diff options
author | Jon Smirl <[email protected]> | 2004-07-05 23:42:02 +0000 |
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committer | Jon Smirl <[email protected]> | 2004-07-05 23:42:02 +0000 |
commit | 550009441375e55bda3896eba7375b9228c7fdec (patch) | |
tree | cacc259a1d4111d41fb189c7769adff7a270ea83 /src/mesa/drivers/dri/r128 | |
parent | 10b3bf60137b1f5faae46d2266f54faa89798570 (diff) |
Convert miniglx to use Ian's fancy new driver config code.
This removes the miniglx driver function InitContextModes().
All of the server directories were edited to remove the implementations.
Diffstat (limited to 'src/mesa/drivers/dri/r128')
-rw-r--r-- | src/mesa/drivers/dri/r128/server/r128_dri.c | 44 |
1 files changed, 0 insertions, 44 deletions
diff --git a/src/mesa/drivers/dri/r128/server/r128_dri.c b/src/mesa/drivers/dri/r128/server/r128_dri.c index fff2549aefb..1df8876fafd 100644 --- a/src/mesa/drivers/dri/r128/server/r128_dri.c +++ b/src/mesa/drivers/dri/r128/server/r128_dri.c @@ -66,49 +66,6 @@ # define DRM_PAGE_SIZE 4096 #endif -/** - * \brief Establish the set of modes available for the display. - * - * \param ctx display handle. - * \param numModes will receive the number of supported modes. - * \param modes will point to the list of supported modes. - * - * \return one on success, or zero on failure. - * - * Allocates a single visual and fills it with information according to the - * display bit depth. Supports only 16 and 32 bpp bit depths, aborting - * otherwise. - */ -const __GLcontextModes __glModes[] = { - - /* 32 bit, RGBA Depth=24 Stencil=8 */ - {.rgbMode = GL_TRUE, .colorIndexMode = GL_FALSE, .doubleBufferMode = GL_TRUE, .stereoMode = GL_FALSE, - .haveAccumBuffer = GL_FALSE, .haveDepthBuffer = GL_TRUE, .haveStencilBuffer = GL_TRUE, - .redBits = 8, .greenBits = 8, .blueBits = 8, .alphaBits = 8, - .redMask = 0xff0000, .greenMask = 0xff00, .blueMask = 0xff, .alphaMask = 0xff000000, - .rgbBits = 32, .indexBits = 0, - .accumRedBits = 0, .accumGreenBits = 0, .accumBlueBits = 0, .accumAlphaBits = 0, - .depthBits = 24, .stencilBits = 8, - .numAuxBuffers= 0, .level = 0, .pixmapMode = GL_FALSE, }, - - /* 16 bit, RGB Depth=16 */ - {.rgbMode = GL_TRUE, .colorIndexMode = GL_FALSE, .doubleBufferMode = GL_TRUE, .stereoMode = GL_FALSE, - .haveAccumBuffer = GL_FALSE, .haveDepthBuffer = GL_TRUE, .haveStencilBuffer = GL_FALSE, - .redBits = 5, .greenBits = 6, .blueBits = 5, .alphaBits = 0, - .redMask = 0xf800, .greenMask = 0x07e0, .blueMask = 0x001f, .alphaMask = 0x0, - .rgbBits = 16, .indexBits = 0, - .accumRedBits = 0, .accumGreenBits = 0, .accumBlueBits = 0, .accumAlphaBits = 0, - .depthBits = 16, .stencilBits = 0, - .numAuxBuffers= 0, .level = 0, .pixmapMode = GL_FALSE, }, -}; -static int R128InitContextModes( const DRIDriverContext *ctx, - int *numModes, const __GLcontextModes **modes) -{ - *numModes = sizeof(__glModes)/sizeof(__GLcontextModes *); - *modes = &__glModes[0]; - return 1; -} - /* Compute log base 2 of val. */ static int R128MinBits(int val) { @@ -1153,7 +1110,6 @@ static int R128EngineRestore( const DRIDriverContext *ctx ) * \sa DRIDriverRec. */ const struct DRIDriverRec __driDriver = { - R128InitContextModes, R128ValidateMode, R128PostValidateMode, R128InitFBDev, |