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authorRoland Scheidegger <[email protected]>2007-02-09 00:36:53 +0100
committerRoland Scheidegger <[email protected]>2007-02-09 00:36:53 +0100
commit421ce180f52ff55b866066fabd861a51dd6d2b26 (patch)
tree0bb8b84613a0db0cf165b851d62eb3854375920f /src/mesa/drivers/dri/r200/r200_vertprog.c
parent54dac2c84310536cce962101de29546d3eb80175 (diff)
r200: simplify / unify input map handling for vp and fftnl
Use the same input map handling for fftnl and vertex programs. It doesn't enable any new functionality (should make it easy to support per-vertex materials though), but the code is much cleaner.
Diffstat (limited to 'src/mesa/drivers/dri/r200/r200_vertprog.c')
-rw-r--r--src/mesa/drivers/dri/r200/r200_vertprog.c17
1 files changed, 13 insertions, 4 deletions
diff --git a/src/mesa/drivers/dri/r200/r200_vertprog.c b/src/mesa/drivers/dri/r200/r200_vertprog.c
index 713e2f9ecab..4960d481d5d 100644
--- a/src/mesa/drivers/dri/r200/r200_vertprog.c
+++ b/src/mesa/drivers/dri/r200/r200_vertprog.c
@@ -405,7 +405,6 @@ static GLboolean r200_translate_vertex_program(GLcontext *ctx, struct r200_verte
int dofogfix = 0;
int fog_temp_i = 0;
int free_inputs;
- int free_inputs_conv;
int array_count = 0;
vp->native = GL_FALSE;
@@ -477,6 +476,8 @@ static GLboolean r200_translate_vertex_program(GLcontext *ctx, struct r200_verte
for(i = 0; i < VERT_ATTRIB_MAX; i++)
vp->inputs[i] = -1;
+ for(i = 0; i < 15; i++)
+ vp->inputmap_rev[i] = 255;
free_inputs = 0x2ffd;
/* fglrx uses fixed inputs as follows for conventional attribs.
@@ -499,38 +500,45 @@ static GLboolean r200_translate_vertex_program(GLcontext *ctx, struct r200_verte
/* may look different when using idx buf / input_route instead of se_vtx_fmt? */
if (mesa_vp->Base.InputsRead & VERT_BIT_POS) {
vp->inputs[VERT_ATTRIB_POS] = 0;
+ vp->inputmap_rev[0] = VERT_ATTRIB_POS;
free_inputs &= ~(1 << 0);
array_count++;
}
if (mesa_vp->Base.InputsRead & VERT_BIT_WEIGHT) {
vp->inputs[VERT_ATTRIB_WEIGHT] = 12;
+ vp->inputmap_rev[1] = VERT_ATTRIB_WEIGHT;
array_count++;
}
if (mesa_vp->Base.InputsRead & VERT_BIT_NORMAL) {
vp->inputs[VERT_ATTRIB_NORMAL] = 1;
+ vp->inputmap_rev[2] = VERT_ATTRIB_NORMAL;
array_count++;
}
if (mesa_vp->Base.InputsRead & VERT_BIT_COLOR0) {
vp->inputs[VERT_ATTRIB_COLOR0] = 2;
+ vp->inputmap_rev[4] = VERT_ATTRIB_COLOR0;
free_inputs &= ~(1 << 2);
array_count++;
}
if (mesa_vp->Base.InputsRead & VERT_BIT_COLOR1) {
vp->inputs[VERT_ATTRIB_COLOR1] = 3;
+ vp->inputmap_rev[5] = VERT_ATTRIB_COLOR1;
free_inputs &= ~(1 << 3);
array_count++;
}
if (mesa_vp->Base.InputsRead & VERT_BIT_FOG) {
vp->inputs[VERT_ATTRIB_FOG] = 15; array_count++;
+ vp->inputmap_rev[3] = VERT_ATTRIB_FOG;
+ array_count++;
}
for (i = VERT_ATTRIB_TEX0; i <= VERT_ATTRIB_TEX5; i++) {
if (mesa_vp->Base.InputsRead & (1 << i)) {
vp->inputs[i] = i - VERT_ATTRIB_TEX0 + 6;
+ vp->inputmap_rev[8 + i - VERT_ATTRIB_TEX0] = i;
free_inputs &= ~(1 << (i - VERT_ATTRIB_TEX0 + 6));
array_count++;
}
}
- free_inputs_conv = free_inputs;
/* using VERT_ATTRIB_TEX6/7 would be illegal */
/* completely ignore aliasing? */
for (i = VERT_ATTRIB_GENERIC0; i < VERT_ATTRIB_MAX; i++) {
@@ -549,13 +557,14 @@ static GLboolean r200_translate_vertex_program(GLcontext *ctx, struct r200_verte
if (free_inputs & (1 << j)) {
free_inputs &= ~(1 << j);
vp->inputs[i] = j;
- vp->rev_inputs[j] = i;
+ if (j == 0) vp->inputmap_rev[j] = i; /* mapped to pos */
+ else if (j < 12) vp->inputmap_rev[j + 2] = i; /* mapped to col/tex */
+ else vp->inputmap_rev[j + 1] = i; /* mapped to pos1 */
break;
}
}
}
}
- vp->gen_inputs_mapped = free_inputs ^ free_inputs_conv;
if (!(mesa_vp->Base.OutputsWritten & (1 << VERT_RESULT_HPOS))) {
if (R200_DEBUG & DEBUG_FALLBACKS) {