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authorEric Anholt <[email protected]>2013-04-22 10:38:41 -0700
committerEric Anholt <[email protected]>2013-05-06 14:33:38 -0700
commit749a92786d378ee55cf9ebbbe8596c217fbae0f9 (patch)
tree57b80a3a7cc6378d6db4b8172ea56e58f3410f44 /src/mesa/drivers/dri/nouveau
parent5b9609f59ac4e9079a6dea1212178070a45ab8e9 (diff)
mesa: Make core Mesa allocate the texture renderbuffer wrapper.
Every driver did the same thing. Reviewed-by: Kenneth Graunke <[email protected]>
Diffstat (limited to 'src/mesa/drivers/dri/nouveau')
-rw-r--r--src/mesa/drivers/dri/nouveau/nouveau_fbo.c10
1 files changed, 0 insertions, 10 deletions
diff --git a/src/mesa/drivers/dri/nouveau/nouveau_fbo.c b/src/mesa/drivers/dri/nouveau/nouveau_fbo.c
index b4870099a28..adead3d1bd4 100644
--- a/src/mesa/drivers/dri/nouveau/nouveau_fbo.c
+++ b/src/mesa/drivers/dri/nouveau/nouveau_fbo.c
@@ -270,16 +270,6 @@ nouveau_render_texture(struct gl_context *ctx, struct gl_framebuffer *fb,
struct gl_texture_image *ti =
att->Texture->Image[att->CubeMapFace][att->TextureLevel];
- /* Allocate a renderbuffer object for the texture if we
- * haven't already done so. */
- if (!rb) {
- rb = nouveau_renderbuffer_new(ctx, ~0);
- assert(rb);
-
- rb->AllocStorage = NULL;
- _mesa_reference_renderbuffer(&att->Renderbuffer, rb);
- }
-
/* Update the renderbuffer fields from the texture. */
set_renderbuffer_format(rb, get_tex_format(ti));
rb->Width = ti->Width;