diff options
author | Ian Romanick <[email protected]> | 2005-06-30 16:00:48 +0000 |
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committer | Ian Romanick <[email protected]> | 2005-06-30 16:00:48 +0000 |
commit | c212abf99af494f024b0b981a83350f7ac9821ef (patch) | |
tree | cd96ba38b82a5ecaccb7a7f28fc65168688fc2ce /src/mesa/drivers/dri/r128 | |
parent | 1ac8ae446af753ec1bdbb789d7b575a72ff56e8f (diff) |
Replace add_newer_entrypoints (src/mesa/main/context.c) with
device-specific code. A new Python script
(src/mesa/glapi/extension_helper.py) generates a list of all
entry-points for all known extensions. Each driver the selects only
the extensions that it needs and enables the via either
driInitExtensions or driInitSingleExtension.
This code has been compile-tested on a drivers, but has only been
run-tested on mga and i915 (on i830 hardware).
These changes were discussed at length on the mesa3d-dev mailing list.
http://marc.theaimsgroup.com/?t=111947074700001&r=1&w=2
Diffstat (limited to 'src/mesa/drivers/dri/r128')
-rw-r--r-- | src/mesa/drivers/dri/r128/r128_context.c | 29 |
1 files changed, 17 insertions, 12 deletions
diff --git a/src/mesa/drivers/dri/r128/r128_context.c b/src/mesa/drivers/dri/r128/r128_context.c index 587cd0496b6..c0036c14908 100644 --- a/src/mesa/drivers/dri/r128/r128_context.c +++ b/src/mesa/drivers/dri/r128/r128_context.c @@ -66,19 +66,24 @@ USE OR OTHER DEALINGS IN THE SOFTWARE. int R128_DEBUG = 0; #endif -static const char * const card_extensions[] = +#define need_GL_ARB_multisample +#define need_GL_ARB_texture_compression +#define need_GL_EXT_blend_minmax +#include "extension_helper.h" + +static const struct dri_extension card_extensions[] = { - "GL_ARB_multisample", - "GL_ARB_multitexture", - "GL_ARB_texture_compression", - "GL_ARB_texture_env_add", - "GL_ARB_texture_mirrored_repeat", - "GL_EXT_blend_subtract", - "GL_EXT_texture_edge_clamp", - "GL_MESA_ycbcr_texture", - "GL_NV_blend_square", - "GL_SGIS_generate_mipmap", - NULL + { "GL_ARB_multisample", GL_ARB_multisample_functions }, + { "GL_ARB_multitexture", NULL }, + { "GL_ARB_texture_compression", GL_ARB_texture_compression_functions }, + { "GL_ARB_texture_env_add", NULL }, + { "GL_ARB_texture_mirrored_repeat", NULL }, + { "GL_EXT_blend_subtract", GL_EXT_blend_minmax_functions }, + { "GL_EXT_texture_edge_clamp", NULL }, + { "GL_MESA_ycbcr_texture", NULL }, + { "GL_NV_blend_square", NULL }, + { "GL_SGIS_generate_mipmap", NULL }, + { NULL, NULL } }; static const struct dri_debug_control debug_control[] = |