diff options
author | Francisco Jerez <[email protected]> | 2010-02-23 16:15:14 +0100 |
---|---|---|
committer | Francisco Jerez <[email protected]> | 2010-02-25 18:37:36 +0100 |
commit | 7269a30b86745a29bb575ce3545ab82e6514ce2a (patch) | |
tree | 7be861341897e4e66c1519cd77e922574b4ec30c /src/mesa/drivers/dri/nouveau/nv10_state_frag.c | |
parent | 323e6bbb052f37f91c7340e16c2352bb780a43d8 (diff) |
dri/nouveau: Restructure the nv[12]0 regcombiner code, and fake A8/L8 support.
Diffstat (limited to 'src/mesa/drivers/dri/nouveau/nv10_state_frag.c')
-rw-r--r-- | src/mesa/drivers/dri/nouveau/nv10_state_frag.c | 233 |
1 files changed, 109 insertions, 124 deletions
diff --git a/src/mesa/drivers/dri/nouveau/nv10_state_frag.c b/src/mesa/drivers/dri/nouveau/nv10_state_frag.c index c1df26ecce6..b56b4ff02cf 100644 --- a/src/mesa/drivers/dri/nouveau/nv10_state_frag.c +++ b/src/mesa/drivers/dri/nouveau/nv10_state_frag.c @@ -1,5 +1,5 @@ /* - * Copyright (C) 2009 Francisco Jerez. + * Copyright (C) 2009-2010 Francisco Jerez. * All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining @@ -90,11 +90,11 @@ struct combiner_state { } while (0) /* Get the RC input source for the specified EXT_texture_env_combine - * argument. */ + * source. */ static uint32_t -get_input_source(struct combiner_state *rc, int arg) +get_input_source(struct combiner_state *rc, int source) { - switch (rc->source[arg]) { + switch (source) { case GL_TEXTURE: return RC_IN_SOURCE(TEXTURE0) + rc->unit; @@ -127,52 +127,69 @@ get_input_source(struct combiner_state *rc, int arg) } } -/* Get the RC input mapping for the specified argument, possibly - * inverted or biased. */ +/* Get the RC input mapping for the specified texture_env_combine + * operand, possibly inverted or biased. */ #define INVERT 0x1 #define HALF_BIAS 0x2 static uint32_t -get_input_mapping(struct combiner_state *rc, int arg, int flags) +get_input_mapping(struct combiner_state *rc, int operand, int flags) { int map = 0; - switch (rc->operand[arg]) { - case GL_SRC_COLOR: - case GL_ONE_MINUS_SRC_COLOR: + if (is_color_operand(operand)) map |= RC_IN_USAGE(RGB); - break; - - case GL_SRC_ALPHA: - case GL_ONE_MINUS_SRC_ALPHA: + else map |= RC_IN_USAGE(ALPHA); - break; - } - switch (rc->operand[arg]) { - case GL_SRC_COLOR: - case GL_SRC_ALPHA: - map |= (flags & INVERT ? RC_IN_MAPPING(UNSIGNED_INVERT) : - flags & HALF_BIAS ? RC_IN_MAPPING(HALF_BIAS_NORMAL) : - RC_IN_MAPPING(UNSIGNED_IDENTITY)); - break; + if (is_negative_operand(operand) == !(flags & INVERT)) + map |= flags & HALF_BIAS ? + RC_IN_MAPPING(HALF_BIAS_NEGATE) : + RC_IN_MAPPING(UNSIGNED_INVERT); + else + map |= flags & HALF_BIAS ? + RC_IN_MAPPING(HALF_BIAS_NORMAL) : + RC_IN_MAPPING(UNSIGNED_IDENTITY); - case GL_ONE_MINUS_SRC_COLOR: - case GL_ONE_MINUS_SRC_ALPHA: - map |= (flags & INVERT ? RC_IN_MAPPING(UNSIGNED_IDENTITY) : - flags & HALF_BIAS ? RC_IN_MAPPING(HALF_BIAS_NEGATE) : - RC_IN_MAPPING(UNSIGNED_INVERT)); - break; + return map; +} + +static uint32_t +get_input_arg(struct combiner_state *rc, int arg, int flags) +{ + int source = rc->source[arg]; + int operand = rc->operand[arg]; + + /* Fake several