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authorEric Anholt <[email protected]>2013-05-10 11:51:01 -0700
committerEric Anholt <[email protected]>2013-05-17 13:04:05 -0700
commite98c39c109f9b38d6bb97e3890382fdf66c25176 (patch)
tree3f51aa191af6052243787b0b10e1a4d581a64583 /src/mesa/drivers/dri/nouveau
parent7b085d1bfa7630571e04a7d630765d3e5ed63e25 (diff)
mesa: Track the TexImage being rendered to in the gl_renderbuffer.
We keep having to pass the attachments around with our gl_renderbuffers because that's the only way to find what the gl_renderbuffer actually refers to. This is a step toward removing that (though drivers still need the Zoffset as well). Reviewed-by: Kenneth Graunke <[email protected]>
Diffstat (limited to 'src/mesa/drivers/dri/nouveau')
-rw-r--r--src/mesa/drivers/dri/nouveau/nouveau_fbo.c3
1 files changed, 1 insertions, 2 deletions
diff --git a/src/mesa/drivers/dri/nouveau/nouveau_fbo.c b/src/mesa/drivers/dri/nouveau/nouveau_fbo.c
index a692051c082..f997ac888f9 100644
--- a/src/mesa/drivers/dri/nouveau/nouveau_fbo.c
+++ b/src/mesa/drivers/dri/nouveau/nouveau_fbo.c
@@ -252,8 +252,7 @@ nouveau_render_texture(struct gl_context *ctx, struct gl_framebuffer *fb,
struct gl_renderbuffer_attachment *att)
{
struct gl_renderbuffer *rb = att->Renderbuffer;
- struct gl_texture_image *ti =
- att->Texture->Image[att->CubeMapFace][att->TextureLevel];
+ struct gl_texture_image *ti = rb->TexImage;
/* Update the renderbuffer fields from the texture. */
nouveau_surface_ref(&to_nouveau_teximage(ti)->surface,