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authorBrian Paul <[email protected]>2004-01-20 02:49:27 +0000
committerBrian Paul <[email protected]>2004-01-20 02:49:27 +0000
commitd3fd7ba8af15bead2f770d68a893449adeb11397 (patch)
tree2c92f7cb35f2776d6c461378f93b556fc1ca080d /src/mesa/drivers/dri/r128/r128_context.c
parent988a8862c8379c0312d40353ee4b35537dff59a1 (diff)
Before calling _mesa_create_context(), initialize a dd_function_table struct
by calling _mesa_init_driver_functions() and then plugging in the driver- specific functions. In particular, make sure ctx->Driver.NewTextureObject points to the appropriate driver function so that _all_ texture objects are augmented with the driver-specific data. Put in a bunch of assertions in the texture-related driver functions that texObj->DriverData is valid. Remove old dead code in near future.
Diffstat (limited to 'src/mesa/drivers/dri/r128/r128_context.c')
-rw-r--r--src/mesa/drivers/dri/r128/r128_context.c21
1 files changed, 17 insertions, 4 deletions
diff --git a/src/mesa/drivers/dri/r128/r128_context.c b/src/mesa/drivers/dri/r128/r128_context.c
index d1417c853b5..7bb324473f7 100644
--- a/src/mesa/drivers/dri/r128/r128_context.c
+++ b/src/mesa/drivers/dri/r128/r128_context.c
@@ -47,6 +47,8 @@ USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "tnl/tnl.h"
#include "tnl/t_pipeline.h"
+#include "drivers/common/driverfuncs.h"
+
#include "r128_context.h"
#include "r128_ioctl.h"
#include "r128_dd.h"
@@ -97,6 +99,7 @@ GLboolean r128CreateContext( const __GLcontextModes *glVisual,
{
GLcontext *ctx, *shareCtx;
__DRIscreenPrivate *sPriv = driContextPriv->driScreenPriv;
+ struct dd_function_table functions;
r128ContextPtr rmesa;
r128ScreenPtr r128scrn;
int i;
@@ -106,12 +109,21 @@ GLboolean r128CreateContext( const __GLcontextModes *glVisual,
if ( !rmesa )
return GL_FALSE;
+ /* Init default driver functions then plug in our Radeon-specific functions
+ * (the texture functions are especially important)
+ */
+ _mesa_init_driver_functions( &functions );
+ r128InitDriverFuncs( &functions );
+ r128InitIoctlFuncs( &functions );
+ r128InitTextureFuncs( &functions );
+
/* Allocate the Mesa context */
if (sharedContextPrivate)
shareCtx = ((r128ContextPtr) sharedContextPrivate)->glCtx;
else
shareCtx = NULL;
- rmesa->glCtx = _mesa_create_context(glVisual, shareCtx, (void *) rmesa, GL_TRUE);
+ rmesa->glCtx = _mesa_create_context(glVisual, shareCtx,
+ &functions, (void *) rmesa);
if (!rmesa->glCtx) {
FREE(rmesa);
return GL_FALSE;
@@ -229,13 +241,14 @@ GLboolean r128CreateContext( const __GLcontextModes *glVisual,
r128InitVB( ctx );
r128InitTriFuncs( ctx );
- r128DDInitDriverFuncs( ctx );
- r128DDInitIoctlFuncs( ctx );
r128DDInitStateFuncs( ctx );
r128DDInitSpanFuncs( ctx );
- r128DDInitTextureFuncs( ctx );
r128DDInitState( rmesa );
+ driInitTextureObjects( ctx, & rmesa->swapped,
+ DRI_TEXMGR_DO_TEXTURE_1D
+ | DRI_TEXMGR_DO_TEXTURE_2D );
+
rmesa->vblank_flags = (rmesa->r128Screen->irq != 0)
? driGetDefaultVBlankFlags(&rmesa->optionCache) : VBLANK_FLAG_NO_IRQ;