diff options
author | Patrice Mandin <[email protected]> | 2007-08-22 10:28:13 +0200 |
---|---|---|
committer | Patrice Mandin <[email protected]> | 2007-08-22 10:28:13 +0200 |
commit | 24746d0e3219b333fdbbb0026191fc735036ac8c (patch) | |
tree | 7b929542471c5853395af30a394d8df357b1cec5 /src/mesa/drivers/dri/nouveau | |
parent | 3d508a5d7bd67c915f9f9403570189d1a60ded5f (diff) |
nouveau: nv10: initialize more of nv10 tcl engine
Diffstat (limited to 'src/mesa/drivers/dri/nouveau')
-rw-r--r-- | src/mesa/drivers/dri/nouveau/nv10_state.c | 102 |
1 files changed, 102 insertions, 0 deletions
diff --git a/src/mesa/drivers/dri/nouveau/nv10_state.c b/src/mesa/drivers/dri/nouveau/nv10_state.c index d246daea876..1d2994e5105 100644 --- a/src/mesa/drivers/dri/nouveau/nv10_state.c +++ b/src/mesa/drivers/dri/nouveau/nv10_state.c @@ -720,6 +720,7 @@ static void nv10WindowMoved(nouveauContextPtr nmesa) static GLboolean nv10InitCard(nouveauContextPtr nmesa) { int i; + GLfloat projection[16]; nouveauObjectOnSubchannel(nmesa, NvSub3D, Nv3D); @@ -736,6 +737,8 @@ static GLboolean nv10InitCard(nouveauContextPtr nmesa) OUT_RING(0); /* Clipping regions */ + BEGIN_RING_SIZE(NvSub3D, 0x2b4, 1); /* clip_mode */ + OUT_RING (0); BEGIN_RING_SIZE(NvSub3D, NV10_TCL_PRIMITIVE_3D_VIEWPORT_CLIP_HORIZ(0), 1); OUT_RING(0x07ff0800); @@ -761,8 +764,106 @@ static GLboolean nv10InitCard(nouveauContextPtr nmesa) OUT_RING(0); OUT_RING(1); OUT_RING(2); + + BEGIN_RING_SIZE(NvSubImageBlit, 0x120, 3); + OUT_RING(0); + OUT_RING(1); + OUT_RING(2); } + /* Set state for stuff not initialized in nouveau_state.c */ + BEGIN_RING_SIZE(NvSub3D, NV10_TCL_PRIMITIVE_3D_TX_ENABLE(0), 2); + OUT_RING (0); + BEGIN_RING_SIZE(NvSub3D, NV10_TCL_PRIMITIVE_3D_RC_IN_ALPHA(0), 12); + OUT_RING (0x30141010); + OUT_RING (0); + OUT_RING (0x20040000); + OUT_RING (0); + OUT_RING (0); + OUT_RING (0); + OUT_RING (0x00000c00); + OUT_RING (0); + OUT_RING (0x00000c00); + OUT_RING (0x18000000); + OUT_RING (0x300e0300); + OUT_RING (0x0c091c80); + BEGIN_RING_SIZE(NvSub3D, NV10_TCL_PRIMITIVE_3D_VERTEX_WEIGHT_ENABLE, 1); + OUT_RING (0); + BEGIN_RING_SIZE(NvSub3D, NV10_TCL_PRIMITIVE_3D_NORMALIZE_ENABLE, 1); + OUT_RING (0); + BEGIN_RING_SIZE(NvSub3D, NV10_TCL_PRIMITIVE_3D_LIGHT_MODEL, 1); + OUT_RING (0); + BEGIN_RING_SIZE(NvSub3D, NV10_TCL_PRIMITIVE_3D_COLOR_CONTROL, 1); + OUT_RING (0); + BEGIN_RING_SIZE(NvSub3D, NV10_TCL_PRIMITIVE_3D_POINT_SIZE, 