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authorJon Smirl <[email protected]>2004-03-12 03:50:30 +0000
committerJon Smirl <[email protected]>2004-03-12 03:50:30 +0000
commitba5c49ab427d33915562b2c257db582c84eb7dd0 (patch)
tree9b56fdc34fa42ac45653d6475568fc5ca316224b /src/mesa/drivers/dri/r128/server/r128_sarea.h
parent5fb0763d2ea6eeb12000f40b96ce556c35fe115f (diff)
Make R128 driver use sarea/defines from DRM. removed r128_common.h
and r128_sarea.h since they are redundant now.
Diffstat (limited to 'src/mesa/drivers/dri/r128/server/r128_sarea.h')
-rw-r--r--src/mesa/drivers/dri/r128/server/r128_sarea.h195
1 files changed, 0 insertions, 195 deletions
diff --git a/src/mesa/drivers/dri/r128/server/r128_sarea.h b/src/mesa/drivers/dri/r128/server/r128_sarea.h
deleted file mode 100644
index d5f431f12e1..00000000000
--- a/src/mesa/drivers/dri/r128/server/r128_sarea.h
+++ /dev/null
@@ -1,195 +0,0 @@
-/* $XFree86: xc/programs/Xserver/hw/xfree86/drivers/ati/r128_sarea.h,v 1.7 2002/02/16 21:26:35 herrb Exp $ */
-/*
- * Copyright 1999, 2000 ATI Technologies Inc., Markham, Ontario,
- * Precision Insight, Inc., Cedar Park, Texas, and
- * VA Linux Systems Inc., Fremont, California.
- *
- * All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining
- * a copy of this software and associated documentation files (the
- * "Software"), to deal in the Software without restriction, including
- * without limitation on the rights to use, copy, modify, merge,
- * publish, distribute, sublicense, and/or sell copies of the Software,
- * and to permit persons to whom the Software is furnished to do so,
- * subject to the following conditions:
- *
- * The above copyright notice and this permission notice (including the
- * next paragraph) shall be included in all copies or substantial
- * portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
- * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
- * NON-INFRINGEMENT. IN NO EVENT SHALL ATI, PRECISION INSIGHT, VA LINUX
- * SYSTEMS AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
- * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
- * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
- * OTHER DEALINGS IN THE SOFTWARE.
- */
-
-/*
- * Authors:
- * Kevin E. Martin <[email protected]>
- * Gareth Hughes <[email protected]>
- *
- */
-
-#ifndef _R128_SAREA_H_
-#define _R128_SAREA_H_
-
-/* WARNING: If you change any of these defines, make sure to change the
- * defines in the kernel file (r128_drm.h)
- */
-#ifndef __R128_SAREA_DEFINES__
-#define __R128_SAREA_DEFINES__
-
-/* What needs to be changed for the current vertex buffer?
- */
-#define R128_UPLOAD_CONTEXT 0x001
-#define R128_UPLOAD_SETUP 0x002
-#define R128_UPLOAD_TEX0 0x004
-#define R128_UPLOAD_TEX1 0x008
-#define R128_UPLOAD_TEX0IMAGES 0x010
-#define R128_UPLOAD_TEX1IMAGES 0x020
-#define R128_UPLOAD_CORE 0x040
-#define R128_UPLOAD_MASKS 0x080
-#define R128_UPLOAD_WINDOW 0x100
-#define R128_UPLOAD_CLIPRECTS 0x200 /* handled client-side */
-#define R128_REQUIRE_QUIESCENCE 0x400
-#define R128_UPLOAD_ALL 0x7ff
-
-#define R128_FRONT 0x1
-#define R128_BACK 0x2
-#define R128_DEPTH 0x4
-
-/* Primitive types
- */
-#define R128_POINTS 0x1
-#define R128_LINES 0x2
-#define R128_LINE_STRIP 0x3
-#define R128_TRIANGLES 0x4
-#define R128_TRIANGLE_FAN 0x5
-#define R128_TRIANGLE_STRIP 0x6
-
-/* Vertex/indirect buffer size
- */
-#define R128_BUFFER_SIZE 16384
-
-/* Byte offsets for indirect buffer data
- */
-#define R128_INDEX_PRIM_OFFSET 20
-#define R128_HOSTDATA_BLIT_OFFSET 32
-
-/* Keep these small for testing
- */
-#define R128_NR_SAREA_CLIPRECTS 12
-
-/* There are 2 heaps (local/AGP). Each region within a heap is a
- * minimum of 64k, and there are at most 64 of them per heap.
