target);
+ if (!obj)
+ return NULL;
+ obj->MaxAnisotropy = rmesa->initialMaxAnisotropy;
+ t = (driTextureObject *) r200AllocTexObj( obj );
+ if (!t) {
+ _mesa_delete_texture_object(ctx, obj);
+ return NULL;
+ }
+ return obj;
+}
- ctx->Driver.ChooseTextureFormat = r200ChooseTextureFormat;
- ctx->Driver.TexImage1D = r200TexImage1D;
- ctx->Driver.TexImage2D = r200TexImage2D;
+void r200InitTextureFuncs( struct dd_function_table *functions )
+{
+ /* Note: we only plug in the functions we implement in the driver
+ * since _mesa_init_driver_functions() was already called.
+ */
+ functions->ChooseTextureFormat = r200ChooseTextureFormat;
+ functions->TexImage1D = r200TexImage1D;
+ functions->TexImage2D = r200TexImage2D;
#if ENABLE_HW_3D_TEXTURE
- ctx->Driver.TexImage3D = r200TexImage3D;
+ functions->TexImage3D = r200TexImage3D;
#else
- ctx->Driver.TexImage3D = _mesa_store_teximage3d;
+ functions->TexImage3D = _mesa_store_teximage3d;
#endif
- ctx->Driver.TexSubImage1D = r200TexSubImage1D;
- ctx->Driver.TexSubImage2D = r200TexSubImage2D;
+ functions->TexSubImage1D = r200TexSubImage1D;
+ functions->TexSubImage2D = r200TexSubImage2D;
#if ENABLE_HW_3D_TEXTURE
- ctx->Driver.TexSubImage3D = r200TexSubImage3D;
+ functions->TexSubImage3D = r200TexSubImage3D;
#else
- ctx->Driver.TexSubImage3D = _mesa_store_texsubimage3d;
+ functions->TexSubImage3D = _mesa_store_texsubimage3d;
#endif
- ctx->Driver.CopyTexImage1D = _swrast_copy_teximage1d;
- ctx->Driver.CopyTexImage2D = _swrast_copy_teximage2d;
- ctx->Driver.CopyTexSubImage1D = _swrast_copy_texsubimage1d;
- ctx->Driver.CopyTexSubImage2D = _swrast_copy_texsubimage2d;
- ctx->Driver.CopyTexSubImage3D = _swrast_copy_texsubimage3d;
- ctx->Driver.TestProxyTexImage = _mesa_test_proxy_teximage;
-
- ctx->Driver.NewTextureObject = r200NewTextureObject;
- ctx->Driver.BindTexture = r200BindTexture;
- ctx->Driver.CreateTexture = NULL; /* FIXME: Is this used??? */
- ctx->Driver.DeleteTexture = r200DeleteTexture;
- ctx->Driver.IsTextureResident = driIsTextureResident;
- ctx->Driver.PrioritizeTexture = NULL;
- ctx->Driver.ActiveTexture = NULL;
- ctx->Driver.UpdateTexturePalette = NULL;
-
- ctx->Driver.TexEnv = r200TexEnv;
- ctx->Driver.TexParameter = r200TexParameter;
- ctx->Driver.TexGen = r200TexGen;
+ functions->NewTextureObject = r200NewTextureObject;
+ /*functions->BindTexture = r200BindTexture;*/
+ functions->DeleteTexture = r200DeleteTexture;
+ functions->IsTextureResident = driIsTextureResident;
+
+ functions->TexEnv = r200TexEnv;
+ functions->TexParameter = r200TexParameter;
+ functions->TexGen = r200TexGen;
+#if 000
+ /* moved or obsolete code */
+ r200ContextPtr rmesa = R200_CONTEXT(ctx);
driInitTextureObjects( ctx, & rmesa->swapped,
DRI_TEXMGR_DO_TEXTURE_1D
| DRI_TEXMGR_DO_TEXTURE_2D );
@@ -1053,4 +1069,5 @@ void r200InitTextureFuncs( GLcontext *ctx )
* default 2D texture now. */
ctx->Shared->Default2D->MaxAnisotropy = driQueryOptionf (&rmesa->optionCache,
"def_max_anisotropy");
+#endif
}
diff --git a/src/mesa/drivers/dri/r200/r200_tex.h b/src/mesa/drivers/dri/r200/r200_tex.h
index a4301206ed8..7c507a7fd0b 100644
--- a/src/mesa/drivers/dri/r200/r200_tex.h
+++ b/src/mesa/drivers/dri/r200/r200_tex.h
@@ -44,7 +44,7 @@ extern int r200UploadTexImages( r200ContextPtr rmesa, r200TexObjPtr t, GLuint fa
extern void r200DestroyTexObj( r200ContextPtr rmesa, r200TexObjPtr t );
-extern void r200InitTextureFuncs( GLcontext *ctx );
+extern void r200InitTextureFuncs( struct dd_function_table *functions );
#endif
#endif /* __R200_TEX_H__ */