unsupported texture formats. */ + if (is_texture_source(source)) { + int i = (source == GL_TEXTURE ? + rc->unit : source - GL_TEXTURE0); + struct gl_texture_object *t = rc->ctx->Texture.Unit[i]._Current; + gl_format format = t->Image[0][t->BaseLevel]->TexFormat; + + if (format == MESA_FORMAT_A8) { + /* Emulated using I8. */ + if (is_color_operand(operand)) + return RC_IN_SOURCE(ZERO) | + get_input_mapping(rc, operand, flags); + + } else if (format == MESA_FORMAT_L8) { + /* Sometimes emulated using I8. */ + if (!is_color_operand(operand)) + return RC_IN_SOURCE(ZERO) | + get_input_mapping(rc, operand, + flags ^ INVERT); + } } - return map; + return get_input_source(rc, source) | + get_input_mapping(rc, operand, flags); } /* Bind the RC input variable <var> to the EXT_texture_env_combine * argument <arg>, possibly inverted or biased. */ #define INPUT_ARG(rc, var, arg, flags) \ - (rc)->in |= (get_input_mapping(rc, arg, flags) | \ - get_input_source(rc, arg)) << RC_IN_SHIFT_##var + (rc)->in |= get_input_arg(rc, arg, flags) << RC_IN_SHIFT_##var /* Bind the RC input variable <var> to the RC source <src>. */ #define INPUT_SRC(rc, var, src, chan) \ @@ -268,86 +285,13 @@ setup_combiner(struct combiner_state *rc) } } -/* Write the register combiner state out to the hardware. */ -static void -nv10_load_combiner(GLcontext *ctx, int i, struct combiner_state *rc_a, - struct combiner_state *rc_c, uint32_t rc_const) -{ - struct nouveau_channel *chan = context_chan(ctx); - struct nouveau_grobj *celsius = context_eng3d(ctx); - - /* Enable the combiners we're going to need. */ - if (i == 1) { - if (rc_c->out || rc_a->out) - rc_c->out |= 0x5 << 27; - else - rc_c->out |= 0x3 << 27; - } - - BEGIN_RING(chan, celsius, NV10TCL_RC_IN_ALPHA(i), 1); - OUT_RING(chan, rc_a->in); - BEGIN_RING(chan, celsius, NV10TCL_RC_IN_RGB(i), 1); - OUT_RING(chan, rc_c->in); - BEGIN_RING(chan, celsius, NV10TCL_RC_COLOR(i), 1); - OUT_RING(chan, rc_const); - BEGIN_RING(chan, celsius, NV10TCL_RC_OUT_ALPHA(i), 1); - OUT_RING(chan, rc_a->out); - BEGIN_RING(chan, celsius, NV10TCL_RC_OUT_RGB(i), 1); - OUT_RING(chan, rc_c->out); -} - -static void -nv10_load_final(GLcontext *ctx, struct combiner_state *rc, int n) -{ - struct nouveau_channel *chan = context_chan(ctx); - struct nouveau_grobj *celsius = context_eng3d(ctx); - - BEGIN_RING(chan, celsius, NV10TCL_RC_FINAL0, 2); - OUT_RING(chan, rc->in); - OUT_RING(chan, rc->in >> 32); -} - -static void -nv20_load_combiner(GLcontext *ctx, int i, struct combiner_state *rc_a, - struct combiner_state *rc_c, uint32_t rc_const) -{ - struct nouveau_channel *chan = context_chan(ctx); - struct nouveau_grobj *kelvin = context_eng3d(ctx); - - BEGIN_RING(chan, kelvin, NV20TCL_RC_IN_ALPHA(i), 1); - OUT_RING(chan, rc_a->in); - BEGIN_RING(chan, kelvin, NV20TCL_RC_OUT_ALPHA(i), 1); - OUT_RING(chan, rc_a->out); - BEGIN_RING(chan, kelvin, NV20TCL_RC_IN_RGB(i), 1); - OUT_RING(chan, rc_c->in); - BEGIN_RING(chan, kelvin, NV20TCL_RC_OUT_RGB(i), 1); - OUT_RING(chan, rc_c->out); - BEGIN_RING(chan, kelvin, NV20TCL_RC_CONSTANT_COLOR0(i), 1); - OUT_RING(chan, rc_const); -} - -static void -nv20_load_final(GLcontext *ctx, struct