- */
-#define R128_CARD_HEAP 0
-#define R128_AGP_HEAP 1
-#define R128_NR_TEX_HEAPS 2
-#define R128_NR_TEX_REGIONS 64
-#define R128_LOG_TEX_GRANULARITY 16
-
-#define R128_NR_CONTEXT_REGS 12
-
-#define R128_MAX_TEXTURE_LEVELS 11
-#define R128_MAX_TEXTURE_UNITS 2
-
-#endif /* __R128_SAREA_DEFINES__ */
-
-typedef struct {
- /* Context state - can be written in one large chunk */
- unsigned int dst_pitch_offset_c;
- unsigned int dp_gui_master_cntl_c;
- unsigned int sc_top_left_c;
- unsigned int sc_bottom_right_c;
- unsigned int z_offset_c;
- unsigned int z_pitch_c;
- unsigned int z_sten_cntl_c;
- unsigned int tex_cntl_c;
- unsigned int misc_3d_state_cntl_reg;
- unsigned int texture_clr_cmp_clr_c;
- unsigned int texture_clr_cmp_msk_c;
- unsigned int fog_color_c;
-
- /* Texture state */
- unsigned int tex_size_pitch_c;
- unsigned int constant_color_c;
-
- /* Setup state */
- unsigned int pm4_vc_fpu_setup;
- unsigned int setup_cntl;
-
- /* Mask state */
- unsigned int dp_write_mask;
- unsigned int sten_ref_mask_c;
- unsigned int plane_3d_mask_c;
-
- /* Window state */
- unsigned int window_xy_offset;
-
- /* Core state */
- unsigned int scale_3d_cntl;
-} r128_context_regs_t;
-
-/* Setup registers for each texture unit
- */
-typedef struct {
- unsigned int tex_cntl;
- unsigned int tex_combine_cntl;
- unsigned int tex_size_pitch;
- unsigned int tex_offset[R128_MAX_TEXTURE_LEVELS];
- unsigned int tex_border_color;
-} r128_texture_regs_t;
-
-typedef struct {
- /* The channel for communication of state information to the kernel
- * on firing a vertex buffer.
- */
- r128_context_regs_t ContextState;
- r128_texture_regs_t TexState[R128_MAX_TEXTURE_UNITS];
- unsigned int dirty;
- unsigned int vertsize;
- unsigned int vc_format;
-
-#if defined(XF86DRI) | defined(_SOLO)
- /* The current cliprects, or a subset thereof.
- */
- drm_clip_rect_t boxes[R128_NR_SAREA_CLIPRECTS];
- unsigned int nbox;
-#endif
-
- /* Counters for throttling of rendering clients.
- */
- unsigned int last_frame;
- unsigned int last_dispatch;
-
- /* Maintain an LRU of contiguous regions of texture space. If you
- * think you own a region of texture memory, and it has an age
- * different to the one you set, then you are mistaken and it has
- * been stolen by another client. If global texAge hasn't changed,
- * there is no need to walk the list.
- *
- * These regions can be used as a proxy for the fine-grained texture
- * information of other clients - by maintaining them in the same
- * lru which is used to age their own textures, clients have an
- * approximate lru for the whole of global texture space, and can
- * make informed decisions as to which areas to kick out. There is
- * no need to choose whether to kick out your own texture or someone
- * else's - simply eject them all in LRU order.
- */
- /* Last elt is sentinal */
- drmTextureRegion texList[R128_NR_TEX_HEAPS][R128_NR_TEX_REGIONS+1];
- /* last time texture was uploaded */
- unsigned int texAge[R128_NR_TEX_HEAPS];
-
- int ctxOwner; /* last context to upload state */
- int pfAllowPageFlip; /* set by the 2d driver, read by the client */
- int pfCurrentPage; /* set by kernel, read by others */
-} R128SAREAPriv, *R128SAREAPrivPtr;
-
-#endif