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authorBrian Paul <[email protected]>2005-09-04 22:13:42 +0000
committerBrian Paul <[email protected]>2005-09-04 22:13:42 +0000
commit61ba6b5a74625a01e07ae267c6e4ebf192434e40 (patch)
treea2d72f7ed22881262b8e508b1dc0cefd8f0ca039 /src/mesa/drivers/dri/r128
parent6e0e6eff05727ac8833c2b2dffc51c6619427e77 (diff)
Add new void *addr and __DRIdrawablePrivate parameters to
driNewRenderbuffer().
Diffstat (limited to 'src/mesa/drivers/dri/r128')
-rw-r--r--src/mesa/drivers/dri/r128/r128_screen.c28
1 files changed, 20 insertions, 8 deletions
diff --git a/src/mesa/drivers/dri/r128/r128_screen.c b/src/mesa/drivers/dri/r128/r128_screen.c
index 442eb6b9ecf..5d1b6e42d6f 100644
--- a/src/mesa/drivers/dri/r128/r128_screen.c
+++ b/src/mesa/drivers/dri/r128/r128_screen.c
@@ -275,31 +275,43 @@ r128CreateBuffer( __DRIscreenPrivate *driScrnPriv,
{
driRenderbuffer *frontRb
- = driNewRenderbuffer(GL_RGBA, screen->cpp,
- screen->frontOffset, screen->frontPitch);
+ = driNewRenderbuffer(GL_RGBA,
+ NULL,
+ screen->cpp,
+ screen->frontOffset, screen->frontPitch,
+ driDrawPriv);
r128SetSpanFunctions(frontRb, mesaVis);
_mesa_add_renderbuffer(fb, BUFFER_FRONT_LEFT, &frontRb->Base);
}
if (mesaVis->doubleBufferMode) {
driRenderbuffer *backRb
- = driNewRenderbuffer(GL_RGBA, screen->cpp,
- screen->backOffset, screen->backPitch);
+ = driNewRenderbuffer(GL_RGBA,
+ NULL,
+ screen->cpp,
+ screen->backOffset, screen->backPitch,
+ driDrawPriv);
r128SetSpanFunctions(backRb, mesaVis);
_mesa_add_renderbuffer(fb, BUFFER_BACK_LEFT, &backRb->Base);
}
if (mesaVis->depthBits == 16) {
driRenderbuffer *depthRb
- = driNewRenderbuffer(GL_DEPTH_COMPONENT16, screen->cpp,
- screen->depthOffset, screen->depthPitch);
+ = driNewRenderbuffer(GL_DEPTH_COMPONENT16,
+ NULL,
+ screen->cpp,
+ screen->depthOffset, screen->depthPitch,
+ driDrawPriv);
r128SetSpanFunctions(depthRb, mesaVis);
_mesa_add_renderbuffer(fb, BUFFER_DEPTH, &depthRb->Base);
}
else if (mesaVis->depthBits == 24) {
driRenderbuffer *depthRb
- = driNewRenderbuffer(GL_DEPTH_COMPONENT24, screen->cpp,
- screen->depthOffset, screen->depthPitch);
+ = driNewRenderbuffer(GL_DEPTH_COMPONENT24,
+ NULL,
+ screen->cpp,
+ screen->depthOffset, screen->depthPitch,
+ driDrawPriv);
r128SetSpanFunctions(depthRb, mesaVis);
_mesa_add_renderbuffer(fb, BUFFER_DEPTH, &depthRb->Base);
}