combiner_state *rc, int n) -{ - struct nouveau_channel *chan = context_chan(ctx); - struct nouveau_grobj *kelvin = context_eng3d(ctx); - - BEGIN_RING(chan, kelvin, NV20TCL_RC_FINAL0, 2); - OUT_RING(chan, rc->in); - OUT_RING(chan, rc->in >> 32); - - BEGIN_RING(chan, kelvin, NV20TCL_RC_ENABLE, 1); - OUT_RING(chan, n); -} - void -nv10_emit_tex_env(GLcontext *ctx, int emit) +nv10_get_general_combiner(GLcontext *ctx, int i, + uint32_t *a_in, uint32_t *a_out, + uint32_t *c_in, uint32_t *c_out, uint32_t *k) { - const int i = emit - NOUVEAU_STATE_TEX_ENV0; struct combiner_state rc_a, rc_c; - uint32_t rc_const; - /* Compute the new combiner state. */ if (ctx->Texture.Unit[i]._ReallyEnabled) { INIT_COMBINER(RGB, ctx, &rc_c, i); @@ -359,26 +303,22 @@ nv10_emit_tex_env(GLcontext *ctx, int emit) setup_combiner(&rc_c); setup_combiner(&rc_a); - rc_const = pack_rgba_f(MESA_FORMAT_ARGB8888, - ctx->Texture.Unit[i].EnvColor); - } else { - rc_a.in = rc_a.out = rc_c.in = rc_c.out = rc_const = 0; + rc_a.in = rc_a.out = rc_c.in = rc_c.out = 0; } - if (context_chipset(ctx) >= 0x20) - nv20_load_combiner(ctx, i, &rc_a, &rc_c, rc_const); - else - nv10_load_combiner(ctx, i, &rc_a, &rc_c, rc_const); - - context_dirty(ctx, FRAG); + *k = pack_rgba_f(MESA_FORMAT_ARGB8888, + ctx->Texture.Unit[i].EnvColor); + *a_in = rc_a.in; + *a_out = rc_a.out; + *c_in = rc_c.in; + *c_out = rc_c.out; } void -nv10_emit_frag(GLcontext *ctx, int emit) +nv10_get_final_combiner(GLcontext *ctx, uint64_t *in, int *n) { struct combiner_state rc = {}; - int n = log2i(ctx->Texture._EnabledUnits) + 1; /* * The final fragment value equation is something like: @@ -409,8 +349,53 @@ nv10_emit_frag(GLcontext *ctx, int emit) INPUT_SRC(&rc, G, PRIMARY_COLOR, ALPHA); } - if (context_chipset(ctx) >= 0x20) - nv20_load_final(ctx, &rc, n); - else - nv10_load_final(ctx, &rc, n); + *in = rc.in; + *n = log2i(ctx->Texture._EnabledUnits) + 1; +} + +void +nv10_emit_tex_env(GLcontext *ctx, int emit) +{ + const int i = emit - NOUVEAU_STATE_TEX_ENV0; + struct nouveau_channel *chan = context_chan(ctx); + struct nouveau_grobj *celsius = context_eng3d(ctx); + uint32_t a_in, a_out, c_in, c_out, k; + + nv10_get_general_combiner(ctx, i, &a_in, &a_out, &c_in, &c_out, &k); + + /* Enable the combiners we're going to need. */ + if (i == 1) { + if (c_out || a_out) + c_out |= 0x5 << 27; + else + c_out |= 0x3 << 27; + } + + BEGIN_RING(chan, celsius, NV10TCL_RC_IN_ALPHA(i), 1); + OUT_RING(chan, a_in); + BEGIN_RING(chan, celsius, NV10TCL_RC_IN_RGB(i), 1); + OUT_RING(chan, c_in); + BEGIN_RING(chan, celsius, NV10TCL_RC_COLOR(i), 1); + OUT_RING(chan, k); + BEGIN_RING(chan, celsius, NV10TCL_RC_OUT_ALPHA(i), 1); + OUT_RING(chan, a_out); + BEGIN_RING(chan, celsius, NV10TCL_RC_OUT_RGB(i), 1); + OUT_RING(chan, c_out); + + context_dirty(ctx, FRAG); +} + +void +nv10_emit_frag(GLcontext *ctx, int emit) +{ + struct nouveau_channel *chan = context_chan(ctx); + struct nouveau_grobj *celsius = context_eng3d(ctx); + uint64_t in; + int n; + + nv10_get_final_combiner(ctx, &in, &n); + + BEGIN_RING(chan, celsius, NV10TCL_RC_FINAL0, 2); + OUT_RING(chan, in); + OUT_RING(chan, in >> 32); } |