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authorBrian Paul <[email protected]>2011-04-10 12:44:46 -0600
committerBrian Paul <[email protected]>2011-04-10 13:12:49 -0600
commitecfaab88b2577bd0395bc05d75a036126806a9c4 (patch)
tree5abb78f767f546778d551a57f7f2cfe20c479f50 /src/mesa/drivers/dri/nouveau
parent1cbd3a1cc734df16610a59dc49cdb42c70dc3270 (diff)
mesa: move sampler state into new gl_sampler_object type
gl_texture_object contains an instance of this type for the regular texture object sampling state. glGenSamplers() generates new instances of gl_sampler_object which can override that state with glBindSampler().
Diffstat (limited to 'src/mesa/drivers/dri/nouveau')
-rw-r--r--src/mesa/drivers/dri/nouveau/nouveau_texture.c4
-rw-r--r--src/mesa/drivers/dri/nouveau/nv04_state_tex.c12
-rw-r--r--src/mesa/drivers/dri/nouveau/nv10_state_tex.c12
-rw-r--r--src/mesa/drivers/dri/nouveau/nv20_state_tex.c14
4 files changed, 21 insertions, 21 deletions
diff --git a/src/mesa/drivers/dri/nouveau/nouveau_texture.c b/src/mesa/drivers/dri/nouveau/nouveau_texture.c
index 1a1e10e0b3a..36e68c99181 100644
--- a/src/mesa/drivers/dri/nouveau/nouveau_texture.c
+++ b/src/mesa/drivers/dri/nouveau/nouveau_texture.c
@@ -270,8 +270,8 @@ get_last_level(struct gl_texture_object *t)
{
struct gl_texture_image *base = t->Image[0][t->BaseLevel];
- if (t->MinFilter == GL_NEAREST ||
- t->MinFilter == GL_LINEAR || !base)
+ if (t->Sampler.MinFilter == GL_NEAREST ||
+ t->Sampler.MinFilter == GL_LINEAR || !base)
return t->BaseLevel;
else
return MIN2(t->BaseLevel + base->MaxLog2, t->MaxLevel);
diff --git a/src/mesa/drivers/dri/nouveau/nv04_state_tex.c b/src/mesa/drivers/dri/nouveau/nv04_state_tex.c
index 5ed8b147559..6c96e580013 100644
--- a/src/mesa/drivers/dri/nouveau/nv04_state_tex.c
+++ b/src/mesa/drivers/dri/nouveau/nv04_state_tex.c
@@ -80,8 +80,8 @@ nv04_emit_tex_obj(struct gl_context *ctx, int emit)
s = &to_nouveau_texture(t)->surfaces[t->BaseLevel];
- if (t->MinFilter != GL_NEAREST &&
- t->MinFilter != GL_LINEAR) {
+ if (t->Sampler.MinFilter != GL_NEAREST &&
+ t->Sampler.MinFilter != GL_LINEAR) {
lod_max = CLAMP(MIN2(t->MaxLod, t->_MaxLambda),
0, 15) + 1;
@@ -89,17 +89,17 @@ nv04_emit_tex_obj(struct gl_context *ctx, int emit)
t->LodBias, -16, 15) * 8;
}
- format |= nvgl_wrap_mode(t->WrapT) << 28 |
- nvgl_wrap_mode(t->WrapS) << 24 |
+ format |= nvgl_wrap_mode(t->Sampler.WrapT) << 28 |
+ nvgl_wrap_mode(t->Sampler.WrapS) << 24 |
ti->HeightLog2 << 20 |
ti->WidthLog2 << 16 |
lod_max << 12 |
get_tex_format(ti);
filter |= log2i(t->MaxAnisotropy) << 31 |
- nvgl_filter_mode(t->MagFilter) << 28 |
+ nvgl_filter_mode(t->Sampler.MagFilter) << 28 |
