diff options
author | Brian Paul <[email protected]> | 2004-01-20 02:49:27 +0000 |
---|---|---|
committer | Brian Paul <[email protected]> | 2004-01-20 02:49:27 +0000 |
commit | d3fd7ba8af15bead2f770d68a893449adeb11397 (patch) | |
tree | 2c92f7cb35f2776d6c461378f93b556fc1ca080d /src/mesa/drivers/dri/r128 | |
parent | 988a8862c8379c0312d40353ee4b35537dff59a1 (diff) |
Before calling _mesa_create_context(), initialize a dd_function_table struct
by calling _mesa_init_driver_functions() and then plugging in the driver-
specific functions.
In particular, make sure ctx->Driver.NewTextureObject points to the
appropriate driver function so that _all_ texture objects are augmented
with the driver-specific data.
Put in a bunch of assertions in the texture-related driver functions that
texObj->DriverData is valid. Remove old dead code in near future.
Diffstat (limited to 'src/mesa/drivers/dri/r128')
-rw-r--r-- | src/mesa/drivers/dri/r128/Makefile.solo | 1 | ||||
-rw-r--r-- | src/mesa/drivers/dri/r128/r128_context.c | 21 | ||||
-rw-r--r-- | src/mesa/drivers/dri/r128/r128_dd.c | 23 | ||||
-rw-r--r-- | src/mesa/drivers/dri/r128/r128_dd.h | 2 | ||||
-rw-r--r-- | src/mesa/drivers/dri/r128/r128_ioctl.c | 6 | ||||
-rw-r--r-- | src/mesa/drivers/dri/r128/r128_ioctl.h | 2 | ||||
-rw-r--r-- | src/mesa/drivers/dri/r128/r128_tex.c | 77 | ||||
-rw-r--r-- | src/mesa/drivers/dri/r128/r128_tex.h | 2 |
8 files changed, 79 insertions, 55 deletions
diff --git a/src/mesa/drivers/dri/r128/Makefile.solo b/src/mesa/drivers/dri/r128/Makefile.solo index 39b14c90262..cb40c7692e7 100644 --- a/src/mesa/drivers/dri/r128/Makefile.solo +++ b/src/mesa/drivers/dri/r128/Makefile.solo @@ -35,6 +35,7 @@ DRIVER_SOURCES = \ r128_span.c \ r128_texmem.c \ r128_vb.c \ + ../../common/driverfuncs.c \ ../common/mm.c \ ../common/utils.c \ ../common/texmem.c \ diff --git a/src/mesa/drivers/dri/r128/r128_context.c b/src/mesa/drivers/dri/r128/r128_context.c index d1417c853b5..7bb324473f7 100644 --- a/src/mesa/drivers/dri/r128/r128_context.c +++ b/src/mesa/drivers/dri/r128/r128_context.c @@ -47,6 +47,8 @@ USE OR OTHER DEALINGS IN THE SOFTWARE. #include "tnl/tnl.h" #include "tnl/t_pipeline.h" +#include "drivers/common/driverfuncs.h" + #include "r128_context.h" #include "r128_ioctl.h" #include "r128_dd.h" @@ -97,6 +99,7 @@ GLboolean r128CreateContext( const __GLcontextModes *glVisual, { GLcontext *ctx, *shareCtx; __DRIscreenPrivate *sPriv = driContextPriv->driScreenPriv; + struct dd_function_table functions; r128ContextPtr rmesa; r128ScreenPtr r128scrn; int i; @@ -106,12 +109,21 @@ GLboolean r128CreateContext( const __GLcontextModes *glVisual, if ( !rmesa ) return GL_FALSE; + /* Init default driver functions then plug in our Radeon-specific functions + * (the texture functions are especially important) + */ + _mesa_init_driver_functions( &functions ); + r128InitDriverFuncs( &functions ); + r128InitIoctlFuncs( &functions ); + r128InitTextureFuncs( &functions ); + /* Allocate the Mesa context */ if (sharedContextPrivate) shareCtx = ((r128ContextPtr) sharedContextPrivate)->glCtx; else shareCtx = NULL; - rmesa->glCtx = _mesa_create_context(glVisual, shareCtx, (void *) rmesa, GL_TRUE); + rmesa->glCtx = _mesa_create_context(glVisual, shareCtx, + &functions, (void *) rmesa); if (!rmesa->glCtx) { FREE(rmesa); return GL_FALSE; @@ -229,13 +241,14 @@ GLboolean r128CreateContext( const __GLcontextModes *glVisual, r128InitVB( ctx ); r128InitTriFuncs( ctx ); - r128DDInitDriverFuncs( ctx ); - r128DDInitIoctlFuncs( ctx ); r128DDInitStateFuncs( ctx ); r128DDInitSpanFuncs( ctx ); - r128DDInitTextureFuncs( ctx ); r128DDInitState( rmesa ); + driInitTextureObjects( ctx, & rmesa->swapped, + DRI_TEXMGR_DO_TEXTURE_1D + | DRI_TEXMGR_DO_TEXTURE_2D ); + rmesa->vblank_flags = (rmesa->r128Screen->irq != 0) ? driGetDefaultVBlankFlags(&rmesa->optionCache) : VBLANK_FLAG_NO_IRQ; diff --git a/src/mesa/drivers/dri/r128/r128_dd.c b/src/mesa/drivers/dri/r128/r128_dd.c index b64c26b4bdd..ce2e7f7d702 100644 --- a/src/mesa/drivers/dri/r128/r128_dd.c +++ b/src/mesa/drivers/dri/r128/r128_dd.c @@ -48,7 +48,7 @@ USE OR OTHER DEALINGS IN THE SOFTWARE. /* Return the width and height of the current color buffer. */ -static void r128DDGetBufferSize( GLframebuffer *buffer, +static void r128GetBufferSize( GLframebuffer *buffer, GLuint *width, GLuint *height ) { GET_CURRENT_CONTEXT(ctx); @@ -62,7 +62,7 @@ static void r128DDGetBufferSize( GLframebuffer *buffer, /* Return various strings for glGetString(). */ -static const GLubyte *r128DDGetString( GLcontext *ctx, GLenum name ) +static const GLubyte *r128GetString( GLcontext *ctx, GLenum name ) { r128ContextPtr rmesa = R128_CONTEXT(ctx); static char buffer[128]; @@ -100,7 +100,7 @@ static const GLubyte *r128DDGetString( GLcontext *ctx, GLenum name ) * hardware. All commands that are normally sent to the ring are * already considered `flushed'. */ -static void r128DDFlush( GLcontext *ctx ) +static void r128Flush( GLcontext *ctx ) { r128ContextPtr rmesa = R128_CONTEXT(ctx); @@ -121,7 +121,7 @@ static void r128DDFlush( GLcontext *ctx ) /* Make sure all commands have been sent to the hardware and have * completed processing. */ -static void r128DDFinish( GLcontext *ctx ) +static void r128Finish( GLcontext *ctx ) { r128ContextPtr rmesa = R128_CONTEXT(ctx); @@ -130,19 +130,18 @@ static void r128DDFinish( GLcontext *ctx ) rmesa->c_drawWaits++; #endif - r128DDFlush( ctx ); + r128Flush( ctx ); r128WaitForIdle( rmesa ); } /* Initialize the driver's misc functions. */ -void r128DDInitDriverFuncs( GLcontext *ctx ) +void r128InitDriverFuncs( struct dd_function_table *functions ) { - ctx->Driver.GetBufferSize = r128DDGetBufferSize; - ctx->Driver.ResizeBuffers = _swrast_alloc_buffers; - ctx->Driver.GetString = r128DDGetString; - ctx->Driver.Finish = r128DDFinish; - ctx->Driver.Flush = r128DDFlush; - ctx->Driver.Error = NULL; + functions->GetBufferSize = r128GetBufferSize; + functions->ResizeBuffers = _swrast_alloc_buffers; + functions->GetString = r128GetString; + functions->Finish = r128Finish; + functions->Flush = r128Flush; } diff --git a/src/mesa/drivers/dri/r128/r128_dd.h b/src/mesa/drivers/dri/r128/r128_dd.h index b8fc7ad9bfd..1c8a5030500 100644 --- a/src/mesa/drivers/dri/r128/r128_dd.h +++ b/src/mesa/drivers/dri/r128/r128_dd.h @@ -38,7 +38,7 @@ USE OR OTHER DEALINGS IN THE SOFTWARE. #ifdef GLX_DIRECT_RENDERING -extern void r128DDInitDriverFuncs( GLcontext *ctx ); +extern void r128InitDriverFuncs( struct dd_function_table *functions ); #endif #endif diff --git a/src/mesa/drivers/dri/r128/r128_ioctl.c b/src/mesa/drivers/dri/r128/r128_ioctl.c index 7f9f7a923ea..6b2785eebe0 100644 --- a/src/mesa/drivers/dri/r128/r128_ioctl.c +++ b/src/mesa/drivers/dri/r128/r128_ioctl.c @@ -405,7 +405,7 @@ void r128PageFlip( const __DRIdrawablePrivate *dPriv ) * Buffer clear */ -static void r128DDClear( GLcontext *ctx, GLbitfield mask, GLboolean all, +static void r128Clear( GLcontext *ctx, GLbitfield mask, GLboolean all, GLint cx, GLint cy, GLint cw, GLint ch ) { r128ContextPtr rmesa = R128_CONTEXT(ctx); @@ -810,7 +810,7 @@ void r128WaitForIdleLocked( r128ContextPtr rmesa ) } } -void r128DDInitIoctlFuncs( GLcontext *ctx ) +void r128InitIoctlFuncs( struct dd_function_table *functions ) { - ctx->Driver.Clear = r128DDClear; + functions->Clear = r128Clear; } diff --git a/src/mesa/drivers/dri/r128/r128_ioctl.h b/src/mesa/drivers/dri/r128/r128_ioctl.h index b0f6b363a5f..d10758feff7 100644 --- a/src/mesa/drivers/dri/r128/r128_ioctl.h +++ b/src/mesa/drivers/dri/r128/r128_ioctl.h @@ -94,7 +94,7 @@ void r128WaitForVBlank( r128ContextPtr rmesa ); extern void r128WaitForIdleLocked( r128ContextPtr rmesa ); -extern void r128DDInitIoctlFuncs( GLcontext *ctx ); +extern void r128InitIoctlFuncs( struct dd_function_table *functions ); /* ================================================================ diff --git a/src/mesa/drivers/dri/r128/r128_tex.c b/src/mesa/drivers/dri/r128/r128_tex.c index b9874bd73f3..20e18dafeed 100644 --- a/src/mesa/drivers/dri/r128/r128_tex.c +++ b/src/mesa/drivers/dri/r128/r128_tex.c @@ -299,6 +299,7 @@ static void r128TexImage1D( GLcontext *ctx, GLenum target, GLint level, { driTextureObject * t = (driTextureObject *) texObj->DriverData; + assert(t); if ( t ) { driSwapOutTextureObject( t ); } @@ -362,6 +363,7 @@ static void r128TexImage2D( GLcontext *ctx, GLenum target, GLint level, { driTextureObject * t = (driTextureObject *) texObj->DriverData; + assert(t); if ( t ) { driSwapOutTextureObject( (driTextureObject *) t ); } @@ -414,7 +416,7 @@ static void r128TexSubImage2D( GLcontext *ctx, } -static void r128DDTexEnv( GLcontext *ctx, GLenum target, +static void r128TexEnv( GLcontext *ctx, GLenum target, GLenum pname, const GLfloat *param ) { r128ContextPtr rmesa = R128_CONTEXT(ctx); @@ -502,9 +504,9 @@ static void r128DDTexEnv( GLcontext *ctx, GLenum target, } -static void r128DDTexParameter( GLcontext *ctx, GLenum target, - struct gl_texture_object *tObj, - GLenum pname, const GLfloat *params ) +static void r128TexParameter( GLcontext *ctx, GLenum target, + struct gl_texture_object *tObj, + GLenum pname, const GLfloat *params ) { r128ContextPtr rmesa = R128_CONTEXT(ctx); r128TexObjPtr t = (r128TexObjPtr)tObj->DriverData; @@ -553,7 +555,9 @@ static void r128DDTexParameter( GLcontext *ctx, GLenum target, } } -static void r128DDBindTexture( GLcontext *ctx, GLenum target, +#if 00 +/* note needed */ +static void r128BindTexture( GLcontext *ctx, GLenum target, struct gl_texture_object *tObj ) { if ( R128_DEBUG & DEBUG_VERBOSE_API ) { @@ -567,13 +571,15 @@ static void r128DDBindTexture( GLcontext *ctx, GLenum target, } } } +#endif -static void r128DDDeleteTexture( GLcontext *ctx, +static void r128DeleteTexture( GLcontext *ctx, struct gl_texture_object *tObj ) { r128ContextPtr rmesa = R128_CONTEXT(ctx); driTextureObject * t = (driTextureObject *) tObj->DriverData; + assert(t); if ( t ) { if ( t->bound && rmesa ) { FLUSH_BATCH( rmesa ); @@ -585,34 +591,39 @@ static void r128DDDeleteTexture( GLcontext *ctx, _mesa_delete_texture_object(ctx, tObj); } -void r128DDInitTextureFuncs( GLcontext *ctx ) +/** + * Allocate a new texture object. + * Called via ctx->Driver.NewTextureObject. + */ +static struct gl_texture_object * +r128NewTextureObject( GLcontext *ctx, GLuint name, GLenum target ) { r128ContextPtr rmesa = R128_CONTEXT(ctx); + struct gl_texture_object *obj; + driTextureObject *t; + obj = _mesa_new_texture_object(ctx, name, target); + if (!obj) + return NULL; + t = (driTextureObject *) r128AllocTexObj(obj); + if (!t) { + _mesa_delete_texture_object(ctx, obj); + return NULL; + } + return obj; +} - - ctx->Driver.TexEnv = r128DDTexEnv; - ctx->Driver.ChooseTextureFormat = r128ChooseTextureFormat; - ctx->Driver.TexImage1D = r128TexImage1D; - ctx->Driver.TexSubImage1D = r128TexSubImage1D; - ctx->Driver.TexImage2D = r128TexImage2D; - ctx->Driver.TexSubImage2D = r128TexSubImage2D; - ctx->Driver.TexImage3D = _mesa_store_teximage3d; - ctx->Driver.TexSubImage3D = _mesa_store_texsubimage3d; - ctx->Driver.CopyTexImage1D = _swrast_copy_teximage1d; - ctx->Driver.CopyTexImage2D = _swrast_copy_teximage2d; - ctx->Driver.CopyTexSubImage1D = _swrast_copy_texsubimage1d; - ctx->Driver.CopyTexSubImage2D = _swrast_copy_texsubimage2d; - ctx->Driver.CopyTexSubImage3D = _swrast_copy_texsubimage3d; - ctx->Driver.TestProxyTexImage = _mesa_test_proxy_teximage; - ctx->Driver.TexParameter = r128DDTexParameter; - ctx->Driver.BindTexture = r128DDBindTexture; - ctx->Driver.DeleteTexture = r128DDDeleteTexture; - ctx->Driver.UpdateTexturePalette = NULL; - ctx->Driver.ActiveTexture = NULL; - ctx->Driver.IsTextureResident = driIsTextureResident; - ctx->Driver.PrioritizeTexture = NULL; - - driInitTextureObjects( ctx, & rmesa->swapped, - DRI_TEXMGR_DO_TEXTURE_1D - | DRI_TEXMGR_DO_TEXTURE_2D ); +void r128InitTextureFuncs( struct dd_function_table *functions ) +{ + functions->TexEnv = r128TexEnv; + functions->ChooseTextureFormat = r128ChooseTextureFormat; + functions->TexImage1D = r128TexImage1D; + functions->TexSubImage1D = r128TexSubImage1D; + functions->TexImage2D = r128TexImage2D; + functions->TexSubImage2D = r128TexSubImage2D; + functions->TexParameter = r128TexParameter; + /*functions->BindTexture = r128BindTexture;*/ + functions->NewTextureObject = r128NewTextureObject; + functions->DeleteTexture = r128DeleteTexture; + functions->IsTextureResident = driIsTextureResident; } + diff --git a/src/mesa/drivers/dri/r128/r128_tex.h b/src/mesa/drivers/dri/r128/r128_tex.h index 2e3d954fbb8..00012c51045 100644 --- a/src/mesa/drivers/dri/r128/r128_tex.h +++ b/src/mesa/drivers/dri/r128/r128_tex.h @@ -44,7 +44,7 @@ extern void r128UploadTexImages( r128ContextPtr rmesa, r128TexObjPtr t ); extern void r128DestroyTexObj( r128ContextPtr rmesa, r128TexObjPtr t ); -extern void r128DDInitTextureFuncs( GLcontext *ctx ); +extern void r128InitTextureFuncs( struct dd_function_table *functions ); /* ================================================================ |