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authorKristian Høgsberg <[email protected]>2010-10-12 12:26:10 -0400
committerKristian Høgsberg <[email protected]>2010-10-13 09:43:25 -0400
commitf9995b30756140724f41daf963fa06167912be7f (patch)
treebc34fd4db5eb9d2ad55968cb4e6e4e5a65df5a27 /src/mesa/drivers/dri/r200/r200_swtcl.c
parent31aca27c08d6a385c595d34fe4ee06390bf5b0e8 (diff)
Drop GLcontext typedef and use struct gl_context instead
Diffstat (limited to 'src/mesa/drivers/dri/r200/r200_swtcl.c')
-rw-r--r--src/mesa/drivers/dri/r200/r200_swtcl.c32
1 files changed, 16 insertions, 16 deletions
diff --git a/src/mesa/drivers/dri/r200/r200_swtcl.c b/src/mesa/drivers/dri/r200/r200_swtcl.c
index effe6fb933a..38864162ced 100644
--- a/src/mesa/drivers/dri/r200/r200_swtcl.c
+++ b/src/mesa/drivers/dri/r200/r200_swtcl.c
@@ -75,7 +75,7 @@ do { \
rmesa->radeon.swtcl.vertex_attr_count++; \
} while (0)
-static void r200SetVertexFormat( GLcontext *ctx )
+static void r200SetVertexFormat( struct gl_context *ctx )
{
r200ContextPtr rmesa = R200_CONTEXT( ctx );
TNLcontext *tnl = TNL_CONTEXT(ctx);
@@ -221,7 +221,7 @@ static void r200_predict_emit_size( r200ContextPtr rmesa )
}
-static void r200RenderStart( GLcontext *ctx )
+static void r200RenderStart( struct gl_context *ctx )
{
r200SetVertexFormat( ctx );
if (RADEON_DEBUG & RADEON_VERTS)
@@ -234,7 +234,7 @@ static void r200RenderStart( GLcontext *ctx )
* determine in advance whether or not the hardware can / should do the
* projection divide or Mesa should do it.
*/
-void r200ChooseVertexState( GLcontext *ctx )
+void r200ChooseVertexState( struct gl_context *ctx )
{
r200ContextPtr rmesa = R200_CONTEXT( ctx );
TNLcontext *tnl = TNL_CONTEXT(ctx);
@@ -286,7 +286,7 @@ void r200ChooseVertexState( GLcontext *ctx )
}
}
-void r200_swtcl_flush(GLcontext *ctx, uint32_t current_offset)
+void r200_swtcl_flush(struct gl_context *ctx, uint32_t current_offset)
{
r200ContextPtr rmesa = R200_CONTEXT(ctx);
if (RADEON_DEBUG & RADEON_VERTS)
@@ -315,7 +315,7 @@ void r200_swtcl_flush(GLcontext *ctx, uint32_t current_offset)
/**************************************************************************/
-static INLINE GLuint reduced_hw_prim( GLcontext *ctx, GLuint prim)
+static INLINE GLuint reduced_hw_prim( struct gl_context *ctx, GLuint prim)
{
switch (prim) {
case GL_POINTS:
@@ -336,9 +336,9 @@ static INLINE GLuint reduced_hw_prim( GLcontext *ctx, GLuint prim)
}
-static void r200RasterPrimitive( GLcontext *ctx, GLuint hwprim );
-static void r200RenderPrimitive( GLcontext *ctx, GLenum prim );
-static void r200ResetLineStipple( GLcontext *ctx );
+static void r200RasterPrimitive( struct gl_context *ctx, GLuint hwprim );
+static void r200RenderPrimitive( struct gl_context *ctx, GLenum prim );
+static void r200ResetLineStipple( struct gl_context *ctx );
/***********************************************************************
* Emit primitives as inline vertices *
@@ -568,7 +568,7 @@ static void init_rast_tab( void )
/* Choose render functions */
/**********************************************************************/
-void r200ChooseRenderState( GLcontext *ctx )
+void r200ChooseRenderState( struct gl_context *ctx )
{
TNLcontext *tnl = TNL_CONTEXT(ctx);
r200ContextPtr rmesa = R200_CONTEXT(ctx);
@@ -608,7 +608,7 @@ void r200ChooseRenderState( GLcontext *ctx )
/**********************************************************************/
-static void r200RasterPrimitive( GLcontext *ctx, GLuint hwprim )
+static void r200RasterPrimitive( struct gl_context *ctx, GLuint hwprim )
{
r200ContextPtr rmesa = R200_CONTEXT(ctx);
@@ -634,7 +634,7 @@ static void r200RasterPrimitive( GLcontext *ctx, GLuint hwprim )
}
}
-static void r200RenderPrimitive( GLcontext *ctx, GLenum prim )
+static void r200RenderPrimitive( struct gl_context *ctx, GLenum prim )
{
r200ContextPtr rmesa = R200_CONTEXT(ctx);
rmesa->radeon.swtcl.render_primitive = prim;
@@ -642,11 +642,11 @@ static void r200RenderPrimitive( GLcontext *ctx, GLenum prim )
r200RasterPrimitive( ctx, reduced_hw_prim(ctx, prim) );
}
-static void r200RenderFinish( GLcontext *ctx )
+static void r200RenderFinish( struct gl_context *ctx )
{
}
-static void r200ResetLineStipple( GLcontext *ctx )
+static void r200ResetLineStipple( struct gl_context *ctx )
{
r200ContextPtr rmesa = R200_CONTEXT(ctx);
R200_STATECHANGE( rmesa, lin );
@@ -678,7 +678,7 @@ static const char *getFallbackString(GLuint bit)
}
-void r200Fallback( GLcontext *ctx, GLuint bit, GLboolean mode )
+void r200Fallback( struct gl_context *ctx, GLuint bit, GLboolean mode )
{
r200ContextPtr rmesa = R200_CONTEXT(ctx);
TNLcontext *tnl = TNL_CONTEXT(ctx);
@@ -745,7 +745,7 @@ void r200Fallback( GLcontext *ctx, GLuint bit, GLboolean mode )
* NV_texture_rectangle).
*/
void
-r200PointsBitmap( GLcontext *ctx, GLint px, GLint py,
+r200PointsBitmap( struct gl_context *ctx, GLint px, GLint py,
GLsizei width, GLsizei height,
const struct gl_pixelstore_attrib *unpack,
const GLubyte *bitmap )
@@ -920,7 +920,7 @@ r200PointsBitmap( GLcontext *ctx, GLint px, GLint py,
/* Initialization. */
/**********************************************************************/
-void r200InitSwtcl( GLcontext *ctx )
+void r200InitSwtcl( struct gl_context *ctx )
{
TNLcontext *tnl = TNL_CONTEXT(ctx);
r200ContextPtr rmesa = R200_CONTEXT(ctx);