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authorBrian Paul <[email protected]>2004-01-20 02:49:27 +0000
committerBrian Paul <[email protected]>2004-01-20 02:49:27 +0000
commitd3fd7ba8af15bead2f770d68a893449adeb11397 (patch)
tree2c92f7cb35f2776d6c461378f93b556fc1ca080d /src/mesa/drivers/dri/r200/r200_state.h
parent988a8862c8379c0312d40353ee4b35537dff59a1 (diff)
Before calling _mesa_create_context(), initialize a dd_function_table struct
by calling _mesa_init_driver_functions() and then plugging in the driver- specific functions. In particular, make sure ctx->Driver.NewTextureObject points to the appropriate driver function so that _all_ texture objects are augmented with the driver-specific data. Put in a bunch of assertions in the texture-related driver functions that texObj->DriverData is valid. Remove old dead code in near future.
Diffstat (limited to 'src/mesa/drivers/dri/r200/r200_state.h')
-rw-r--r--src/mesa/drivers/dri/r200/r200_state.h3
1 files changed, 2 insertions, 1 deletions
diff --git a/src/mesa/drivers/dri/r200/r200_state.h b/src/mesa/drivers/dri/r200/r200_state.h
index 118712d8410..9d9de8e9a28 100644
--- a/src/mesa/drivers/dri/r200/r200_state.h
+++ b/src/mesa/drivers/dri/r200/r200_state.h
@@ -41,7 +41,8 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "r200_context.h"
extern void r200InitState( r200ContextPtr rmesa );
-extern void r200InitStateFuncs( GLcontext *ctx );
+extern void r200InitStateFuncs( struct dd_function_table *functions );
+extern void r200InitTnlFuncs( GLcontext *ctx );
extern void r200UpdateMaterial( GLcontext *ctx );