diff options
author | Brian Paul <[email protected]> | 2005-09-04 22:13:42 +0000 |
---|---|---|
committer | Brian Paul <[email protected]> | 2005-09-04 22:13:42 +0000 |
commit | 61ba6b5a74625a01e07ae267c6e4ebf192434e40 (patch) | |
tree | a2d72f7ed22881262b8e508b1dc0cefd8f0ca039 /src/mesa/drivers/dri/r128 | |
parent | 6e0e6eff05727ac8833c2b2dffc51c6619427e77 (diff) |
Add new void *addr and __DRIdrawablePrivate parameters to
driNewRenderbuffer().
Diffstat (limited to 'src/mesa/drivers/dri/r128')
-rw-r--r-- | src/mesa/drivers/dri/r128/r128_screen.c | 28 |
1 files changed, 20 insertions, 8 deletions
diff --git a/src/mesa/drivers/dri/r128/r128_screen.c b/src/mesa/drivers/dri/r128/r128_screen.c index 442eb6b9ecf..5d1b6e42d6f 100644 --- a/src/mesa/drivers/dri/r128/r128_screen.c +++ b/src/mesa/drivers/dri/r128/r128_screen.c @@ -275,31 +275,43 @@ r128CreateBuffer( __DRIscreenPrivate *driScrnPriv, { driRenderbuffer *frontRb - = driNewRenderbuffer(GL_RGBA, screen->cpp, - screen->frontOffset, screen->frontPitch); + = driNewRenderbuffer(GL_RGBA, + NULL, + screen->cpp, + screen->frontOffset, screen->frontPitch, + driDrawPriv); r128SetSpanFunctions(frontRb, mesaVis); _mesa_add_renderbuffer(fb, BUFFER_FRONT_LEFT, &frontRb->Base); } if (mesaVis->doubleBufferMode) { driRenderbuffer *backRb - = driNewRenderbuffer(GL_RGBA, screen->cpp, - screen->backOffset, screen->backPitch); + = driNewRenderbuffer(GL_RGBA, + NULL, + screen->cpp, + screen->backOffset, screen->backPitch, + driDrawPriv); r128SetSpanFunctions(backRb, mesaVis); _mesa_add_renderbuffer(fb, BUFFER_BACK_LEFT, &backRb->Base); } if (mesaVis->depthBits == 16) { driRenderbuffer *depthRb - = driNewRenderbuffer(GL_DEPTH_COMPONENT16, screen->cpp, - screen->depthOffset, screen->depthPitch); + = driNewRenderbuffer(GL_DEPTH_COMPONENT16, + NULL, + screen->cpp, + screen->depthOffset, screen->depthPitch, + driDrawPriv); r128SetSpanFunctions(depthRb, mesaVis); _mesa_add_renderbuffer(fb, BUFFER_DEPTH, &depthRb->Base); } else if (mesaVis->depthBits == 24) { driRenderbuffer *depthRb - = driNewRenderbuffer(GL_DEPTH_COMPONENT24, screen->cpp, - screen->depthOffset, screen->depthPitch); + = driNewRenderbuffer(GL_DEPTH_COMPONENT24, + NULL, + screen->cpp, + screen->depthOffset, screen->depthPitch, + driDrawPriv); r128SetSpanFunctions(depthRb, mesaVis); _mesa_add_renderbuffer(fb, BUFFER_DEPTH, &depthRb->Base); } |