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authorBrian Paul <[email protected]>2012-08-24 08:31:37 -0600
committerBrian Paul <[email protected]>2012-08-24 14:08:57 -0600
commitd47a6ada9ca9670c60fc141fabadf40c63031c08 (patch)
treef39bc5068fec91606b1e03c7c602a864c1e89762 /src/mesa/drivers/dri/nouveau
parentba7218061b6a6c09d5d20f12de6267673276e094 (diff)
mesa: add texture target field to ChooseTextureFormat() driver hook
This will let us choose the actual hardware format depending on the type of texture. v2: fixup radeon, nouveau, intel and swrast drivers too Reviewed-by: Eric Anholt <[email protected]>
Diffstat (limited to 'src/mesa/drivers/dri/nouveau')
-rw-r--r--src/mesa/drivers/dri/nouveau/nouveau_texture.c3
1 files changed, 2 insertions, 1 deletions
diff --git a/src/mesa/drivers/dri/nouveau/nouveau_texture.c b/src/mesa/drivers/dri/nouveau/nouveau_texture.c
index 0e42758040f..37f7577b3d7 100644
--- a/src/mesa/drivers/dri/nouveau/nouveau_texture.c
+++ b/src/mesa/drivers/dri/nouveau/nouveau_texture.c
@@ -232,7 +232,8 @@ nouveau_unmap_texture_image(struct gl_context *ctx, struct gl_texture_image *ti,
}
static gl_format
-nouveau_choose_tex_format(struct gl_context *ctx, GLint internalFormat,
+nouveau_choose_tex_format(struct gl_context *ctx, GLenum target,
+ GLint internalFormat,
GLenum srcFormat, GLenum srcType)
{
switch (internalFormat) {