1); + OUT_RING (8); + BEGIN_RING_SIZE(NvSub3D, NV10_TCL_PRIMITIVE_3D_POINT_PARAMETERS_ENABLE, 1); + OUT_RING (0); + BEGIN_RING_SIZE(NvSub3D, NV10_TCL_PRIMITIVE_3D_LINE_WIDTH, 1); + OUT_RING (8); + BEGIN_RING_SIZE(NvSub3D, NV10_TCL_PRIMITIVE_3D_CLIP_PLANE_ENABLE(0), 8); + for (i=0;i<8;i++) { + OUT_RING (0); + } + BEGIN_RING_SIZE(NvSub3D, NV10_TCL_PRIMITIVE_3D_FOG_EQUATION_CONSTANT, 3); + OUT_RINGf (-1.50); + OUT_RINGf (-0.09); + OUT_RINGf ( 0.00); + BEGIN_RING_SIZE(NvSub3D, NV10_TCL_PRIMITIVE_3D_FOG_MODE, 2); + OUT_RING (0x802); + OUT_RING (2); + + /* Projection matrix */ + memset(projection, 0, sizeof(projection)); + projection[0*4+0] = 1.0; + projection[1*4+1] = 1.0; + projection[2*4+2] = 1.0; + projection[3*4+3] = 1.0; + + BEGIN_RING_SIZE(NvSub3D, NV10_TCL_PRIMITIVE_3D_VIEW_MATRIX_ENABLE, 1); + OUT_RING (6); /* enable projection and modelview0 matrix */ + BEGIN_RING_SIZE(NvSub3D, NV10_TCL_PRIMITIVE_3D_PROJECTION_MATRIX(0), 16); + for (i=0; i<16; i++) { + OUT_RINGf (projection[i]); + } + BEGIN_RING_SIZE(NvSub3D, NV10_TCL_PRIMITIVE_3D_DEPTH_RANGE_NEAR, 2); + OUT_RINGf (0.0); + OUT_RINGf (1.0); + BEGIN_RING_SIZE(NvSub3D, NV10_TCL_PRIMITIVE_3D_VIEWPORT_SCALE_X, 4); + OUT_RINGf (1.0); + OUT_RINGf (1.0); + OUT_RINGf (1.0); + OUT_RINGf (1.0); + + /* Set per-vertex component */ + BEGIN_RING_SIZE(NvSub3D, NV10_TCL_PRIMITIVE_3D_VERTEX_COL_4F_R, 4); + OUT_RINGf (1.0); + OUT_RINGf (1.0); + OUT_RINGf (1.0); + OUT_RINGf (1.0); + BEGIN_RING_SIZE(NvSub3D, NV10_TCL_PRIMITIVE_3D_VERTEX_COL2_3F_R, 3); + OUT_RING (0); + OUT_RING (0); + OUT_RING (0); + BEGIN_RING_SIZE(NvSub3D, NV10_TCL_PRIMITIVE_3D_VERTEX_NOR_3F_X, 3); + OUT_RINGf (0.0); + OUT_RINGf (0.0); + OUT_RINGf (1.0); + BEGIN_RING_SIZE(NvSub3D, NV10_TCL_PRIMITIVE_3D_VERTEX_TX0_4F_S, 4); + OUT_RINGf (0.0); + OUT_RINGf (0.0); + OUT_RINGf (0.0); + OUT_RINGf (1.0); + BEGIN_RING_SIZE(NvSub3D, NV10_TCL_PRIMITIVE_3D_VERTEX_TX1_4F_S, 4); + OUT_RINGf (0.0); + OUT_RINGf (0.0); + OUT_RINGf (0.0); + OUT_RINGf (1.0); + BEGIN_RING_SIZE(NvSub3D, NV10_TCL_PRIMITIVE_3D_VERTEX_FOG_1F, 1); + OUT_RINGf (0.0); + BEGIN_RING_SIZE(NvSub3D, NV10_TCL_PRIMITIVE_3D_EDGEFLAG_ENABLE, 1); + OUT_RING (1); + return GL_TRUE; } @@ -800,6 +901,7 @@ static GLboolean nv10BindBuffers(nouveauContextPtr nmesa, int num_color, OUT_RING_CACHE(color[0]->offset); OUT_RING_CACHE(depth ? depth->offset : color[0]->offset); + nv10ViewportScale(nmesa); return GL_TRUE; } |