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authorEric Anholt <[email protected]>2014-04-23 15:30:27 -0700
committerEric Anholt <[email protected]>2014-04-30 14:33:17 -0700
commitc703658b3965bf2e4f3593a0d54be03e8e8b1436 (patch)
treeb5b6b201cbc4816dec9b6f51c0da3570b50585a3 /src/mesa/drivers/dri/nouveau
parent3dfe56c53bc7f37b65b72408fe3470ecfd218595 (diff)
mesa: Drop _EnabledUnits.
The field wasn't really valid, since we've got more than 32 units now. It turns out it was mostly just used for checking != 0, or checking for fixed function coordinates, though. v2: Fix mis-conversion in xm_line.c (caught by Ken). Reviewed-by: Matt Turner <[email protected]> (v1) Reviewed-by: Kenneth Graunke <[email protected]>
Diffstat (limited to 'src/mesa/drivers/dri/nouveau')
-rw-r--r--src/mesa/drivers/dri/nouveau/nv04_state_frag.c2
-rw-r--r--src/mesa/drivers/dri/nouveau/nv10_state_frag.c4
2 files changed, 3 insertions, 3 deletions
diff --git a/src/mesa/drivers/dri/nouveau/nv04_state_frag.c b/src/mesa/drivers/dri/nouveau/nv04_state_frag.c
index 17d27814063..c48a0b0d566 100644
--- a/src/mesa/drivers/dri/nouveau/nv04_state_frag.c
+++ b/src/mesa/drivers/dri/nouveau/nv04_state_frag.c
@@ -286,7 +286,7 @@ nv04_emit_tex_env(struct gl_context *ctx, int emit)
/* calculate non-multitex state */
nv04->blend &= ~NV04_TEXTURED_TRIANGLE_BLEND_TEXTURE_MAP__MASK;
- if (ctx->Texture._EnabledUnits)
+ if (ctx->Texture._MaxEnabledTexImageUnit != -1)
nv04->blend |= get_texenv_mode(ctx->Texture.Unit[0].EnvMode);
else
nv04->blend |= get_texenv_mode(GL_MODULATE);
diff --git a/src/mesa/drivers/dri/nouveau/nv10_state_frag.c b/src/mesa/drivers/dri/nouveau/nv10_state_frag.c
index 10f067fdec1..aa7e703842a 100644
--- a/src/mesa/drivers/dri/nouveau/nv10_state_frag.c
+++ b/src/mesa/drivers/dri/nouveau/nv10_state_frag.c
@@ -353,7 +353,7 @@ nv10_get_final_combiner(struct gl_context *ctx, uint64_t *in, int *n)
INPUT_ONE(&rc, E, 0);
}
- if (ctx->Texture._EnabledUnits) {
+ if (ctx->Texture._MaxEnabledTexImageUnit != -1) {
INPUT_SRC(&rc, B, SPARE0, RGB);
INPUT_SRC(&rc, G, SPARE0, ALPHA);
} else {
@@ -362,7 +362,7 @@ nv10_get_final_combiner(struct gl_context *ctx, uint64_t *in, int *n)
}
*in = rc.in;
- *n = log2i(ctx->Texture._EnabledUnits) + 1;
+ *n = ctx->Texture._MaxEnabledTexImageUnit + 1;
}
void