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authorFredrik Höglund <[email protected]>2014-01-23 14:02:24 +0100
committerFredrik Höglund <[email protected]>2014-05-02 02:53:25 +0200
commit659d94b256fd6bcf19c8cdf261e2c0bb26e0faf2 (patch)
tree7ec8b1fddaa58d6e1e99aecdbcd4443684d0923f /src/mesa/drivers/dri/nouveau
parentb8ee235e721ffd2503f4e8114d38685d58a0ceae (diff)
mesa: Add a texUnit parameter to dd_function_table::BindTexture
This is for glBindTextures(), since it doesn't change the active texture unit. Reviewed-by: Brian Paul <[email protected]> Reviewed-by: Ian Romanick <[email protected]>
Diffstat (limited to 'src/mesa/drivers/dri/nouveau')
-rw-r--r--src/mesa/drivers/dri/nouveau/nouveau_texture.c8
1 files changed, 4 insertions, 4 deletions
diff --git a/src/mesa/drivers/dri/nouveau/nouveau_texture.c b/src/mesa/drivers/dri/nouveau/nouveau_texture.c
index ae8dbd41f42..e7d5c0238b6 100644
--- a/src/mesa/drivers/dri/nouveau/nouveau_texture.c
+++ b/src/mesa/drivers/dri/nouveau/nouveau_texture.c
@@ -575,11 +575,11 @@ nouveau_compressed_texsubimage(struct gl_context *ctx, GLuint dims,
}
static void
-nouveau_bind_texture(struct gl_context *ctx, GLenum target,
- struct gl_texture_object *t)
+nouveau_bind_texture(struct gl_context *ctx, GLuint texUnit,
+ GLenum target, struct gl_texture_object *t)
{
- context_dirty_i(ctx, TEX_OBJ, ctx->Texture.CurrentUnit);
- context_dirty_i(ctx, TEX_ENV, ctx->Texture.CurrentUnit);
+ context_dirty_i(ctx, TEX_OBJ, texUnit);
+ context_dirty_i(ctx, TEX_ENV, texUnit);
}
static mesa_format