diff options
author | Brian Paul <[email protected]> | 2011-04-10 12:44:46 -0600 |
---|---|---|
committer | Brian Paul <[email protected]> | 2011-04-10 13:12:49 -0600 |
commit | ecfaab88b2577bd0395bc05d75a036126806a9c4 (patch) | |
tree | 5abb78f767f546778d551a57f7f2cfe20c479f50 /src/mesa/drivers/dri/r128 | |
parent | 1cbd3a1cc734df16610a59dc49cdb42c70dc3270 (diff) |
mesa: move sampler state into new gl_sampler_object type
gl_texture_object contains an instance of this type for the regular
texture object sampling state. glGenSamplers() generates new instances
of gl_sampler_object which can override that state with glBindSampler().
Diffstat (limited to 'src/mesa/drivers/dri/r128')
-rw-r--r-- | src/mesa/drivers/dri/r128/r128_tex.c | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/src/mesa/drivers/dri/r128/r128_tex.c b/src/mesa/drivers/dri/r128/r128_tex.c index ba3305e076e..a3f6ce8edeb 100644 --- a/src/mesa/drivers/dri/r128/r128_tex.c +++ b/src/mesa/drivers/dri/r128/r128_tex.c @@ -162,9 +162,9 @@ static r128TexObjPtr r128AllocTexObj( struct gl_texture_object *texObj ) make_empty_list( (driTextureObject *) t ); - r128SetTexWrap( t, texObj->WrapS, texObj->WrapT ); - r128SetTexFilter( t, texObj->MinFilter, texObj->MagFilter ); - r128SetTexBorderColor( t, texObj->BorderColor.f ); + r128SetTexWrap( t, texObj->Sampler.WrapS, texObj->Sampler.WrapT ); + r128SetTexFilter( t, texObj->Sampler.MinFilter, texObj->Sampler.MagFilter ); + r128SetTexBorderColor( t, texObj->Sampler.BorderColor.f ); } return t; @@ -519,18 +519,18 @@ static void r128TexParameter( struct gl_context *ctx, GLenum target, case GL_TEXTURE_MIN_FILTER: case GL_TEXTURE_MAG_FILTER: if ( t->base.bound ) FLUSH_BATCH( rmesa ); - r128SetTexFilter( t, tObj->MinFilter, tObj->MagFilter ); + r128SetTexFilter( t, tObj->Sampler.MinFilter, tObj->Sampler.MagFilter ); break; case GL_TEXTURE_WRAP_S: case GL_TEXTURE_WRAP_T: if ( t->base.bound ) FLUSH_BATCH( rmesa ); - r128SetTexWrap( t, tObj->WrapS, tObj->WrapT ); + r128SetTexWrap( t, tObj->Sampler.WrapS, tObj->Sampler.WrapT ); break; case GL_TEXTURE_BORDER_COLOR: if ( t->base.bound ) FLUSH_BATCH( rmesa ); - r128SetTexBorderColor( t, tObj->BorderColor.f ); + r128SetTexBorderColor( t, tObj->Sampler.BorderColor.f ); break; case GL_TEXTURE_BASE_LEVEL: |