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authorMario Kleiner <[email protected]>2010-08-02 04:17:03 +0200
committerJerome Glisse <[email protected]>2010-08-02 13:29:44 -0400
commit646d2e9fbc41bf49075013009e9583bec4a51168 (patch)
treee85b296ce4e1736cda0282d82f0297e9b06ab77e /src/mesa/drivers/dri/r200
parent3d39f56a8721ec6aa6d00965b7740fc8cb5edaae (diff)
radeon: Add DRI2 flush extension support, so we synchronize properly.
When a DRI2 swap buffer is pending we need to make sure we have the flush extension so radeon doesn't resume rendering to or reading from the not yet blitted front buffer. This fixes: https://bugs.freedesktop.org/show_bug.cgi?id=28341 https://bugs.freedesktop.org/show_bug.cgi?id=28410 Signed-off-by: Jerome Glisse <[email protected]> Signed-off-by: Mario Kleiner <[email protected]>
Diffstat (limited to 'src/mesa/drivers/dri/r200')
-rw-r--r--src/mesa/drivers/dri/r200/r200_swtcl.c2
-rw-r--r--src/mesa/drivers/dri/r200/r200_tcl.c2
2 files changed, 4 insertions, 0 deletions
diff --git a/src/mesa/drivers/dri/r200/r200_swtcl.c b/src/mesa/drivers/dri/r200/r200_swtcl.c
index 262fe3cddee..dbf4ad477db 100644
--- a/src/mesa/drivers/dri/r200/r200_swtcl.c
+++ b/src/mesa/drivers/dri/r200/r200_swtcl.c
@@ -612,6 +612,8 @@ static void r200RasterPrimitive( GLcontext *ctx, GLuint hwprim )
{
r200ContextPtr rmesa = R200_CONTEXT(ctx);
+ radeon_prepare_render(&rmesa->radeon);
+
if (rmesa->radeon.swtcl.hw_primitive != hwprim) {
/* need to disable perspective-correct texturing for point sprites */
if ((hwprim & 0xf) == R200_VF_PRIM_POINT_SPRITES && ctx->Point.PointSprite) {
diff --git a/src/mesa/drivers/dri/r200/r200_tcl.c b/src/mesa/drivers/dri/r200/r200_tcl.c
index d43e14581e9..4ae0f304918 100644
--- a/src/mesa/drivers/dri/r200/r200_tcl.c
+++ b/src/mesa/drivers/dri/r200/r200_tcl.c
@@ -264,6 +264,8 @@ void r200TclPrimitive( GLcontext *ctx,
r200ContextPtr rmesa = R200_CONTEXT(ctx);
GLuint newprim = hw_prim | R200_VF_TCL_OUTPUT_VTX_ENABLE;
+ radeon_prepare_render(&rmesa->radeon);
+
if (newprim != rmesa->tcl.hw_primitive ||
!discrete_prim[hw_prim&0xf]) {
/* need to disable perspective-correct texturing for point sprites */