log2i(t->MaxAnisotropy) << 27 |
- nvgl_filter_mode(t->MinFilter) << 24 |
+ nvgl_filter_mode(t->Sampler.MinFilter) << 24 |
(lod_bias & 0xff) << 16;
} else {
diff --git a/src/mesa/drivers/dri/nouveau/nv10_state_tex.c b/src/mesa/drivers/dri/nouveau/nv10_state_tex.c
index fda67b15073..1d98b1970ef 100644
--- a/src/mesa/drivers/dri/nouveau/nv10_state_tex.c
+++ b/src/mesa/drivers/dri/nouveau/nv10_state_tex.c
@@ -173,14 +173,14 @@ nv10_emit_tex_obj(struct gl_context *ctx, int emit)
return;
/* Recompute the texturing registers. */
- tx_format = nvgl_wrap_mode(t->WrapT) << 28
- | nvgl_wrap_mode(t->WrapS) << 24
+ tx_format = nvgl_wrap_mode(t->Sampler.WrapT) << 28
+ | nvgl_wrap_mode(t->Sampler.WrapS) << 24
| ti->HeightLog2 << 20
| ti->WidthLog2 << 16
| 5 << 4 | 1 << 12;
- tx_filter = nvgl_filter_mode(t->MagFilter) << 28
- | nvgl_filter_mode(t->MinFilter) << 24;
+ tx_filter = nvgl_filter_mode(t->Sampler.MagFilter) << 28
+ | nvgl_filter_mode(t->Sampler.MinFilter) << 24;
tx_enable = NV10_3D_TEX_ENABLE_ENABLE
| log2i(t->MaxAnisotropy) << 4;
@@ -196,8 +196,8 @@ nv10_emit_tex_obj(struct gl_context *ctx, int emit)
tx_format |= get_tex_format_pot(ti);
}
- if (t->MinFilter != GL_NEAREST &&
- t->MinFilter != GL_LINEAR) {
+ if (t->Sampler.MinFilter != GL_NEAREST &&
+ t->Sampler.MinFilter != GL_LINEAR) {
int lod_min = t->MinLod;
int lod_max = MIN2(t->MaxLod, t->_MaxLambda);
int lod_bias = t->LodBias
diff --git a/src/mesa/drivers/dri/nouveau/nv20_state_tex.c b/src/mesa/drivers/dri/nouveau/nv20_state_tex.c
index c362aca0fdb..fdbfdf42595 100644
--- a/src/mesa/drivers/dri/nouveau/nv20_state_tex.c
+++ b/src/mesa/drivers/dri/nouveau/nv20_state_tex.c
@@ -186,12 +186,12 @@ nv20_emit_tex_obj(struct gl_context *ctx, int emit)
| NV20_3D_TEX_FORMAT_NO_BORDER
| 1 << 16;
- tx_wrap = nvgl_wrap_mode(t->WrapR) << 16
- | nvgl_wrap_mode(t->WrapT) << 8
- | nvgl_wrap_mode(t->WrapS) << 0;
+ tx_wrap = nvgl_wrap_mode(t->Sampler.WrapR) << 16
+ | nvgl_wrap_mode(t->Sampler.WrapT) << 8
+ | nvgl_wrap_mode(t->Sampler.WrapS) << 0;
- tx_filter = nvgl_filter_mode(t->MagFilter) << 24
- | nvgl_filter_mode(t->MinFilter) << 16
+ tx_filter = nvgl_filter_mode(t->Sampler.MagFilter) << 24
+ | nvgl_filter_mode(t->Sampler.MinFilter) << 16
| 2 << 12;
tx_enable = NV20_3D_TEX_ENABLE_ENABLE
@@ -208,8 +208,8 @@ nv20_emit_tex_obj(struct gl_context *ctx, int emit)
tx_format |= get_tex_format_pot(ti);
}
- if (t->MinFilter != GL_NEAREST &&
- t->MinFilter != GL_LINEAR) {
+ if (t->Sampler.MinFilter != GL_NEAREST &&
+ t->Sampler.MinFilter != GL_LINEAR) {
int lod_min = t->MinLod;
int lod_max = MIN2(t->MaxLod, t->_MaxLambda);
int lod_bias = t->LodBias